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This work proposes a novel pose estimation model for object categories that can be effectively transferred to previously unseen environments. The deep convolutional network models (CNN) for pose estimation are typically trained and…

Computer Vision and Pattern Recognition · Computer Science 2022-03-04 Negar Nejatishahidin , Pooya Fayyazsanavi , Jana Kosecka

A key technical challenge in performing 6D object pose estimation from RGB-D image is to fully leverage the two complementary data sources. Prior works either extract information from the RGB image and depth separately or use costly…

Computer Vision and Pattern Recognition · Computer Science 2019-01-16 Chen Wang , Danfei Xu , Yuke Zhu , Roberto Martín-Martín , Cewu Lu , Li Fei-Fei , Silvio Savarese

We propose a novel visual re-localization method based on direct matching between the implicit 3D descriptors and the 2D image with transformer. A conditional neural radiance field(NeRF) is chosen as the 3D scene representation in our…

Computer Vision and Pattern Recognition · Computer Science 2023-04-18 Jianlin Liu , Qiang Nie , Yong Liu , Chengjie Wang

We present an approach for recognizing all objects in a scene and estimating their full pose from an accurate 3D instance-aware semantic reconstruction using an RGB-D camera. Our framework couples convolutional neural networks (CNNs) and a…

Robotics · Computer Science 2019-10-01 Dinh-Cuong Hoang , Todor Stoyanov , Achim J. Lilienthal

Estimating the 6D pose of textureless objects from RGB images is an important problem in robotics. Due to appearance ambiguities, rotational symmetries, and severe occlusions, single-view based 6D pose estimators are still unable to handle…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Jun Yang , Wenjie Xue , Sahar Ghavidel , Steven L. Waslander

6D pose estimation of textureless objects is a valuable but challenging task for many robotic applications. In this work, we propose a framework to address this challenge using only RGB images acquired from multiple viewpoints. The core…

Robotics · Computer Science 2023-02-23 Jun Yang , Wenjie Xue , Sahar Ghavidel , Steven L. Waslander

Translucency is prevalent in everyday scenes. As such, perception of transparent objects is essential for robots to perform manipulation. Compared with texture-rich or texture-less Lambertian objects, transparency induces significant…

Robotics · Computer Science 2020-03-24 Zheming Zhou , Xiaotong Chen , Odest Chadwicke Jenkins

A high-quality 3D reconstruction of a scene from a collection of 2D images can be achieved through offline/online mapping methods. In this paper, we explore active mapping from the perspective of implicit representations, which have…

Computer Vision and Pattern Recognition · Computer Science 2022-11-24 Huangying Zhan , Jiyang Zheng , Yi Xu , Ian Reid , Hamid Rezatofighi

We present a new pipeline for holistic 3D scene understanding from a single image, which could predict object shapes, object poses, and scene layout. As it is a highly ill-posed problem, existing methods usually suffer from inaccurate…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Cheng Zhang , Zhaopeng Cui , Yinda Zhang , Bing Zeng , Marc Pollefeys , Shuaicheng Liu

Neural Radiance Fields (NeRF) often struggle with reconstructing and rendering highly reflective scenes. Recent advancements have developed various reflection-aware appearance models to enhance NeRF's capability to render specular…

Computer Vision and Pattern Recognition · Computer Science 2025-01-17 Ji Shi , Xianghua Ying , Ruohao Guo , Bowei Xing , Wenzhen Yue

This paper tackles the simultaneous optimization of pose and Neural Radiance Fields (NeRF). Departing from the conventional practice of using explicit global representations for camera pose, we propose a novel overparameterized…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Shin-Fang Chng , Ravi Garg , Hemanth Saratchandran , Simon Lucey

Spacecraft pose estimation networks require tens of thousands of CAD-rendered images to be trained. This reliance on synthetic CAD data (i) limits applicability to targets with reliable geometry prior, excluding uncooperative or poorly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Antoine Legrand , Renaud Detry , Christophe De Vleeschouwer

Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have emerged as powerful tools for 3D reconstruction and SLAM tasks. However, their performance depends heavily on accurate camera pose priors. Existing approaches attempt to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Qingsong Yan , Qiang Wang , Kaiyong Zhao , Jie Chen , Bo Li , Xiaowen Chu , Fei Deng

Neural Radiance Field (NeRF) has emerged as a compelling method to represent 3D objects and scenes for photo-realistic rendering. However, its implicit representation causes difficulty in manipulating the models like the explicit mesh…

Computer Vision and Pattern Recognition · Computer Science 2022-10-14 Jiaxiang Tang , Xiaokang Chen , Jingbo Wang , Gang Zeng

We introduce a unified, end-to-end framework that seamlessly integrates object detection and pose estimation with a versatile onboarding process. Our pipeline begins with an onboarding stage that generates object representations from either…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Artem Moroz , Vít Zeman , Martin Mikšík , Elizaveta Isianova , Miroslav David , Pavel Burget , Varun Burde

Neural Radiance Fields (NeRFs) typically struggle to reconstruct and render highly specular objects, whose appearance varies quickly with changes in viewpoint. Recent works have improved NeRF's ability to render detailed specular appearance…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Dor Verbin , Pratul P. Srinivasan , Peter Hedman , Ben Mildenhall , Benjamin Attal , Richard Szeliski , Jonathan T. Barron

We present a scheme for fast environment light estimation from the RGBD appearance of individual objects and their local image areas. Conventional inverse rendering is too computationally demanding for real-time applications, and the…

Computer Vision and Pattern Recognition · Computer Science 2020-08-07 Xin Wei , Guojun Chen , Yue Dong , Stephen Lin , Xin Tong

Implicit neural rendering, especially Neural Radiance Field (NeRF), has shown great potential in novel view synthesis of a scene. However, current NeRF-based methods cannot enable users to perform user-controlled shape deformation in the…

Graphics · Computer Science 2022-05-11 Yu-Jie Yuan , Yang-Tian Sun , Yu-Kun Lai , Yuewen Ma , Rongfei Jia , Lin Gao

Monte Carlo rendering of translucent objects with heterogeneous scattering properties is often expensive both in terms of memory and computation. If we do path tracing and use a high dynamic range lighting environment, the rendering becomes…

Graphics · Computer Science 2025-03-28 Thomson TG , Jeppe Revall Frisvad , Ravi Ramamoorthi , Henrik Wann Jensen

Robotic applications require a comprehensive understanding of the scene. In recent years, neural fields-based approaches that parameterize the entire environment have become popular. These approaches are promising due to their continuous…

Robotics · Computer Science 2024-12-31 Evgenii Kruzhkov , Alena Savinykh , Sven Behnke