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Large scale 3D scene reconstruction is important for applications such as virtual reality and simulation. Existing neural rendering approaches (e.g., NeRF, 3DGS) have achieved realistic reconstructions on large scenes, but optimize per…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Yun Chen , Jingkang Wang , Ze Yang , Sivabalan Manivasagam , Raquel Urtasun

We describe a data-driven method for inferring the camera viewpoints given multiple images of an arbitrary object. This task is a core component of classic geometric pipelines such as SfM and SLAM, and also serves as a vital pre-processing…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Jason Y. Zhang , Deva Ramanan , Shubham Tulsiani

Recent feed-forward geometry foundation models have demonstrated impressive generalization by recovering depth and poses in a single forward pass. However, these models are typically constrained by a global coordinate frame assumption. This…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Congrong Xu , Huachen Gao , Xingyu Chen , Yuliang Xiu , Jun Gao , Anpei Chen

The consideration of predictive uncertainty in medical imaging with deep learning is of utmost importance. We apply estimation of both aleatoric and epistemic uncertainty by variational Bayesian inference with Monte Carlo dropout to…

Image and Video Processing · Electrical Eng. & Systems 2021-04-27 Max-Heinrich Laves , Sontje Ihler , Jacob F. Fast , Lüder A. Kahrs , Tobias Ortmaier

We present a novel approach for real-time joint reconstruction of 3D scene motion and geometry from binocular stereo videos. Our approach is based on a novel variational halfway-domain scene flow formulation, which allows us to obtain…

Computer Vision and Pattern Recognition · Computer Science 2016-10-25 Lucas Thies , Michael Zollhöfer , Christian Richardt , Christian Theobalt , Günther Greiner

In this paper, we challenge the conventional notion in 3DGS-SLAM that rendering quality is the primary determinant of tracking accuracy. We argue that, compared to solely pursuing a perfect scene representation, it is more critical to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Shouhe Zhang , Dayong Ren , Sensen Song , Wenjie Li , Piaopiao Yu , Yurong Qian

Robotic grasping is a cornerstone capability of embodied systems. Many methods directly output grasps from partial information without modeling the geometry of the scene, leading to suboptimal motion and even collisions. To address these…

This paper addresses the problem of recovering projective camera matrices from collections of fundamental matrices in multiview settings. We make two main contributions. First, given ${n \choose 2}$ fundamental matrices computed for $n$…

Computer Vision and Pattern Recognition · Computer Science 2021-06-08 Yoni Kasten , Amnon Geifman , Meirav Galun , Ronen Basri

6-DoF pose estimation is an essential component of robotic manipulation pipelines. However, it usually suffers from a lack of generalization to new instances and object types. Most widely used methods learn to infer the object pose in a…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Vaibhav Saxena , Kamal Rahimi Malekshan , Linh Tran , Yotto Koga

Structure-from-Motion (SfM) is a fundamental technique for recovering camera poses and scene structure from multi-view imagery, serving as a critical upstream component for applications ranging from 3D reconstruction to modern neural scene…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Jiankun Zhong , Zitong Zhan , Quankai Gao , Ziyu Chen , Haozhe Lou , Jiageng Mao , Ulrich Neumann , Chen Wang , Yue Wang

This paper presents a comprehensive review on regression-based method for human pose estimation. The problem of human pose estimation has been intensively studied and enabled many application from entertainment to training. Traditional…

Computer Vision and Pattern Recognition · Computer Science 2017-09-08 Wenye He

High resolution images can be acquired using a non-regular sampling sensor which consists of an underlying low resolution sensor that is covered with a non-regular sampling mask. The reconstructed high resolution image is then obtained…

Image and Video Processing · Electrical Eng. & Systems 2022-04-08 Markus Jonscher , Karina Jaskolka , Jürgen Seiler , André Kaup

3D Gaussian Splatting (3DGS) effectively synthesizes novel views through its flexible representation, yet fails to accurately reconstruct scene geometry. While modern variants like PGSR introduce additional losses to ensure proper depth and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Zhentao Huang , Di Wu , Zhenbang He , Minglun Gong

Grasp is an essential skill for robots to interact with humans and the environment. In this paper, we build a vision-based, robust and real-time robotic grasp approach with fully convolutional neural network. The main component of our…

Robotics · Computer Science 2018-09-19 Hanbo Zhang , Xinwen Zhou , Xuguang Lan , Jin Li , Zhiqiang Tian , Nanning Zheng

Accurate reconstruction of arbitrary-shaped long slender continuum bodies, such as guidewires, catheters and other soft continuum manipulators, is essential for accurate mechanical simulation. However, existing image-based reconstruction…

Robotics · Computer Science 2026-03-25 Yaozhi Zhang , Shun Yu , Yugang Zhang , Yang Liu

While Structure from Motion (SfM) achieves great success in 3D reconstruction, it still meets challenges on large scale scenes. In this work, large scale SfM is deemed as a graph problem, and we tackle it in a divide-and-conquer manner.…

Computer Vision and Pattern Recognition · Computer Science 2020-06-09 Yu Chen , Shuhan Shen , Yisong Chen , Guoping Wang

World-wide detailed 2D maps require enormous collective efforts. OpenStreetMap is the result of 11 million registered users manually annotating the GPS location of over 1.75 billion entries, including distinctive landmarks and common urban…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Matteo Toso , Stefano Fiorini , Stuart James , Alessio Del Bue

We introduce an approach for the real-time (2Hz) creation of a dense map and alignment of a moving robotic agent within that map by rendering using a Graphics Processing Unit (GPU). This is done by recasting the scan alignment part of the…

Computer Vision and Pattern Recognition · Computer Science 2017-02-23 Julian Ryde , Xuchu , Ding

In this work, we present a camera geopositioning system based on matching a query image against a database with panoramic images. For matching, our system uses memory vectors aggregated from global image descriptors based on convolutional…

Computer Vision and Pattern Recognition · Computer Science 2019-03-14 Raffaele Imbriaco , Clint Sebastian , Egor Bondarev , Peter de With

Global localization of a mobile robot using planar surface segments extracted from depth images is considered. The robot's environment is represented by a topological map consisting of local models, each representing a particular location…

Computer Vision and Pattern Recognition · Computer Science 2013-10-02 Robert Cupec , Emmanuel Karlo Nyarko , Damir Filko , Andrej Kitanov , Ivan Petrović
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