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Live-streaming recommender system serves as critical infrastructure that bridges the patterns of real-time interactions between users and authors. Similar to traditional industrial recommender systems, live-streaming recommendation also…

Multiview applications endow final users with the possibility to freely navigate within 3D scenes with minimum-delay. A real feeling of scene navigation is enabled by transmitting multiple high-quality camera views, which can be used to…

Multimedia · Computer Science 2018-03-28 Xue Zhang , Laura Toni , Pascal Frossard , Yao Zhao , Chunyu Lin

In today's digital landscape, video content dominates internet traffic, underscoring the need for efficient video processing to support seamless live streaming experiences on platforms like YouTube Live, Twitch, and Facebook Live. This…

Multimedia · Computer Science 2024-11-25 Zahra Nabizadeh , Maedeh Jamali , Nader Karimi , Shadrokh Samavi , Shahram Shirani

Resource provisioning in multi-tenant stream processing systems faces the dual challenges of keeping resource utilization high (without over-provisioning), and ensuring performance isolation. In our common production use cases, where…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-10-08 Le Xu , Shivaram Venkataraman , Indranil Gupta , Luo Mai , Rahul Potharaju

3D tele-immersion improves the state of collaboration among geographically distributed participants. Unlike the traditional 2D videos, a 3D tele-immersive system employs multiple 3D cameras based in each physical site to cover a much larger…

Multimedia · Computer Science 2016-03-29 Mohammad Hosseini , Gregorij Kurillo , Seyed Rasoul Etesami , Jiang Yu

Immersive 3D media is an emerging type of media that captures, encodes and reconstructs the 3D appearance of people and objects, with applications in tele-presence, teleconference, entertainment, gaming and other fields. In this paper, we…

5G communication brings substantial improvements in the quality of service provided to various applications by achieving higher throughput and lower latency. However, interactive multimedia applications (e.g., ultra high definition video…

Multimedia · Computer Science 2022-09-14 Muhammad Asif Khan , Emna Baccour , Zina Chkirbene , Aiman Erbad , Ridha Hamila , Mounir Hamdi , Moncef Gabbouj

Future Internet usage will be dominated by the consumption of a rich variety of online multimedia services accessed from an exponentially growing number of multimedia capable mobile devices. As such, future Internet designs will be…

Information Theory · Computer Science 2016-11-17 Angela Sara Cacciapuoti , Marcello Caleffi , Mingyue Ji , Jaime Llorca , Antonia Maria Tulino

Internet video traffic has been been rapidly increasing and is further expected to increase with the emerging 5G applications such as higher definition videos, IoT and augmented/virtual reality applications. As end-users consume video in…

Networking and Internet Architecture · Computer Science 2019-02-13 Abubakr O. Al-Abbasi , Vaneet Aggarwal , Moo-Ryong Ra

Constructing photo-realistic Free-Viewpoint Videos (FVVs) of dynamic scenes from multi-view videos remains a challenging endeavor. Despite the remarkable advancements achieved by current neural rendering techniques, these methods generally…

Computer Vision and Pattern Recognition · Computer Science 2024-06-12 Jiakai Sun , Han Jiao , Guangyuan Li , Zhanjie Zhang , Lei Zhao , Wei Xing

The increase in real time ultra-high definition video services presents a challenging issue to current network infrastructures, because of its high bandwidth usage, which saturate network links. The required bandwidth is related to strict…

Networking and Internet Architecture · Computer Science 2015-09-29 Paul Farrow , Martin Reed , Maciej Glowiak , Joe Mambretti

The increase in video streaming has presented a challenge of handling stream request effectively, especially over networks that are variable. This paper describes a new adaptive video streaming architecture capable of changing the video…

Networking and Internet Architecture · Computer Science 2025-02-05 Mohammad Tarik , Qutaiba Ibrahim

Real-time free-viewpoint rendering requires balancing multi-camera redundancy with the latency constraints of interactive applications. We address this challenge by combining lightweight geometry with learning and propose 3DTV, a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Stefan Schulz , Fernando Edelstein , Hannah Dröge , Matthias B. Hullin , Markus Plack

Immersive virtual reality (VR) applications require ultra-high data rate and low-latency for smooth operation. Hence in this paper, aiming to improve VR experience in multi-user VR wireless video streaming, a deep-learning aided scheme for…

Information Theory · Computer Science 2020-01-13 Cristina Perfecto , Mohammed S. Elbamby , Javier Del Ser , Mehdi Bennis

With video streaming now accounting for the majority of internet traffic, wireless networks face increasing demands, especially in densely populated areas where limited spectral resources are shared among many devices. While multi-user…

Signal Processing · Electrical Eng. & Systems 2025-01-17 Marcin Filo , George N. Katsaros , Chathura Jayawardena , Konstantinos Nikitopoulos

Live-streaming Novel View Synthesis (NVS) from unposed multi-view video remains an open challenge in a wide range of applications. Existing methods for dynamic scene representation typically require ground-truth camera parameters and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Pedro Quesado , Erkut Akdag , Yasaman Kashefbahrami , Willem Menu , Egor Bondarev

Existing tracking algorithms typically rely on low-frame-rate RGB cameras coupled with computationally intensive deep neural network architectures to achieve effective tracking. However, such frame-based methods inherently face challenges…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Shiao Wang , Xiao Wang , Liye Jin , Bo Jiang , Lin Zhu , Lan Chen , Yonghong Tian , Bin Luo

Perceiving and reconstructing 3D geometry from videos is a fundamental yet challenging computer vision task. To facilitate interactive and low-latency applications, we propose a streaming visual geometry transformer that shares a similar…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Dong Zhuo , Wenzhao Zheng , Jiahe Guo , Yuqi Wu , Jie Zhou , Jiwen Lu

Volumetric video is an emerging key technology for immersive representation of 3D spaces and objects. Rendering volumetric video requires lots of computational power which is challenging especially for mobile devices. To mitigate this, we…

Multimedia · Computer Science 2020-07-17 Serhan Gül , Dimitri Podborski , Thomas Buchholz , Thomas Schierl , Cornelius Hellge

Recently, considerable research attention has been paid to network embedding, a popular approach to construct feature vectors of vertices. Due to the curse of dimensionality and sparsity in graphical datasets, this approach has become…

Machine Learning · Computer Science 2018-11-15 Xi Liu , Ping-Chun Hsieh , Nick Duffield , Rui Chen , Muhe Xie , Xidao Wen