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High-fidelity reconstruction of head avatars from monocular videos is highly desirable for virtual human applications, but it remains a challenge in the fields of computer graphics and computer vision. In this paper, we propose a two-phase…

Graphics · Computer Science 2025-03-31 Pilseo Park , Ze Zhang , Michel Sarkis , Ning Bi , Xiaoming Liu , Yiying Tong

Accurate 3D reconstruction from multi-view images is essential for downstream robotic tasks such as navigation, manipulation, and environment understanding. However, obtaining precise camera poses in real-world settings remains challenging,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-12 Sriram Srinivasan , Gautam Ramachandra

Talking face generation (TFG) aims to animate a target identity's face to create realistic talking videos. Personalized TFG is a variant that emphasizes the perceptual identity similarity of the synthesized result (from the perspective of…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Zhenhui Ye , Tianyun Zhong , Yi Ren , Ziyue Jiang , Jiawei Huang , Rongjie Huang , Jinglin Liu , Jinzheng He , Chen Zhang , Zehan Wang , Xize Chen , Xiang Yin , Zhou Zhao

Neural Radiance Fields (NeRF) have demonstrated superior novel view synthesis performance but are slow at rendering. To speed up the volume rendering process, many acceleration methods have been proposed at the cost of large memory…

Computer Vision and Pattern Recognition · Computer Science 2022-12-19 Sicheng Li , Hao Li , Yue Wang , Yiyi Liao , Lu Yu

In this work, we aim to address the 3D scene stylization problem - generating stylized images of the scene at arbitrary novel view angles. A straightforward solution is to combine existing novel view synthesis and image/video style transfer…

Computer Vision and Pattern Recognition · Computer Science 2022-01-19 Pei-Ze Chiang , Meng-Shiun Tsai , Hung-Yu Tseng , Wei-sheng Lai , Wei-Chen Chiu

Dynamic Neural Radiance Fields (NeRFs) achieve remarkable visual quality when synthesizing novel views of time-evolving 3D scenes. However, the common reliance on backward deformation fields makes reanimation of the captured object poses…

Computer Vision and Pattern Recognition · Computer Science 2024-02-12 Lukas Uzolas , Elmar Eisemann , Petr Kellnhofer

Speech-driven three-dimensional (3D) facial animation synthesis aims to build a mapping from one-dimensional (1D) speech signals to time-varying 3D facial motion signals. Current methods still face challenges in maintaining lip-sync…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Bin Liu , Zhixiang Xiong , Zhifen He , Bo Li

Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have emerged as powerful tools for 3D reconstruction and SLAM tasks. However, their performance depends heavily on accurate camera pose priors. Existing approaches attempt to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Qingsong Yan , Qiang Wang , Kaiyong Zhao , Jie Chen , Bo Li , Xiaowen Chu , Fei Deng

We present a novel semantic model for human head defined with neural radiance field. The 3D-consistent head model consist of a set of disentangled and interpretable bases, and can be driven by low-dimensional expression coefficients. Thanks…

Graphics · Computer Science 2022-10-13 Xuan Gao , Chenglai Zhong , Jun Xiang , Yang Hong , Yudong Guo , Juyong Zhang

We propose a new view synthesis method via synthesizing a 3D neural field from both single or few-view input images. To address the ill-posed nature of the image-to-3D generation problem, we devise a two-stage method that involves a…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Tung Do , Thuan Hoang Nguyen , Anh Tuan Tran , Rang Nguyen , Binh-Son Hua

Recent advances have shown that large-scale video diffusion models can be repurposed as neural renderers by first decomposing videos into intrinsic scene representations and then performing forward rendering under novel illumination. While…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Weiqing Xiao , Hong Li , Xiuyu Yang , Houyuan Chen , Wenyi Li , Tianqi Liu , Shaocong Xu , Chongjie Ye , Hao Zhao , Beibei Wang

Neural Radiance Field (NeRF) is a popular method in representing 3D scenes by optimising a continuous volumetric scene function. Its large success which lies in applying volumetric rendering (VR) is also its Achilles' heel in producing…

Computer Vision and Pattern Recognition · Computer Science 2023-05-11 Zhe Jun Tang , Tat-Jen Cham , Haiyu Zhao

Meeting online is becoming the new normal. Creating an immersive experience for online meetings is a necessity towards more diverse and seamless environments. Efficient photorealistic rendering of human 3D dynamics is the core of immersive…

Computer Vision and Pattern Recognition · Computer Science 2023-06-30 Chuanyue Shen , Letian Zhang , Zhangsihao Yang , Masood Mortazavi , Xiyun Song , Liang Peng , Heather Yu

Creating high-quality controllable 3D human models from multi-view RGB videos poses a significant challenge. Neural radiance fields (NeRFs) have demonstrated remarkable quality in reconstructing and free-viewpoint rendering of static as…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Paul Knoll , Wieland Morgenstern , Anna Hilsmann , Peter Eisert

Neural radiance fields (NeRFs) produce state-of-the-art view synthesis results. However, they are slow to render, requiring hundreds of network evaluations per pixel to approximate a volume rendering integral. Baking NeRFs into explicit…

Computer Vision and Pattern Recognition · Computer Science 2022-05-11 Benjamin Attal , Jia-Bin Huang , Michael Zollhoefer , Johannes Kopf , Changil Kim

State-of-the-art 3D-field video-referenced Talking Face Generation (TFG) methods synthesize high-fidelity personalized talking-face videos in real time by modeling 3D geometry and appearance from reference portrait video. This capability…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Rui-qing Sun , Xingshan Yao , Tian Lan , Jia-Ling Shi , Chen-Hao Cui , Hui-Yang Zhao , Zhijing Wu , Chen Yang , Xian-Ling Mao

Neural Radiance Fields (NeRF) have demonstrated impressive performance in novel view synthesis. However, NeRF and most of its variants still rely on traditional complex pipelines to provide extrinsic and intrinsic camera parameters, such as…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Qingsong Yan , Qiang Wang , Kaiyong Zhao , Jie Chen , Bo Li , Xiaowen Chu , Fei Deng

Reconstruction of 3D neural fields from posed images has emerged as a promising method for self-supervised representation learning. The key challenge preventing the deployment of these 3D scene learners on large-scale video data is their…

Computer Vision and Pattern Recognition · Computer Science 2023-06-02 Cameron Smith , Yilun Du , Ayush Tewari , Vincent Sitzmann

There has been rapid progress recently on 3D human rendering, including novel view synthesis and pose animation, based on the advances of neural radiance fields (NeRF). However, most existing methods focus on person-specific training and…

Computer Vision and Pattern Recognition · Computer Science 2022-07-28 Xiangjun Gao , Jiaolong Yang , Jongyoo Kim , Sida Peng , Zicheng Liu , Xin Tong

We present DietNeRF, a 3D neural scene representation estimated from a few images. Neural Radiance Fields (NeRF) learn a continuous volumetric representation of a scene through multi-view consistency, and can be rendered from novel…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Ajay Jain , Matthew Tancik , Pieter Abbeel