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We consider an extension of the set covering problem (SCP) introducing (i)~multicover and (ii)~generalized upper bound (GUB)~constraints. For the conventional SCP, the pricing method has been introduced to reduce the size of instances, and…

Data Structures and Algorithms · Computer Science 2018-01-09 Shunji Umetani , Masanao Arakawa , Mutsunori Yagiura

This paper studies the underlying combinatorial structure of a class of object rearrangement problems, which appear frequently in applications. The problems involve multiple, similar-geometry objects placed on a flat, horizontal surface,…

Robotics · Computer Science 2017-11-21 Shuai D Han , Nicholas M Stiffler , Athanasios Krontiris , Kostas E Bekris , Jingjin Yu

Given a simple undirected graph $G=(V,E)$ and a partition of the vertex set $V$ into $p$ parts, the \textsc{Partition Coloring Problem} asks if we can select one vertex from each part of the partition such that the chromatic number of the…

Data Structures and Algorithms · Computer Science 2020-07-29 Zhenyu Guo , Mingyu Xiao , Yi Zhou

In order to study real-world systems, many applied works model them through signed graphs, i.e. graphs whose edges are labeled as either positive or negative. Such a graph is considered as structurally balanced when it can be partitioned…

Robotics · Computer Science 2022-03-31 Nejat Arinik , Rosa Figueiredo , Vincent Labatut

This paper describes an extension to the constraint satisfaction problem (CSP) called MUSE CSP (MUltiply SEgmented Constraint Satisfaction Problem). This extension is especially useful for those problems which segment into multiple sets of…

Artificial Intelligence · Computer Science 2014-11-17 R. A Helzerman , M. P. Harper

In this work, we systematically examine the application of spatio-temporal splitting heuristics to the Multi-Robot Motion Planning (MRMP) problem in a graph-theoretic setting: a problem known to be NP-hard to optimally solve. Following the…

Robotics · Computer Science 2021-03-29 Teng Guo , Shuai D. Han , Jingjin Yu

3D Gaussian Splatting offers a strong speed-quality trade-off but struggles to reconstruct semi-transparent surfaces because most methods assume a single depth per pixel, which fails when multiple surfaces are visible. We propose TSPE-GS…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Zhiyuan Xu , Nan Min , Yuhang Guo , Tong Wei

This paper studies the underlying combinatorial structure of a class of object rearrangement problems, which appear frequently in applications. The problems involve multiple, similar-geometry objects placed on a flat, horizontal surface,…

Robotics · Computer Science 2017-06-22 Shuai D. Han , Nicholas M. Stiffler , Athansios Krontiris , Kostas E. Bekris , Jingjin Yu

We propose a novel algorithm to solve multi-robot motion planning (MRMP) rapidly, called Simultaneous Sampling-and-Search Planning (SSSP). Conventional MRMP studies mostly take the form of two-phase planning that constructs roadmaps and…

Robotics · Computer Science 2023-05-08 Keisuke Okumura , Xavier Défago

Generalized traveling salesman problem (GTSP) is an extension of classical traveling salesman problem (TSP), which is a combinatorial optimization problem and an NP-hard problem. In this paper, an efficient discrete state transition…

Optimization and Control · Mathematics 2015-09-22 Xiaolin Tang , Chunhua Yang , Xiaojun Zhou , Weihua Gui

Many popular puzzle and matching games have been analyzed through the lens of computational complexity. Prominent examples include Sudoku, Candy Crush, and Flood-It. A common theme among these widely played games is that their generalized…

Computational Complexity · Computer Science 2026-03-03 Linus Klocker , Simon D. Fink

Precise coordinated planning over a forward time window enables safe and highly efficient motion when many robots must work together in tight spaces, but this would normally require centralised control of all devices which is difficult to…

Robotics · Computer Science 2023-01-27 Aalok Patwardhan , Riku Murai , Andrew J. Davison

Robots exhibit a rich variety of symmetries arising from their mechanical structure and the properties of their tasks. Although many robotics problems exhibit several symmetries simultaneously, existing approaches typically treat them in…

Robotics · Computer Science 2026-05-22 Loizos Hadjiloizou , Rodrigo Pérez-Dattari , Noémie Jaquier

The Constraint Satisfaction Problem (CSP) is a central and generic computational problem which provides a common framework for many theoretical and practical applications. A central line of research is concerned with the identification of…

Data Structures and Algorithms · Computer Science 2015-07-21 Robert Ganian , M. S. Ramanujan , Stefan Szeider

Dynamic Programming (DP) and Constraint Programming (CP) are well-established paradigms for solving combinatorial optimization problems. Usually, these two approaches are used separately. This paper aims to show that the two can be combined…

Artificial Intelligence · Computer Science 2026-05-25 Emma Legrand , Roger Kameugne , Pierre Schaus

Sparse, irregular graphs show up in various applications like linear algebra, machine learning, engineering simulations, robotic control, etc. These graphs have a high degree of parallelism, but their execution on parallel threads of modern…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-02-17 Nimish Shah , Wannes Meert , Marian Verhelst

The \textsc{Mutual Visibility} is a well-known problem in the context of mobile robots. For a set of $n$ robots disposed in the Euclidean plane, it asks for moving the robots without collisions so as to achieve a placement ensuring that no…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-08-04 Serafino Cicerone , Alessia Di Fonso , Gabriele Di Stefano , Alfredo Navarra

We study computationally-hard fundamental motion planning problems where the goal is to translate $k$ axis-aligned rectangular robots from their initial positions to their final positions without collision, and with the minimum number of…

Computational Geometry · Computer Science 2024-03-05 Iyad Kanj , Salman Parsa

Tetravex is a widely played one person computer game in which you are given $n^2$ unit tiles, each edge of which is labelled with a number. The objective is to place each tile within a $n$ by $n$ square such that all neighbouring edges are…

Computational Complexity · Computer Science 2012-04-18 Yasuhiko Takenaga , Toby Walsh

Stochastic gradient descent (SGD) is a pillar of modern machine learning, serving as the go-to optimization algorithm for a diverse array of problems. While the empirical success of SGD is often attributed to its computational efficiency…

Machine Learning · Statistics 2022-06-16 Courtney Paquette , Elliot Paquette , Ben Adlam , Jeffrey Pennington
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