English
Related papers

Related papers: Skinned Motion Retargeting with Dense Geometric In…

200 papers

In recent years robots have become an important part of our day-to-day lives with various applications. Human-robot interaction creates a positive impact in the field of robotics to interact and communicate with the robots. Gesture…

Robotics · Computer Science 2024-09-11 Sajjad Hussain , Khizer Saeed , Almas Baimagambetov , Shanay Rab , Md Saad

A dominant paradigm for teaching humanoid robots complex skills is to retarget human motions as kinematic references to train reinforcement learning (RL) policies. However, existing retargeting pipelines often struggle with the significant…

Existing studies for gait recognition are dominated by 2D representations like the silhouette or skeleton of the human body in constrained scenes. However, humans live and walk in the unconstrained 3D space, so projecting the 3D human body…

Computer Vision and Pattern Recognition · Computer Science 2022-04-07 Jinkai Zheng , Xinchen Liu , Wu Liu , Lingxiao He , Chenggang Yan , Tao Mei

Current gait recognition research predominantly focuses on extracting appearance features effectively, but the performance is severely compromised by the vulnerability of silhouettes under unconstrained scenes. Consequently, numerous…

Computer Vision and Pattern Recognition · Computer Science 2024-08-23 Fanxu Min , Qing Cai , Shaoxiang Guo , Yang Yu , Hao Fan , Junyu Dong

We present a new deep learning approach for real-time 3D human action recognition from skeletal data and apply it to develop a vision-based intelligent surveillance system. Given a skeleton sequence, we propose to encode skeleton poses and…

Computer Vision and Pattern Recognition · Computer Science 2022-08-11 Huy Hieu Pham , Houssam Salmane , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A Velastin

Dynamic multi-person mesh recovery has been a hot topic in 3D vision recently. However, few works focus on the multi-person motion capture from uncalibrated cameras, which mainly faces two challenges: the one is that inter-person…

Computer Vision and Pattern Recognition · Computer Science 2022-06-23 Buzhen Huang , Yuan Shu , Tianshu Zhang , Yangang Wang

The last several years have seen significant progress in using depth cameras for tracking articulated objects such as human bodies, hands, and robotic manipulators. Most approaches focus on tracking skeletal parameters of a fixed shape…

Computer Vision and Pattern Recognition · Computer Science 2017-11-23 Aaron Walsman , Weilin Wan , Tanner Schmidt , Dieter Fox

Deep learning-based medical image segmentation and surface mesh generation typically involve a sequential pipeline from image to segmentation to meshes, often requiring large training datasets while making limited use of prior geometric…

Transferring articulated motion from monocular videos to rigged 3D characters is challenging due to pose ambiguity in 2D observations and morphological differences between source and target. Existing approaches often follow a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Taeyeon Kim , Youngju Na , Jumin Lee , Sebin Lee , Minhyuk Sung , Sung-Eui Yoon

Human gesture recognition has assumed a capital role in industrial applications, such as Human-Machine Interaction. We propose an approach for segmentation and classification of dynamic gestures based on a set of handcrafted features, which…

Computer Vision and Pattern Recognition · Computer Science 2020-08-27 André Brás , Miguel Simão , Pedro Neto

3D pose transfer is one of the most challenging 3D generation tasks. It aims to transfer the pose of a source mesh to a target mesh and keep the identity (e.g., body shape) of the target mesh. Some previous works require key point…

Computer Vision and Pattern Recognition · Computer Science 2021-12-28 Chaoyue Song , Jiacheng Wei , Ruibo Li , Fayao Liu , Guosheng Lin

Gait recognition is emerging as a promising technology and an innovative field within computer vision, with a wide range of applications in remote human identification. However, existing methods typically rely on complex architectures to…

Computer Vision and Pattern Recognition · Computer Science 2026-01-26 Zhengxian Wu , Chuanrui Zhang , Shenao Jiang , Hangrui Xu , Zirui Liao , Luyuan Zhang , Huaqiu Li , Peng Jiao , Haoqian Wang

Gait recognition is emerging as a promising and innovative area within the field of computer vision, widely applied to remote person identification. Although existing gait recognition methods have achieved substantial success in controlled…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Zhengxian Wu , Chuanrui Zhang , Hangrui Xu , Peng Jiao , Haoqian Wang

Recent advances in video generative models enable the synthesis of realistic human-object interaction videos across a wide range of scenarios and object categories, including complex dexterous manipulations that are difficult to capture…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Hyeonwoo Kim , Jeonghwan Kim , Kyungwon Cho , Hanbyul Joo

Learning generic skills for humanoid robots interacting with 3D scenes by mimicking human data is a key research challenge with significant implications for robotics and real-world applications. However, existing methodologies and…

Robotics · Computer Science 2024-12-24 Yun Liu , Bowen Yang , Licheng Zhong , He Wang , Li Yi

Gait recognition has emerged as a compelling biometric modality for surveillance and security applications, offering inherent advantages such as non-intrusiveness, resistance to disguise, and long-range identification capability. However,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Yabo Luo , Xiaoyun Wang , Cunrong Li

In order to successfully perform manipulation tasks in new environments, such as grasping, robots must be proficient in segmenting unseen objects from the background and/or other objects. Previous works perform unseen object instance…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Howard H. Qian , Yangxiao Lu , Kejia Ren , Gaotian Wang , Ninad Khargonkar , Yu Xiang , Kaiyu Hang

3D hand-object pose estimation is the key to the success of many computer vision applications. The main focus of this task is to effectively model the interaction between the hand and an object. To this end, existing works either rely on…

Computer Vision and Pattern Recognition · Computer Science 2023-01-09 Rong Wang , Wei Mao , Hongdong Li

The animation community has spent significant effort trying to ease rigging procedures. This is necessitated because the increasing availability of 3D data makes manual rigging infeasible. However, object animations involve understanding…

Graphics · Computer Science 2021-08-30 Pietro Musoni , Riccardo Marin , Simone Melzi , Umberto Castellani

Remarkable advances have been achieved recently in learning neural representations that characterize object geometry, while generating textured objects suitable for downstream applications and 3D rendering remains at an early stage. In…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Alexey Bokhovkin , Shubham Tulsiani , Angela Dai