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One of the most basic graph problems, All-Pairs Shortest Paths (APSP) is known to be solvable in $n^{3-o(1)}$ time, and it is widely open whether it has an $O(n^{3-\epsilon})$ time algorithm for $\epsilon > 0$. To better understand APSP,…
In a series of papers, Avraham, Filtser, Kaplan, Katz, and Sharir (SoCG'14), Kaplan, Katz, Saban, and Sharir (ESA'23), and Katz, Saban, and Sharir (ESA'24) studied a class of geometric optimization problems -- including reverse shortest…
While in many graph mining applications it is crucial to handle a stream of updates efficiently in terms of {\em both} time and space, not much was known about achieving such type of algorithm. In this paper we study this issue for a…
In a directed graph $G=(V,E)$ with a capacity on every edge, a \emph{bottleneck path} (or \emph{widest path}) between two vertices is a path maximizing the minimum capacity of edges in the path. For the single-source all-destination version…
The Single-Source Shortest Path (SSSP) problem is a cornerstone of computer science with vast applications, for which Dijkstra's algorithm has long been the classical baseline. While various quantum algorithms have been proposed, their…
Let G be a weighted (directed) graph with n vertices and m edges. Given a source vertex s, Dijkstra's algorithm computes the shortest path lengths from s to all other vertices in O(m + n log n) time. This bound is known to be worst-case…
We consider the fine-grained complexity of sparse graph problems that currently have $\tilde{O}(mn)$ time algorithms, where m is the number of edges and n is the number of vertices in the input graph. This class includes several important…
In this paper we provide a $\tilde{O}(m\sqrt{n})$ time algorithm that computes a $3$-multiplicative approximation of the girth of a $n$-node $m$-edge directed graph with non-negative edge lengths. This is the first algorithm which…
In a graph $G$ with a source $s$, we design a distance oracle that can answer the following query: Query$(s,t,e)$ -- find the length of shortest path from a fixed source $s$ to any destination vertex $t$ while avoiding any edge $e$. We…
We combine the well known Shortest Paths (SP) problem and the Bottleneck Paths (BP) problem to introduce a new problem called the Shortest Paths for All Flows (SP-AF) problem that has relevance in real life applications. We first solve the…
Let $G$ be an $n$-node simple directed planar graph with nonnegative edge weights. We study the fundamental problems of computing (1) a global cut of $G$ with minimum weight and (2) a~cycle of $G$ with minimum weight. The best previously…
We present the first parallel depth-first search algorithm for undirected graphs that has near-linear work and sublinear depth. Concretely, in any $n$-node $m$-edge undirected graph, our algorithm computes a DFS in $\tilde{O}(\sqrt{n})$…
Exact computation of shortest paths in weighted graphs has been traditionally studied in one of two settings. First, one can assume that the edge weights are real numbers and all the performed operations on reals (typically comparisons and…
In this paper, I present an algorithm called Raffica algorithm for Single-Source Shortest Path(SSSP). On random graph, this algorithm has linear time complexity(in expect). More precisely, the random graph uses configuration model, and the…
In this paper we present a simple but powerful subgraph sampling primitive that is applicable in a variety of computational models including dynamic graph streams (where the input graph is defined by a sequence of edge/hyperedge insertions…
Consider the following distance query for an $n$-node graph $G$ undergoing edge insertions and deletions: given two sets of nodes $I$ and $J$, return the distances between every pair of nodes in $I\times J$. This query is rather general and…
We consider the problem of finding a minimum cut of a weighted graph presented as a single-pass stream. While graph sparsification in streams has been intensively studied, the specific application of finding minimum cuts in streams is less…
We present the first near-linear work and poly-logarithmic depth algorithm for computing a minimum cut in a graph, while previous parallel algorithms with poly-logarithmic depth required at least quadratic work in the number of vertices. In…
We develop new $(1+\epsilon)$-approximation algorithms for finding the global minimum edge-cut in a directed edge-weighted graph, and for finding the global minimum vertex-cut in a directed vertex-weighted graph. Our algorithms are…
We study the fully dynamic All-Pairs Shortest Paths (APSP) problem in undirected edge-weighted graphs. Given an $n$-vertex graph $G$ with non-negative edge lengths, that undergoes an online sequence of edge insertions and deletions, the…