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The advent of personalized reality has arrived. Rapid development in AR/MR/VR enables users to augment or diminish their perception of the physical world. Robust tooling for digital interface modification enables users to change how their…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Siddhartha Datta

Algorithms for the estimation of gaze direction from mobile and video-based eye trackers typically involve tracking a feature of the eye that moves through the eye camera image in a way that covaries with the shifting gaze direction, such…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Kevin Barkevich , Reynold Bailey , Gabriel J. Diaz

Virtual Reality (VR) head-mounted displays (HMDs) have been studied widely as tools for the most diverse kinds of training activities. One special kind that is the basis for many real-world applications is spatial knowledge acquisition and…

Human-Computer Interaction · Computer Science 2021-04-16 Diego Monteiro , Xian Wang , Hai-Ning Liang , Yiyu Cai

In this paper a number of problems are considered which are related to the modelling of eye guidance under visual attention in a natural setting. From a crude discussion of a variety of available models spelled in probabilistic terms, it…

Computer Vision and Pattern Recognition · Computer Science 2016-09-20 Giuseppe Boccignone

Vision-Language Models (VLMs) are trained on vast amounts of data captured by humans emulating our understanding of the world. However, known as visual illusions, human's perception of reality isn't always faithful to the physical world.…

Artificial Intelligence · Computer Science 2023-11-02 Yichi Zhang , Jiayi Pan , Yuchen Zhou , Rui Pan , Joyce Chai

Using highly interactive systems like computer games requires a lot of visual activity and eye movements. Eye movements are best characterized by visual fixation - periods of time when the eyes stay relatively still over an object. We…

Human-Computer Interaction · Computer Science 2019-08-20 Boris B. Velichkovsky , Nikita Khromov , Alexander Korotin , Evgeny Burnaev , Andrey Somov

A head-mounted display (HMD) is a portable and interactive display device. With the development of 5G technology, it may become a general-purpose computing platform in the future. Human-computer interaction (HCI) technology for HMDs has…

Human-Computer Interaction · Computer Science 2019-10-17 W. X. Chen , X. Y. Cui , J. Zheng , J. M. Zhang , S. Chen , Y. D. Yao

Thermal sensations are central to how we experience the world, yet most virtual and extended reality systems fail to simulate them effectively. While hardware-based thermal displays can provide accurate temperature changes, they are often…

Human-Computer Interaction · Computer Science 2025-09-03 Yannick Weiss , Marlene Eder , Oguzhan Cesur , Steeven Villa

Technology enables a more sustainable and universally accessible educational model. However, technology has brought a paradox into students' lives: it helps them engage in learning activities, but it is also a source of distraction. During…

Computers and Society · Computer Science 2024-02-09 María Ángeles Pérez-Juárez , David González-Ortega , Javier Manuel Aguiar-Pérez

Mixed Reality (MR) integrates virtual objects with the real world, offering potential but raising concerns about misuse through dark patterns. This study explored the effects of four dark patterns, adapted from prior research, and applied…

Human-Computer Interaction · Computer Science 2025-06-10 Luca-Maxim Meinhardt , Simon Demharter , Michael Rietzler , Mark Colley , Thomas Eßmeyer , Enrico Rukzio

The amount of interest in Virtual Reality (VR) research has significantly increased over the past few years, both in academia and industry. The release of commercial VR Head-Mounted Displays (HMDs) has been a major contributing factor.…

Human-Computer Interaction · Computer Science 2020-10-08 Diego Monteiro , Hai-Ning Liang , Jialin Wang , Hao Chen , Nilufar Baghaei

This paper reports results from a high-fidelity driving simulator study (N=215) about a head-up display (HUD) that conveys a conditional automated vehicle's dynamic "uncertainty" about the current situation while fallback drivers watch…

Human-Computer Interaction · Computer Science 2024-02-28 Michael A. Gerber , Ronald Schroeter , Daniel Johnson , Christian P. Janssen , Andry Rakotonirainy , Jonny Kuo , Mike G. Lenne

Multitasking with a touch screen user-interface while driving is known to impact negatively driving performance and safety. Literature shows that list scrolling interfaces generate more visual-manual distraction than structured menus and…

Human-Computer Interaction · Computer Science 2024-04-18 Louveton Nicolas , McCall Rod , Engel Thomas

With the increasing spread of AR head-mounted displays suitable for everyday use, interaction with information becomes ubiquitous, even while walking. However, this requires constant shifts of our attention between walking and interacting…

Human-Computer Interaction · Computer Science 2025-03-05 Julian Rasch , Matthias Wilhalm , Florian Müller , Francesco Chiossi

The combination of Visual Guidance and Extended Reality (XR) technology holds the potential to greatly improve the performance of human workforces in numerous areas, particularly industrial environments. Focusing on virtual assembly tasks…

Human-Computer Interaction · Computer Science 2023-08-08 Leon Pietschmann , Paul-David Zuercher , Erik Bubík , Zhutian Chen , Hanspeter Pfister , Thomas Bohné

Transferring knowledge across generations is fundamental to human civilization, yet the challenge of passing on complex practical skills persists. Methods without a physically present instructor, such as videos, often fail to explain…

Human-Computer Interaction · Computer Science 2025-09-03 Clara Sayffaerth , Annika Köhler , Julian Rasch , Albrecht Schmidt , Florian Müller

A custom head-mounted system to track smooth eye movements for control of a mouse cursor is implemented and evaluated. The system comprises a head-mounted infrared camera, an infrared light source, and a computer. Software-based image…

Human-Computer Interaction · Computer Science 2020-12-01 Adam Pantanowitz , Kimoon Kim , Chelsey Chewins , Isabel N. K. Tollman , David M. Rubin

Global security concerns have raised a proliferation of video surveillance devices. Intelligent surveillance systems seek to discover possible threats automatically and raise alerts. Being able to identify the surveyed object can help…

Computer Vision and Pattern Recognition · Computer Science 2020-05-06 Tracey K. M. Lee , Mohammed Belkhatir , Saeid Sanei

Fast and accurate eye tracking in a virtual reality or augmented reality headset could lead to better display performance and enable novel methods of user interaction with the system. However, it remains a challenge for a system to combine…

Unconstrained remote gaze estimation remains challenging mostly due to its vulnerability to the large variability in head-pose. Prior solutions struggle to maintain reliable accuracy in unconstrained remote gaze tracking. Among them,…

Computer Vision and Pattern Recognition · Computer Science 2020-04-09 Zhecan Wang , Jian Zhao , Cheng Lu , Han Huang , Fan Yang , Lianji Li , Yandong Guo