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Related papers: TexPro: Text-guided PBR Texturing with Procedural …

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Recent advances in machine learning have greatly benefited object detection and 6D pose estimation. However, textureless and metallic objects still pose a significant challenge due to few visual cues and the texture bias of CNNs. To address…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Peter Hönig , Stefan Thalhammer , Jean-Baptiste Weibel , Matthias Hirschmanner , Markus Vincze

Material node graphs are programs that generate the 2D channels of procedural materials, including geometry such as roughness and displacement maps, and reflectance such as albedo and conductivity maps. They are essential in computer…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Jonas Belouadi , Tamy Boubekeur , Adrien Kaiser

Scene text image super-resolution (STISR) aims to improve the resolution and visual quality of low-resolution (LR) scene text images, and consequently boost the performance of text recognition. However, most of existing STISR methods regard…

Computer Vision and Pattern Recognition · Computer Science 2021-07-01 Jianqi Ma , Shi Guo , Lei Zhang

We present Programmable-Room, a framework which interactively generates and edits a 3D room mesh, given natural language instructions. For precise control of a room's each attribute, we decompose the challenging task into simpler steps such…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Jihyun Kim , Junho Park , Kyeongbo Kong , Suk-Ju Kang

Reconstructing 3D models of dynamic, real-world objects with high-fidelity textures from monocular frame sequences has been a challenging problem in recent years. This difficulty stems from factors such as shadows, indirect illumination,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Alakh Aggarwal , Ningna Wang , Xiaohu Guo

Constructing 3D representations of object geometry is critical for many robotics tasks, particularly manipulation problems. These representations must be built from potentially noisy partial observations. In this work, we focus on the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Herbert Wright , Weiming Zhi , Martin Matak , Matthew Johnson-Roberson , Tucker Hermans

Deep learning-based sketch-to-clothing image generation provides the initial designs and inspiration in the fashion design processes. However, clothing generation from freehand drawing is challenging due to the sparse and ambiguous…

Computer Vision and Pattern Recognition · Computer Science 2024-05-09 Yongming Zhang , Tianyu Zhang , Haoran Xie

Randomized neural networks for representation learning have consistently achieved prominent results in texture recognition tasks, effectively combining the advantages of both traditional techniques and learning-based approaches. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Ricardo T. Fares , Lucas C. Ribas

We present SpatialPrompt, an Extended Reality(XR) system that turns spatial sketches into executable constraints for controllable 3D generation. Users draw rough structures with a 3D pen and add voice prompts for semantic and stylistic…

Human-Computer Interaction · Computer Science 2026-05-11 Yichen Andy Yu , Wanru Li , Qiaoran Wang , Jymon Ross , Gavin Johnson , Mandy Lui , Qiao Jin

Text-to-image generation models are powerful but difficult to use. Users craft specific prompts to get better images, though the images can be repetitive. This paper proposes a Prompt Expansion framework that helps users generate…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Siddhartha Datta , Alexander Ku , Deepak Ramachandran , Peter Anderson

Texture is an essential property of physical objects that affects aesthetics, usability, and functionality. However, designing and applying textures to 3D objects with existing tools remains difficult and time-consuming; it requires…

Human-Computer Interaction · Computer Science 2017-03-17 Ryo Suzuki , Tom Yeh , Koji Yatani , Mark D. Gross

Diffusion models excel at producing high-quality images; however, scaling to higher resolutions, such as 4K, often results in over-smoothed content, structural distortions, and repetitive patterns. To this end, we introduce ResMaster, a…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Shuwei Shi , Wenbo Li , Yuechen Zhang , Jingwen He , Biao Gong , Yinqiang Zheng

High-quality material generation is key for virtual environment authoring and inverse rendering. We propose MaterialPicker, a multi-modal material generator leveraging a Diffusion Transformer (DiT) architecture, improving and simplifying…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Xiaohe Ma , Valentin Deschaintre , Miloš Hašan , Fujun Luan , Kun Zhou , Hongzhi Wu , Yiwei Hu

The creation of high-fidelity, customizable 3D indoor scene textures remains a significant challenge. While text-driven methods offer flexibility, they lack the precision for fine-grained, instance-level control, and often produce textures…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Weilin Chen , Jiahao Rao , Wenhao Wang , Xinyang Li , Xuan Cheng , Liujuan Cao

Text-to-image generation models have grown in popularity due to their ability to produce high-quality images from a text prompt. One use for this technology is to enable the creation of more accessible art creation software. In this paper,…

Human-Computer Interaction · Computer Science 2023-09-06 Atieh Taheri , Mohammad Izadi , Gururaj Shriram , Negar Rostamzadeh , Shaun Kane

The estimation of 3D human body pose and shape from a single image has been extensively studied in recent years. However, the texture generation problem has not been fully discussed. In this paper, we propose an end-to-end learning strategy…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Jian Wang , Yunshan Zhong , Yachun Li , Chi Zhang , Yichen Wei

We introduce ConTEXTure, a generative network designed to create a texture map/atlas for a given 3D mesh using images from multiple viewpoints. The process begins with generating a front-view image from a text prompt, such as 'Napoleon,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Jaehoon Ahn , Sumin Cho , Harim Jung , Kibeom Hong , Seonghoon Ban , Moon-Ryul Jung

Text-to-image generation has recently seen remarkable success, granting users with the ability to create high-quality images through the use of text. However, contemporary methods face challenges in capturing the precise semantics conveyed…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Shay Shomer-Chai , Wenxuan Peng , Bharath Hariharan , Hadar Averbuch-Elor

Diffusion-based generative models have significantly advanced text-to-image generation but encounter challenges when processing lengthy and intricate text prompts describing complex scenes with multiple objects. While excelling in…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Hanan Gani , Shariq Farooq Bhat , Muzammal Naseer , Salman Khan , Peter Wonka

This paper describes a novel approach for on demand volumetric texture synthesis based on a deep learning framework that allows for the generation of high quality 3D data at interactive rates. Based on a few example images of textures, a…

Graphics · Computer Science 2020-01-15 Jorge Gutierrez , Julien Rabin , Bruno Galerne , Thomas Hurtut