Related papers: Stronger adversaries grow cheaper forests: online …
In online learning an algorithm plays against an environment with losses possibly picked by an adversary at each round. The generality of this framework includes problems that are not adversarial, for example offline optimization, or saddle…
We study online boosting, the task of converting any weak online learner into a strong online learner. Based on a novel and natural definition of weak online learnability, we develop two online boosting algorithms. The first algorithm is an…
Online algorithms that allow a small amount of migration or recourse have been intensively studied in the last years. They are essential in the design of competitive algorithms for dynamic problems, where objects can also depart from the…
In the Steiner Tree Augmentation Problem (STAP), we are given a graph $G = (V,E)$, a set of terminals $R \subseteq V$, and a Steiner tree $T$ spanning $R$. The edges $L := E \setminus E(T)$ are called links and have non-negative costs. The…
We study an online stochastic matching problem in which an algorithm sequentially matches $U$ users to $K$ arms, aiming to maximize cumulative reward over $T$ rounds under budget constraints. Without structural assumptions, computing the…
In the online bipartite matching problem with replacements, all the vertices on one side of the bipartition are given, and the vertices on the other side arrive one by one with all their incident edges. The goal is to maintain a maximum…
The performance of many large-scale and data-intensive distributed systems critically depends on the capacity of the interconnecting network. This paper is motivated by the vision of self-adjusting infrastructures whose resources can be…
We introduce the Online Unbounded Knapsack Problem with Removal, a variation of the well-known Online Knapsack Problem. Items, each with a weight and value, arrive online and an algorithm must decide on whether or not to pack them into a…
The online bisection problem is a natural dynamic variant of the classic optimization problem, where one has to dynamically maintain a partition of $n$ elements into two clusters of cardinality $n/2$. During runtime, an online algorithm is…
This paper describes a new parameter-free online learning algorithm for changing environments. In comparing against algorithms with the same time complexity as ours, we obtain a strongly adaptive regret bound that is a factor of at least…
We study the online metric matching problem. There are $m$ servers and $n$ requests located in a metric space, where all servers are available upfront and requests arrive one at a time. Upon the arrival of a new request, it needs to be…
We improve the running times of $O(1)$-approximation algorithms for the set cover problem in geometric settings, specifically, covering points by disks in the plane, or covering points by halfspaces in three dimensions. In the unweighted…
We give nearly-tight upper and lower bounds for the improving multi-armed bandits problem. An instance of this problem has $k$ arms, each of whose reward function is a concave and increasing function of the number of times that arm has been…
Online matching and its variants are some of the most fundamental problems in the online algorithms literature. In this paper, we study the online weighted bipartite matching problem. Karp et al. (STOC 1990) gave an elegant algorithm in the…
The problem of finding a minimum-weight connected dominating set (CDS) of a given undirected graph has been studied actively, motivated by operations of wireless ad hoc networks. In this paper, we formulate a new stochastic variant of the…
We revisit the online Unit Clustering and Unit Covering problems in higher dimensions: Given a set of $n$ points in a metric space, that arrive one by one, Unit Clustering asks to partition the points into the minimum number of clusters…
We consider the problem of online service with delay on a general metric space, first presented by Azar, Ganesh, Ge and Panigrahi (STOC 2017). The best known randomized algorithm for this problem, by Azar and Touitou (FOCS 2019), is…
We consider the problem of constructing optimal decision trees: given a collection of tests which can disambiguate between a set of $m$ possible diseases, each test having a cost, and the a-priori likelihood of the patient having any…
We present a novel self-stabilizing algorithm for minimum spanning tree (MST) construction. The space complexity of our solution is $O(\log^2n)$ bits and it converges in $O(n^2)$ rounds. Thus, this algorithm improves the convergence time of…
In the classic online graph balancing problem, edges arrive sequentially and must be oriented immediately upon arrival, to minimize the maximum in-degree. For adversarial arrivals, the natural greedy algorithm is $O(\log n)$-competitive,…