Related papers: Scheduling Policies in a Multi-Source Status Updat…
We consider the scenario where a sender periodically sends a batch of data to a receiver over a multi-hop network, possibly using multiple paths. Our objective is to minimize peak/average Age-of-Information (AoI) subject to throughput…
A well-known technique for enhancing the performance and stability of content distribution is the use of multiple dissemination flows. Multipath TCP (MPTCP), the most popular multiflow protocol on the Internet, allows receivers to exploit…
In this paper, we investigate an amplify-and-forward (AF) based two-way cooperative status update system, where two sources aim to exchange status updates with each other as timely as possible with the help of a relay. Specifically, the…
Coflow scheduling models communication requests in parallel computing frameworks where multiple data flows between shared resources need to be completed before computation can continue. In this paper, we introduce Path-based Coflow…
Age of information (AoI) has been widely accepted as a measure quantifying freshness of status information in real-time status update systems. In many of such systems, multiple sources share a limited network resource and therefore the AoIs…
In this work, we study age-optimal scheduling with stability constraints in a multiple access channel with two heterogeneous source nodes transmitting to a common destination. The first node is connected to a power grid and it has randomly…
We consider the transmission of packets across a lossy end-to-end network path so as to achieve low in-order delivery delay. This can be formulated as a decision problem, namely deciding whether the next packet to send should be an…
As the demand of real time computing increases day by day, there is a major paradigm shift in processing platform of real time system from single core to multi-core platform which provides advantages like higher throughput, linear power…
We investigate the age of information (AoI) of a relay-assisted cooperative communication system, where a source node sends status update packets to the destination node as timely as possible with the aid of a relay node. For time-slotted…
This paper considers a cost minimization problem for data centers with N servers and randomly arriving service requests. A central router decides which server to use for each new request. Each server has three types of states (active, idle,…
We present the design of a new large scale orchestration layer for accelerators. Our system, Pathways, is explicitly designed to enable exploration of new systems and ML research ideas, while retaining state of the art performance for…
A multiple access system with bursty data arrivals to the terminals is considered. The users are frame-synchronized, with variable sized packets independently arriving in each slot at every transmitter. Each packet needs to be delivered to…
Distributed computing (cloud) networks, e.g., mobile edge computing (MEC), are playing an increasingly important role in the efficient hosting, running, and delivery of real-time stream-processing applications such as industrial automation,…
Age of Information is a new metric used in real-time status update tracking applications. It measures at the destination the time elapsed since the generation of the last received packet. In this paper, we consider the co-existence of…
Having timely and fresh knowledge about the current state of information sources is critical in a variety of applications. In particular, a status update may arrive at the destination later than its generation time due to processing and…
In this paper, we consider the problem of link scheduling in multi-hop wireless networks under general interference constraints. Our goal is to design scheduling schemes that do not use per-flow or per-destination information, maintain a…
In this paper, we consider transmission scheduling in a status update system, where updates are generated periodically and transmitted over a Gilbert-Elliott fading channel. The goal is to minimize the long-run average age of information…
Control of multihop Wireless networks in a distributed manner while providing end-to-end delay requirements for different flows, is a challenging problem. Using the notions of Draining Time and Discrete Review from the theory of fluid…
Effective coordination of agents actions in partially-observable domains is a major challenge of multi-agent systems research. To address this, many researchers have developed techniques that allow the agents to make decisions based on…
In this paper, we examine a multi-sensor system where each sensor monitors multiple dynamic information processes and transmits updates over a shared communication channel. These updates may include correlated information across the various…