Related papers: OFER: Occluded Face Expression Reconstruction
One major challenge in 3D reconstruction is to infer the complete shape geometry from partial foreground occlusions. In this paper, we propose a method to reconstruct the complete 3D shape of an object from a single RGB image, with…
Reconstructing complete and animatable 3D human avatars from monocular videos remains challenging, particularly under severe occlusions. While 3D Gaussian Splatting has enabled photorealistic human rendering, existing methods struggle with…
3D facial reconstruction from a single in-the-wild image is a crucial task in human-centered computer vision tasks. While existing methods can recover accurate facial shapes, there remains significant space for improvement in fine-grained…
We address the challenges in estimating 3D human poses from multiple views under occlusion and with limited overlapping views. We approach multi-view, single-person 3D human pose reconstruction as a regression problem and propose a novel…
Facial action units (FAUs) are critical for fine-grained facial expression analysis. Although FAU detection has been actively studied using ideally high quality images, it was not thoroughly studied under heavily occluded conditions. In…
Recent layout-to-image models have achieved remarkable progress in spatial controllability. However, they still struggle with inter-object occlusion. When bounding boxes overlap, most existing methods lack explicit occlusion information,…
This paper presents regression methods for estimation of head pose from occluded 2-D face images. The process primarily involves reconstructing a face from its occluded image, followed by classification. Typical methods for reconstruction…
The limited capacity to recognize faces under occlusions is a long-standing problem that presents a unique challenge for face recognition systems and even for humans. The problem regarding occlusion is less covered by research when compared…
Facial Expression Recognition (FER) in the wild is extremely challenging due to occlusions, variant head poses, face deformation and motion blur under unconstrained conditions. Although substantial progresses have been made in automatic FER…
In this work we propose a novel model-based deep convolutional autoencoder that addresses the highly challenging problem of reconstructing a 3D human face from a single in-the-wild color image. To this end, we combine a convolutional…
The ability to create high-quality 3D faces from a single image has become increasingly important with wide applications in video conferencing, AR/VR, and advanced video editing in movie industries. In this paper, we propose Face Diffusion…
Occluded person re-identification (Re-ID) is a challenging problem due to the destruction of occluders. Most existing methods focus on visible human body parts through some prior information. However, when complementary occlusions occur,…
With Neural Radiance Fields (NeRFs) arising as a powerful 3D representation, research has investigated its various downstream tasks, including inpainting NeRFs with 2D images. Despite successful efforts addressing the view consistency and…
Occlusion and pose variations, which can change facial appearance significantly, are two major obstacles for automatic Facial Expression Recognition (FER). Though automatic FER has made substantial progresses in the past few decades,…
Facial expression recognition (FER) plays a significant role in the ubiquitous application of computer vision. We revisit this problem with a new perspective on whether it can acquire useful representations that improve FER performance in…
Diffusion models have emerged as a popular method for 3D generation. However, it is still challenging for diffusion models to efficiently generate diverse and high-quality 3D shapes. In this paper, we introduce OctFusion, which can generate…
Continuous diffusion models have demonstrated their effectiveness in addressing the inherent uncertainty and indeterminacy in monocular 3D human pose estimation (HPE). Despite their strengths, the need for large search spaces and the…
In this work, we introduce a novel high-fidelity 3D head reconstruction method from a single portrait image, regardless of perspective, expression, or accessories. Despite significant efforts in adapting 2D generative models for novel view…
To fully understand the 3D context of a single image, a visual system must be able to segment both the visible and occluded regions of objects, while discerning their occlusion order. Ideally, the system should be able to handle any object…
Most existing human rendering methods require every part of the human to be fully visible throughout the input video. However, this assumption does not hold in real-life settings where obstructions are common, resulting in only partial…