English
Related papers

Related papers: SCRREAM : SCan, Register, REnder And Map:A Framewo…

200 papers

While 3D object detection and pose estimation has been studied for a long time, its evaluation is not yet completely satisfactory. Indeed, existing datasets typically consist in numerous acquisitions of only a few scenes because of the…

Computer Vision and Pattern Recognition · Computer Science 2018-06-22 Romain Brégier , Frédéric Devernay , Laetitia Leyrit , James Crowley

Sketches, with their expressive potential, allow humans to convey the essence of an object through even a rough contour. For the first time, we harness this expressive potential to improve segmentation performance in challenging tasks like…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Ying Zang , Runlong Cao , Jianqi Zhang , Yidong Han , Ziyue Cao , Wenjun Hu , Didi Zhu , Lanyun Zhu , Zejian Li , Deyi Ji , Tianrun Chen

This paper addresses the problem of learning to complete a scene's depth from sparse depth points and images of indoor scenes. Specifically, we study the case in which the sparse depth is computed from a visual-inertial simultaneous…

Computer Vision and Pattern Recognition · Computer Science 2020-08-18 Kourosh Sartipi , Tien Do , Tong Ke , Khiem Vuong , Stergios I. Roumeliotis

Previous attempts to integrate Neural Radiance Fields (NeRF) into the Simultaneous Localization and Mapping (SLAM) framework either rely on the assumption of static scenes or require the ground truth camera poses, which impedes their…

Computer Vision and Pattern Recognition · Computer Science 2025-02-11 Chengyao Duan , Zhiliu Yang

Traditional 3D scene understanding approaches rely on labeled 3D datasets to train a model for a single task with supervision. We propose OpenScene, an alternative approach where a model predicts dense features for 3D scene points that are…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Songyou Peng , Kyle Genova , Chiyu "Max" Jiang , Andrea Tagliasacchi , Marc Pollefeys , Thomas Funkhouser

Synthetic data and novel rendering techniques have greatly influenced computer vision research in tasks like target tracking and human pose estimation. However, robotics research has lagged behind in leveraging it due to the limitations of…

Robotics · Computer Science 2024-08-23 Elia Bonetto , Chenghao Xu , Aamir Ahmad

Autonomous vehicles operate in highly dynamic environments necessitating an accurate assessment of which aspects of a scene are moving and where they are moving to. A popular approach to 3D motion estimation, termed scene flow, is to employ…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Philipp Jund , Chris Sweeney , Nichola Abdo , Zhifeng Chen , Jonathon Shlens

Navigation and mapping on the lunar surface require robust perception under challenging conditions, including poorly textured environments, high-contrast lighting, and limited computational resources. This paper presents a real-time mapping…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Guillem Casadesus Vila , Adam Dai , Grace Gao

Modern machine learning models for scene understanding, such as depth estimation and object tracking, rely on large, high-quality datasets that mimic real-world deployment scenarios. To address data scarcity, we propose an end-to-end system…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Sonia Laguna , Alberto Garcia-Garcia , Marie-Julie Rakotosaona , Stylianos Moschoglou , Leonhard Helminger , Sergio Orts-Escolano

Quantifying the gap between synthetic and real-world imagery is essential for improving both transformer-based models - that rely on large volumes of data - and datasets, especially in underexplored domains like aerial scene understanding…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Alina Marcu

Annotating bounding boxes for object detection is expensive, time-consuming, and error-prone. In this work, we propose a DETR based framework called ComplETR that is designed to explicitly complete missing annotations in partially annotated…

Computer Vision and Pattern Recognition · Computer Science 2022-09-14 Achin Jain , Kibok Lee , Gurumurthy Swaminathan , Hao Yang , Bernt Schiele , Avinash Ravichandran , Onkar Dabeer

Inferring a meaningful geometric scene representation from a single image is a fundamental problem in computer vision. Approaches based on traditional depth map prediction can only reason about areas that are visible in the image.…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Felix Wimbauer , Nan Yang , Christian Rupprecht , Daniel Cremers

We present a mapping system capable of constructing detailed instance-level semantic models of room-sized indoor environments by means of an RGB-D camera. In this work, we integrate deep-learning-based instance segmentation and…

Robotics · Computer Science 2019-11-22 Dinh-Cuong Hoang , Todor Stoyanov , Achim J. Lilienthal

Although various 3D datasets with different functions and scales have been proposed recently, it remains challenging for individuals to complete the whole pipeline of large-scale data collection, sanitization, and annotation. Moreover, the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Meida Chen , Qingyong Hu , Zifan Yu , Hugues Thomas , Andrew Feng , Yu Hou , Kyle McCullough , Fengbo Ren , Lucio Soibelman

We present a novel approach for 3D indoor scene reconstruction that combines 3D Gaussian Splatting (3DGS) with mesh representations. We use meshes for the room layout of the indoor scene, such as walls, ceilings, and floors, while employing…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Jiyeop Kim , Jongwoo Lim

Online reconstructing and rendering of large-scale indoor scenes is a long-standing challenge. SLAM-based methods can reconstruct 3D scene geometry progressively in real time but can not render photorealistic results. While NeRF-based…

Computer Vision and Pattern Recognition · Computer Science 2023-04-19 Yiming Gao , Yan-Pei Cao , Ying Shan

We propose the method that uses only computer graphics datasets to parse the real world 3D scenes. 3D scene parsing based on semantic segmentation is required to implement the categorical interaction in the virtual world. Convolutional…

Computer Vision and Pattern Recognition · Computer Science 2019-03-04 Daichi Ono , Hiroyuki Yabe , Tsutomu Horikawa

Current Visual Simultaneous Localization and Mapping (VSLAM) systems often struggle to create maps that are both semantically rich and easily interpretable. While incorporating semantic scene knowledge aids in building richer maps with…

We introduce the Large Sparse Reconstruction Model to study how scaling transformer context windows impacts feed-forward 3D reconstruction. Although recent object-centric feed-forward methods deliver robust, high-quality reconstruction,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Zhengqin Li , Cheng Zhang , Jakob Engel , Zhao Dong

In the area of computer vision, deep learning has produced a variety of state-of-the-art models that rely on massive labeled data. However, collecting and annotating images from the real world has a great demand for labor and money…

Computer Vision and Pattern Recognition · Computer Science 2017-12-25 Yonglin Tian , Xuan Li , Kunfeng Wang , Fei-Yue Wang