Related papers: Distributed Online Life-Long Learning (DOL3) for M…
Predicting pairs of anchor users plays an important role in the cross-network analysis. Due to the expensive costs of labeling anchor users for training prediction models, we consider in this paper the problem of minimizing the number of…
Cooperation is a fundamental social mechanism, whose effects on human performance have been investigated in several environments. Online games are modern-days natural settings in which cooperation strongly affects human behavior. Every day,…
This paper aims to investigate the impact of interference in social network algorithms via user-bot interactions, focusing on the Stochastic Bounded Confidence Model (SBCM). This paper explores two approaches: positioning bots controlled by…
Decentralized, agentic AI marketplaces are rapidly emerging to support software engineering tasks such as debugging, patch generation, and security auditing, often operating without centralized oversight. However, existing reputation…
Lifelong learning can be viewed as a continuous transfer learning procedure over consecutive tasks, where learning a given task depends on accumulated knowledge --- the so-called knowledge base. Most published work on lifelong learning…
As Large Language Models (LLMs) evolve into interactive agents, understanding their behavioral alignment within human social dynamics becomes essential. While behavioral game theory offers a framework to study these interactions, previous…
We propose a multi-agent distributed reinforcement learning algorithm that balances between potentially conflicting short-term reward and sparse, delayed long-term reward, and learns with partial information in a dynamic environment. We…
In digital markets comprised of many competing services, each user chooses between multiple service providers according to their preferences, and the chosen service makes use of the user data to incrementally improve its model. The service…
Many studies have applied reinforcement learning to train a dialog policy and show great promise these years. One common approach is to employ a user simulator to obtain a large number of simulated user experiences for reinforcement…
Current large language model (LLM) applications often employ multi-component prompts, comprising both system and user prompts, to guide model behaviors. While recent advancements have demonstrated the efficacy of automatically optimizing…
Distributed online optimization and game have been increasingly researched in the last decade, mostly motivated by its wide applications in sensor networks, robotics (e.g., distributed target tracking and formation control), smart grids,…
We extend trust region policy optimization (TRPO) to multi-agent reinforcement learning (MARL) problems. We show that the policy update of TRPO can be transformed into a distributed consensus optimization problem for multi-agent cases. By…
Resource allocation and scheduling in multi-agent systems present challenges due to complex interactions and decentralization. This survey paper provides a comprehensive analysis of distributed algorithms for addressing the distributed…
We study the problem of non-constrained, discrete-time, online distributed optimization in a multi-agent system where some of the agents do not follow the prescribed update rule either due to failures or malicious intentions. None of the…
Vision-language model (VLM) based GUI agents show promise for automating complex desktop and mobile tasks, but face significant challenges in applying reinforcement learning (RL): (1) slow multi-turn interactions with GUI environments for…
Algorithm audits have increased in recent years due to a growing need to independently assess the performance of automatically curated services that process, filter, and rank the large and dynamic amount of information available on the…
Decentralized learning strategies allow a collection of agents to learn efficiently from local data sets without the need for central aggregation or orchestration. Current decentralized learning paradigms typically rely on an averaging…
Learning in multi-agent environments is difficult due to the non-stationarity introduced by an opponent's or partner's changing behaviors. Instead of reactively adapting to the other agent's (opponent or partner) behavior, we propose an…
Trust can be defined as a measure to determine which source of information is reliable and with whom we should share or from whom we should accept information. There are several applications for trust in Online Social Networks (OSNs),…
Modern artificial intelligence relies on networks of agents that collect data, process information, and exchange it with neighbors to collaboratively solve optimization and learning problems. This article introduces a novel distributed…