Related papers: Scene Graph Generation with Role-Playing Large Lan…
Despite recent advancements in single-domain or single-object image generation, it is still challenging to generate complex scenes containing diverse, multiple objects and their interactions. Scene graphs, composed of nodes as objects and…
Image-text contrastive models like CLIP have wide applications in zero-shot classification, image-text retrieval, and transfer learning. However, they often struggle on compositional visio-linguistic tasks (e.g., attribute-binding or…
Many real-world user queries (e.g. "How do to make egg fried rice?") could benefit from systems capable of generating responses with both textual steps with accompanying images, similar to a cookbook. Models designed to generate interleaved…
While text-to-image generation has been extensively studied, generating images from scene graphs remains relatively underexplored, primarily due to challenges in accurately modeling spatial relationships and object interactions. To fill…
A 3D scene graph represents a compact scene model by capturing both the objects present and the semantic relationships between them, making it a promising structure for robotic applications. To effectively interact with users, an embodied…
Weakly-supervised video scene graph generation (WS-VSGG) aims to parse video content into structured relational triplets without bounding box annotations and with only sparse temporal labeling, significantly reducing annotation costs.…
Teleoperation via natural-language reduces operator workload and enhances safety in high-risk or remote settings. However, in dynamic remote scenes, transmission latency during bidirectional communication creates gaps between remote…
We introduce the task of predicting functional 3D scene graphs for real-world indoor environments from posed RGB-D images. Unlike traditional 3D scene graphs that focus on spatial relationships of objects, functional 3D scene graphs capture…
Scene graph generation (SGG) aims to predict graph-structured descriptions of input images, in the form of objects and relationships between them. This task is becoming increasingly useful for progress at the interface of vision and…
Scene graph generation (SGG) aims to automatically map an image into a semantic structural graph for better scene understanding. It has attracted significant attention for its ability to provide object and relation information, enabling…
The scene graph generation (SGG) task involves detecting objects within an image and predicting predicates that represent the relationships between the objects. However, in SGG benchmark datasets, each subject-object pair is annotated with…
We present an Open-Vocabulary 3D Scene Graph (OVSG), a formal framework for grounding a variety of entities, such as object instances, agents, and regions, with free-form text-based queries. Unlike conventional semantic-based object…
Multi-modal large language models (MLLMs) are making rapid progress toward general-purpose embodied agents. However, existing MLLMs do not reliably capture fine-grained links between low-level visual features and high-level textual…
We investigate the incorporation of visual relationships into the task of supervised image caption generation by proposing a model that leverages detected objects and auto-generated visual relationships to describe images in natural…
Controllable image semantic understanding tasks, such as captioning or segmentation, necessitate users to input a prompt (e.g., text or bounding boxes) to predict a unique outcome, presenting challenges such as high-cost prompt input or…
Video Scene Graph Generation (VidSGG) aims to represent dynamic visual content by detecting objects and modeling their temporal interactions as structured graphs. Prior studies typically target either coarse-grained box-level or…
Recent advances in visual-language models have shown remarkable zero-shot text-image matching ability that is transferable to downstream tasks such as object detection and segmentation. Adapting these models for object counting, however,…
Panoptic Scene Graph Generation (PSG) integrates instance segmentation with relation understanding to capture pixel-level structural relationships in complex scenes. Although recent approaches leveraging pre-trained vision-language models…
In real-world scenarios, environment changes caused by human or agent activities make it extremely challenging for robots to perform various long-term tasks. Recent works typically struggle to effectively understand and adapt to dynamic…
This paper describes our zero-shot approaches for the Visual Word Sense Disambiguation (VWSD) Task in English. Our preliminary study shows that the simple approach of matching candidate images with the phrase using CLIP suffers from the…