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Text-to-motion generation requires not only grounding local actions in language but also seamlessly blending these individual actions to synthesize diverse and realistic global motions. However, existing motion generation methods primarily…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Peng Jin , Hao Li , Zesen Cheng , Kehan Li , Runyi Yu , Chang Liu , Xiangyang Ji , Li Yuan , Jie Chen

Example-guided image synthesis aims to synthesize an image from a semantic label map and an exemplary image indicating style. We use the term "style" in this problem to refer to implicit characteristics of images, for example: in portraits…

Computer Vision and Pattern Recognition · Computer Science 2019-07-01 Miao Wang , Guo-Ye Yang , Ruilong Li , Run-Ze Liang , Song-Hai Zhang , Peter. M. Hall , Shi-Min Hu

Pose guided synthesis aims to generate a new image in an arbitrary target pose while preserving the appearance details from the source image. Existing approaches rely on either hard-coded spatial transformations or 3D body modeling. They…

Computer Vision and Pattern Recognition · Computer Science 2019-10-01 Haitian Zheng , Lele Chen , Chenliang Xu , Jiebo Luo

This paper describes a system developed for the GENEA (Generation and Evaluation of Non-verbal Behaviour for Embodied Agents) Challenge 2023. Our solution builds on an existing diffusion-based motion synthesis model. We propose a…

Audio and Speech Processing · Electrical Eng. & Systems 2023-09-12 Anna Deichler , Shivam Mehta , Simon Alexanderson , Jonas Beskow

Most earlier researches on talking face generation have focused on the synchronization of lip motion and speech content. However, head pose and facial emotions are equally important characteristics of natural faces. While audio-driven…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Changpeng Cai , Guinan Guo , Jiao Li , Junhao Su , Fei Shen , Chenghao He , Jing Xiao , Yuanxu Chen , Lei Dai , Feiyu Zhu

The automatic generation of controllable co-speech gestures has recently gained growing attention. While existing systems typically achieve gesture control through predefined categorical labels or implicit pseudo-labels derived from motion…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Bohong Chen , Yumeng Li , Youyi Zheng , Yao-Xiang Ding , Kun Zhou

Recent increase of remote-work, online meeting and tele-operation task makes people find that gesture for avatars and communication robots is more important than we have thought. It is one of the key factors to achieve smooth and natural…

Human-Computer Interaction · Computer Science 2023-09-29 Hitoshi Teshima , Naoki Wake , Diego Thomas , Yuta Nakashima , Hiroshi Kawasaki , Katsushi Ikeuchi

Audio-driven one-shot talking face generation methods are usually trained on video resources of various persons. However, their created videos often suffer unnatural mouth shapes and asynchronous lips because those methods struggle to learn…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Suzhen Wang , Lincheng Li , Yu Ding , Xin Yu

One-shot talking head generation has received growing attention in recent years, with various creative and practical applications. An ideal natural and vivid generated talking head video should contain natural head pose changes. However, it…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Jin Liu , Xi Wang , Xiaomeng Fu , Yesheng Chai , Cai Yu , Jiao Dai , Jizhong Han

Speech-driven gesture generation is an emerging field within virtual human creation. However, a significant challenge lies in accurately determining and processing the multitude of input features (such as acoustic, semantic, emotional,…

Sound · Computer Science 2024-03-19 Fan Zhang , Zhaohan Wang , Xin Lyu , Siyuan Zhao , Mengjian Li , Weidong Geng , Naye Ji , Hui Du , Fuxing Gao , Hao Wu , Shunman Li

This paper presents a novel method for learning a pose lexicon comprising semantic poses defined by textual instructions and their associated visual poses defined by visual features. The proposed method simultaneously takes two input…

Computer Vision and Pattern Recognition · Computer Science 2016-11-15 Lijuan Zhou , Wanqing Li , Philip Ogunbona

In this paper, we propose a novel approach to convert given speech audio to a photo-realistic speaking video of a specific person, where the output video has synchronized, realistic, and expressive rich body dynamics. We achieve this by…

Computer Vision and Pattern Recognition · Computer Science 2020-10-12 Miao Liao , Sibo Zhang , Peng Wang , Hao Zhu , Xinxin Zuo , Ruigang Yang

Maintaining semantic consistency over extended text sequences remains a fundamental challenge in long-form text generation, where conventional training methodologies often struggle to prevent contextual drift and coherence degradation. A…

Computation and Language · Computer Science 2025-03-26 Nirola Kobanov , Edmund Weatherstone , Zachary Vanderpoel , Orlando Wetherby

We propose LiveGesture, the first fully streamable, speech-driven full-body gesture generation framework that operates with zero look-ahead and supports arbitrary sequence length. Unlike existing co-speech gesture methods, which are…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Muhammad Usama Saleem , Mayur Jagdishbhai Patel , Ekkasit Pinyoanuntapong , Zhongxing Qin , Li Yang , Hongfei Xue , Ahmed Helmy , Chen Chen , Pu Wang

In recent years, Text-to-Audio Generation has achieved remarkable progress, offering sound creators powerful tools to transform textual inspirations into vivid audio. However, existing models predominantly operate directly in the acoustic…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-30 Zheqi Dai , Guangyan Zhang , Haolin He , Xiquan Li , Jingyu Li , Chunyat Wu , Yiwen Guo , Qiuqiang Kong

The goal of this paper is to synthesise talking faces with controllable facial motions. To achieve this goal, we propose two key ideas. The first is to establish a canonical space where every face has the same motion patterns but different…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Youngjoon Jang , Kyeongha Rho , Jong-Bin Woo , Hyeongkeun Lee , Jihwan Park , Youshin Lim , Byeong-Yeol Kim , Joon Son Chung

Dynamic Scene Graph Generation (DSGG) aims to structurally model objects and their dynamic interactions in video sequences for high-level semantic understanding. However, existing methods struggle with fine-grained relationship modeling,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Xuejiao Wang , Bohao Zhang , Changbo Wang , Gaoqi He

Text-to-motion generation is driven by learning motion representations for semantic alignment with language. Existing methods rely on either continuous or discrete motion representations. However, continuous representations entangle…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Dawei Guan , Di Yang , Chengjie Jin , Jiangtao Wang

In this paper we introduce a new synchronisation task, Gesture-Sync: determining if a person's gestures are correlated with their speech or not. In comparison to Lip-Sync, Gesture-Sync is far more challenging as there is a far looser…

Computer Vision and Pattern Recognition · Computer Science 2023-10-10 Sindhu B Hegde , Andrew Zisserman

Co-manipulation requires multiple humans to synchronize their motions with a shared object while ensuring reasonable interactions, maintaining natural poses, and preserving stable states. However, most existing motion generation approaches…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Jiahao Xu , Xiaohan Yuan , Xingchen Wu , Chongyang Xu , Kun Li , Buzhen Huang