Related papers: Deformation of Matrix Geometry via Landau Level Ev…
We propose a framework that can deform an object in a 2D image as it exists in 3D space. Most existing methods for 3D-aware image manipulation are limited to (1) only changing the global scene information or depth, or (2) manipulating an…
The Euclidean scattering transform was introduced nearly a decade ago to improve the mathematical understanding of convolutional neural networks. Inspired by recent interest in geometric deep learning, which aims to generalize convolutional…
We study the Landau levels associated with electrons moving in a magnetic field in the presence of a continuous distribution of disclinations, a magnetic screw dislocation and a dispiration. We focus on the influence of these topological…
Despite the recent development of deep learning-based point cloud upsampling, most MLP-based point cloud upsampling methods have limitations in that it is difficult to train the local and global structure of the point cloud at the same…
In this paper, we present a novel deep method to reconstruct a point cloud of an object from a single still image. Prior arts in the field struggle to reconstruct an accurate and scalable 3D model due to either the inefficient and expensive…
This paper investigates spectral properties of the deformed Laplacian matrix, which merges the Laplacian and signless Laplacian matrices of a graph through a one-parameter family of matrices. We present general results on the eigenvalues of…
Generative models that produce point clouds have emerged as a powerful tool to represent 3D surfaces, and the best current ones rely on learning an ensemble of parametric representations. Unfortunately, they offer no control over the…
The $1/x^{2}$ deformed $c=1$ matrix model is studied at finite radius and non-zero cosmological constant. Calculational techniques are presented and illustrated in some examples. Furthermore, a new kind of $R \rightarrow 1/R$ duality is…
In this work, we propose a disentangled latent optimization-based method for parameterizing grouped deforming 3D objects into shape and deformation factors in an unsupervised manner. Our approach involves the joint optimization of a…
An algorithm for the generation of non-uniform, locally-orthogonal staggered unstructured spheroidal grids is described. This technique is designed to generate very high-quality staggered Voronoi/Delaunay meshes appropriate for general…
The evolution of 3D visual content calls for innovative methods for modelling shapes based on their intended usage, function and role in a complex scenario. Even if different attempts have been done in this direction, shape modelling still…
Landing methods have recently emerged in Riemannian matrix optimization as efficient schemes for handling nonlinear equality constraints without resorting to costly retractions. These methods decompose the search direction into tangent and…
We develop the kinematics in Matrix Gravity, which is a modified theory of gravity obtained by a non-commutative deformation of General Relativity. In this model the usual interpretation of gravity as Riemannian geometry is replaced by a…
In this paper, we extend the method developed in [17, 18] to curves in the Minkowski plane. The method proposes a way to study deformations of plane curves taking into consideration their geometry as well as their singularities. We deal in…
Neural networks are playing a crucial role in everyday life, with the most modern generative models able to achieve impressive results. Nonetheless, their functioning is still not very clear, and several strategies have been adopted to…
Modern generative modeling methods have demonstrated strong performance in learning complex data distributions from clean samples. In many scientific and imaging applications, however, clean samples are unavailable, and only noisy or…
The paper reports the recent results on application and extension of the matrix formulation of lagrangian hydrodynamic equations. The matrix approach is based on the notion of continuous deformation of infinitesimal material elements and…
Distance Geometry Problem (DGP) and Nonlinear Mapping (NLM) are two well established questions: Distance Geometry Problem is about finding a Euclidean realization of an incomplete set of distances in a Euclidean space, whereas Nonlinear…
We introduce Neural Deformation Graphs for globally-consistent deformation tracking and 3D reconstruction of non-rigid objects. Specifically, we implicitly model a deformation graph via a deep neural network. This neural deformation graph…
Geometric data and purpose-built generative models on them have become ubiquitous in high-impact deep learning application domains, ranging from protein backbone generation and computational chemistry to geospatial data. Current geometric…