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Learned frame prediction is a current problem of interest in computer vision and video compression. Although several deep network architectures have been proposed for learned frame prediction, to the best of our knowledge, there is no work…
In this paper we propose novel Deformable Part Networks (DPNs) to learn {\em pose-invariant} representations for 2D object recognition. In contrast to the state-of-the-art pose-aware networks such as CapsNet \cite{sabour2017dynamic} and STN…
Recently researchers have been shifting their focus towards learned 3D shape descriptors from hand-craft ones to better address challenging issues of the deformation and structural variation inherently present in 3D objects. 3D geometric…
Deep neural networks need a big amount of training data, while in the real world there is a scarcity of data available for training purposes. To resolve this issue unsupervised methods are used for training with limited data. In this…
Manipulating deformable linear objects by robots has a wide range of applications, e.g., manufacturing and medical surgery. To complete such tasks, an accurate dynamics model for predicting the deformation is critical for robust control. In…
Graph Convolutional Networks (GCNs) are a class of general models that can learn from graph structured data. Despite being general, GCNs are admittedly inferior to convolutional neural networks (CNNs) when applied to vision tasks, mainly…
Graph Neural Networks (GNNs) have emerged as a notorious alternative to address learning problems dealing with non-Euclidean datasets. However, although most works assume that the graph is perfectly known, the observed topology is prone to…
Learning to generate natural scenes has always been a daunting task in computer vision. This is even more laborious when generating images with very different views. When the views are very different, the view fields have little overlap or…
Deep Neural Networks (DNNs) are generated by sequentially performing linear and non-linear processes. Using a combination of linear and non-linear procedures is critical for generating a sufficiently deep feature space. The majority of…
Mesh denoising is a critical technology in geometry processing that aims to recover high-fidelity 3D mesh models of objects from their noise-corrupted versions. In this work, we propose a learning-based normal filtering scheme for mesh…
Most Video Super-Resolution (VSR) methods enhance a video reference frame by aligning its neighboring frames and mining information on these frames. Recently, deformable alignment has drawn extensive attention in VSR community for its…
Graph Neural Networks (GNNs) have emerged as the leading paradigm for solving graph analytical problems in various real-world applications. Nevertheless, GNNs could potentially render biased predictions towards certain demographic…
Deep Belief Networks which are hierarchical generative models are effective tools for feature representation and extraction. Furthermore, DBNs can be used in numerous aspects of Machine Learning such as image denoising. In this paper, we…
In this paper, we propose a fully convolutional networks for iterative non-blind deconvolution We decompose the non-blind deconvolution problem into image denoising and image deconvolution. We train a FCNN to remove noises in the gradient…
Deformable convolution can adaptively change the shape of convolution kernel by learning offsets to deal with complex shape features. We propose a novel plug and play deformable convolutional module that uses attention and feedforward…
A complete representation of 3D objects requires characterizing the space of deformations in an interpretable manner, from articulations of a single instance to changes in shape across categories. In this work, we improve on a prior…
Unsupervised learning of 3D-aware generative adversarial networks (GANs) using only collections of single-view 2D photographs has very recently made much progress. These 3D GANs, however, have not been demonstrated for human bodies and the…
The task of shape abstraction with semantic part consistency is challenging due to the complex geometries of natural objects. Recent methods learn to represent an object shape using a set of simple primitives to fit the target.…
A weighted directed network (WDN) is a directed graph in which each edge is associated to a unique value called weight. These networks are very suitable for modeling real-world social networks in which there is an assessment of one vertex…
Graph Neural Networks (GNNs) have recently been applied to graph learning tasks and achieved state-of-the-art (SOTA) results. However, many competitive methods run GNNs multiple times with subgraph extraction and customized labeling to…