Related papers: Point Cloud Compression with Bits-back Coding
Efficient storage of large-scale point cloud data has become increasingly challenging due to advancements in scanning technology. Recent deep learning techniques have revolutionized this field; However, most existing approaches rely on…
In point cloud compression, the quality of a reconstructed point cloud relies on both the global structure and the local context, with existing methods usually processing global and local information sequentially and lacking communication…
Three-dimensional (3D) point clouds are becoming more and more popular for representing 3D objects and scenes. Due to limited network bandwidth, efficient compression of 3D point clouds is crucial. To tackle this challenge, the Moving…
Point Cloud Sampling and Recovery (PCSR) is critical for massive real-time point cloud collection and processing since raw data usually requires large storage and computation. In this paper, we address a fundamental problem in PCSR: How to…
3D Point clouds (PCs) are commonly used to represent 3D scenes. They can have millions of points, making subsequent downstream tasks such as compression and streaming computationally expensive. PC sampling (selecting a subset of points) can…
This work extends the Multiscale Sparse Representation (MSR) framework developed for static Point Cloud Geometry Compression (PCGC) to support the dynamic PCGC through the use of multiscale inter conditional coding. To this end, the…
Event cameras have the ability to capture asynchronous per-pixel brightness changes, called "events", offering advantages over traditional frame-based cameras for computer vision applications. Efficiently coding event data is critical for…
We propose an auto-encoding network architecture for point clouds (PC) capable of extracting shape signatures without supervision. Building on this, we (i) design a loss function capable of modelling data variance on PCs which are…
Substantial Gaussian splatting format point clouds require effective compression. In this paper, we propose Voxel-GS, a simple yet highly effective framework that departs from the complex neural entropy models of prior work, instead…
Point cloud synthesis, i.e. the generation of novel point clouds from an input distribution, remains a challenging task, for which numerous complex machine learning models have been devised. We develop a novel method that encodes…
Implicit Neural Representations (INRs), also known as neural fields, have emerged as a powerful paradigm in deep learning, parameterizing continuous spatial fields using coordinate-based neural networks. In this paper, we propose…
Exascale computing promises quantities of data too large to efficiently store and transfer across networks in order to be able to analyze and visualize the results. We investigate Compressive Sensing (CS) as a way to reduce the size of the…
We present a novel algorithm for point cloud segmentation. Our approach transforms unstructured point clouds into regular voxel grids, and further uses a kernel-based interpolated variational autoencoder (VAE) architecture to encode the…
It is often desired to train 6D pose estimation systems on synthetic data because manual annotation is expensive. However, due to the large domain gap between the synthetic and real images, synthesizing color images is expensive. In…
Efficient point cloud coding has become increasingly critical for multiple applications such as virtual reality, autonomous driving, and digital twin systems, where rich and interactive 3D data representations may functionally make the…
We consider the attributes of a point cloud as samples of a vector-valued volumetric function at discrete positions. To compress the attributes given the positions, we compress the parameters of the volumetric function. We model the…
Stable diffusion networks have emerged as a groundbreaking development for their ability to produce realistic and detailed visual content. This characteristic renders them ideal decoders, capable of producing high-quality and aesthetically…
In autonomous vehicles or robots, point clouds from LiDAR can provide accurate depth information of objects compared with 2D images, but they also suffer a large volume of data, which is inconvenient for data storage or transmission. In…
The recently introduced coder based on region-adaptive hierarchical transform (RAHT) for the compression of point clouds attributes, was shown to have a performance competitive with the state-of-the-art, while being much less complex. In…
Normal estimation on 3D point clouds is a fundamental problem in 3D vision and graphics. Current methods often show limited accuracy in predicting normals at sharp features (e.g., edges and corners) and less robustness to noise. In this…