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Related papers: EG-HumanNeRF: Efficient Generalizable Human NeRF U…

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Recent neural human representations can produce high-quality multi-view rendering but require using dense multi-view inputs and costly training. They are hence largely limited to static models as training each frame is infeasible. We…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Fuqiang Zhao , Wei Yang , Jiakai Zhang , Pei Lin , Yingliang Zhang , Jingyi Yu , Lan Xu

In this work we develop a generalizable and efficient Neural Radiance Field (NeRF) pipeline for high-fidelity free-viewpoint human body synthesis under settings with sparse camera views. Though existing NeRF-based methods can synthesize…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Mingfei Chen , Jianfeng Zhang , Xiangyu Xu , Lijuan Liu , Yujun Cai , Jiashi Feng , Shuicheng Yan

In this paper, we aim at synthesizing a free-viewpoint video of an arbitrary human performance using sparse multi-view cameras. Recently, several works have addressed this problem by learning person-specific neural radiance fields (NeRF) to…

Computer Vision and Pattern Recognition · Computer Science 2021-09-16 Youngjoong Kwon , Dahun Kim , Duygu Ceylan , Henry Fuchs

Recent advances in Neural Radiance Fields (NeRF) have demonstrated promising results in 3D scene representations, including 3D human representations. However, these representations often lack crucial information on the underlying human pose…

Computer Vision and Pattern Recognition · Computer Science 2024-04-10 Arnab Dey , Di Yang , Rohith Agaram , Antitza Dantcheva , Andrew I. Comport , Srinath Sridhar , Jean Martinet

We present neural radiance fields for rendering and temporal (4D) reconstruction of humans in motion (H-NeRF), as captured by a sparse set of cameras or even from a monocular video. Our approach combines ideas from neural scene…

Computer Vision and Pattern Recognition · Computer Science 2021-11-03 Hongyi Xu , Thiemo Alldieck , Cristian Sminchisescu

Virtual Reality (VR) is becoming ubiquitous with the rise of consumer displays and commercial VR platforms. Such displays require low latency and high quality rendering of synthetic imagery with reduced compute overheads. Recent advances in…

Graphics · Computer Science 2022-07-25 Nianchen Deng , Zhenyi He , Jiannan Ye , Budmonde Duinkharjav , Praneeth Chakravarthula , Xubo Yang , Qi Sun

Utilizing multi-view inputs to synthesize novel-view images, Neural Radiance Fields (NeRF) have emerged as a popular research topic in 3D vision. In this work, we introduce a Generalizable Semantic Neural Radiance Field (GSNeRF), which…

Computer Vision and Pattern Recognition · Computer Science 2024-03-07 Zi-Ting Chou , Sheng-Yu Huang , I-Jieh Liu , Yu-Chiang Frank Wang

Neural Radiance Fields (NeRF) show impressive performance in photo-realistic free-view rendering of scenes. Recent improvements on the NeRF such as TensoRF and ZipNeRF employ explicit models for faster optimization and rendering, as…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Nagabhushan Somraj , Sai Harsha Mupparaju , Adithyan Karanayil , Rajiv Soundararajan

Neural Radiance Fields (NeRF) have demonstrated superior novel view synthesis performance but are slow at rendering. To speed up the volume rendering process, many acceleration methods have been proposed at the cost of large memory…

Computer Vision and Pattern Recognition · Computer Science 2022-12-19 Sicheng Li , Hao Li , Yue Wang , Yiyi Liao , Lu Yu

This paper introduces a novel paradigm for the generalizable neural radiance field (NeRF). Previous generic NeRF methods combine multiview stereo techniques with image-based neural rendering for generalization, yielding impressive results,…

Computer Vision and Pattern Recognition · Computer Science 2024-01-26 Jiaxu Wang , Ziyi Zhang , Renjing Xu

Recent progress in neural rendering has brought forth pioneering methods, such as NeRF and Gaussian Splatting, which revolutionize view rendering across various domains like AR/VR, gaming, and content creation. While these methods excel at…

Neural radiance fields provide state-of-the-art view synthesis quality but tend to be slow to render. One reason is that they make use of volume rendering, thus requiring many samples (and model queries) per ray at render time. Although…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Haithem Turki , Vasu Agrawal , Samuel Rota Bulò , Lorenzo Porzi , Peter Kontschieder , Deva Ramanan , Michael Zollhöfer , Christian Richardt

We present TimeNeRF, a generalizable neural rendering approach for rendering novel views at arbitrary viewpoints and at arbitrary times, even with few input views. For real-world applications, it is expensive to collect multiple views and…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Hsiang-Hui Hung , Huu-Phu Do , Yung-Hui Li , Ching-Chun Huang

Neural Radiance Fields (NeRF) achieve photorealistic novel view synthesis but become costly when high-resolution (HR) rendering is required, as HR outputs demand dense sampling and higher-capacity models. Moreover, naively super-resolving…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Wanqi Yuan , Omkar Sharad Mayekar , Connor Pennington , Nianyi Li

In this work, we focus on synthesizing high-fidelity novel view images for arbitrary human performers, given a set of sparse multi-view images. It is a challenging task due to the large variation among articulated body poses and heavy…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Jianchuan Chen , Wentao Yi , Liqian Ma , Xu Jia , Huchuan Lu

Neural Radiance Fields (NeRF) show impressive performance for the photorealistic free-view rendering of scenes. However, NeRFs require dense sampling of images in the given scene, and their performance degrades significantly when only a…

Computer Vision and Pattern Recognition · Computer Science 2023-09-15 Nagabhushan Somraj , Adithyan Karanayil , Rajiv Soundararajan

We present CG-NeRF, a cascade and generalizable neural radiance fields method for view synthesis. Recent generalizing view synthesis methods can render high-quality novel views using a set of nearby input views. However, the rendering speed…

Computer Vision and Pattern Recognition · Computer Science 2023-11-22 Phong Nguyen-Ha , Lam Huynh , Esa Rahtu , Jiri Matas , Janne Heikkila

Neural Radiance Field (NeRF) has revolutionized novel-view rendering tasks and achieved impressive results. However, the inefficient sampling and per-scene optimization hinder its wide applications. Though some generalizable NeRFs have been…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Yue Shi , Dingyi Rong , Chang Chen , Chaofan Ma , Bingbing Ni , Wenjun Zhang

Neural Radiance Fields (NeRF) have become an increasingly popular representation to capture high-quality appearance and shape of scenes and objects. However, learning generalizable NeRF priors over categories of scenes or objects has been…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Bipasha Sen , Gaurav Singh , Aditya Agarwal , Rohith Agaram , K Madhava Krishna , Srinath Sridhar

Neural Radiance Fields (NeRF) are an advanced technology that creates highly realistic images by learning about scenes through a neural network model. However, NeRF often encounters issues when there are not enough images to work with,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Jiawei Guo , HungChyun Chou , Ning Ding
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