Related papers: Video to Video Generative Adversarial Network for …
This study introduces an enhanced approach to video super-resolution by extending ordinary Single-Image Super-Resolution (SISR) Super-Resolution Generative Adversarial Network (SRGAN) structure to handle spatio-temporal data. While SRGAN…
Generative adversarial networks (GANs) learn a deep generative model that is able to synthesise novel, high-dimensional data samples. New data samples are synthesised by passing latent samples, drawn from a chosen prior distribution,…
In this paper, we aim to improve the state-of-the-art video generative adversarial networks (GANs) with a view towards multi-functional applications. Our improved video GAN model does not separate foreground from background nor dynamic from…
Domain Adaptation is an actively researched problem in Computer Vision. In this work, we propose an approach that leverages unsupervised data to bring the source and target distributions closer in a learned joint feature space. We…
Video summarization is a crucial technique for social understanding, enabling efficient browsing of massive multimedia content and extraction of key information from social platforms. Most existing unsupervised summarization methods rely on…
Audio signals are sampled at high temporal resolutions, and learning to synthesize audio requires capturing structure across a range of timescales. Generative adversarial networks (GANs) have seen wide success at generating images that are…
In recent years, there has been a growing interest in Semantic Image Synthesis (SIS) through the use of Generative Adversarial Networks (GANs) and diffusion models. This field has seen innovations such as the implementation of specialized…
This paper presents a simple method for speech videos generation based on audio: given a piece of audio, we can generate a video of the target face speaking this audio. We propose Generative Adversarial Networks (GAN) with cut speech audio…
Continuous multimodal representations suitable for multimodal information retrieval are usually obtained with methods that heavily rely on multimodal autoencoders. In video hyperlinking, a task that aims at retrieving video segments, the…
Reference-to-video (R2V) generation is a controllable video synthesis paradigm that constrains the generation process using both text prompts and reference images, enabling applications such as personalized advertising and virtual try-on.…
Collecting well-annotated image datasets to train modern machine learning algorithms is prohibitively expensive for many tasks. One appealing alternative is rendering synthetic data where ground-truth annotations are generated…
This compilation of various research paper highlights provides a comprehensive overview of recent developments in super-resolution image and video using deep learning algorithms such as Generative Adversarial Networks. The studies covered…
Probabilistic inversion within a multiple-point statistics framework is often computationally prohibitive for high-dimensional problems. To partly address this, we introduce and evaluate a new training-image based inversion approach for…
We present a new weakly supervised learning-based method for generating novel category-specific 3D shapes from unoccluded image collections. Our method is weakly supervised and only requires silhouette annotations from unoccluded,…
Visual Domain Adaptation is a problem of immense importance in computer vision. Previous approaches showcase the inability of even deep neural networks to learn informative representations across domain shift. This problem is more severe…
We propose a hybrid recurrent Video Colorization with Hybrid Generative Adversarial Network (VCGAN), an improved approach to video colorization using end-to-end learning. The VCGAN addresses two prevalent issues in the video colorization…
Deep learning based visual to sound generation systems essentially need to be developed particularly considering the synchronicity aspects of visual and audio features with time. In this research we introduce a novel task of guiding a class…
Human motion synthesis conditioned on textual input has gained significant attention in recent years due to its potential applications in various domains such as gaming, film production, and virtual reality. Conditioned Motion synthesis…
Synthesizing high-quality realistic images from text descriptions is a challenging task. Existing text-to-image Generative Adversarial Networks generally employ a stacked architecture as the backbone yet still remain three flaws. First, the…
In unsupervised image-to-image translation, the goal is to learn the mapping between an input image and an output image using a set of unpaired training images. In this paper, we propose an extension of the unsupervised image-to-image…