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Human motion generation involves creating natural sequences of human body poses, widely used in gaming, virtual reality, and human-computer interaction. It aims to produce lifelike virtual characters with realistic movements, enhancing…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Jiayi Zhao , Dongdong Weng , Qiuxin Du , Zeyu Tian

Reliable real-time planning for robots is essential in today's rapidly expanding automated ecosystem. In such environments, traditional methods that plan by relaxing constraints become unreliable or slow-down for kinematically constrained…

Robotics · Computer Science 2020-08-13 Jacob J. Johnson , Linjun Li , Fei Liu , Ahmed H. Qureshi , Michael C. Yip

Traditional motion planning methods for robots with many degrees-of-freedom, such as mobile manipulators, are often computationally prohibitive for real-world settings. In this paper, we propose a novel multi-model motion planning pipeline,…

Robotics · Computer Science 2025-06-11 Neşet Ünver Akmandor , Sarvesh Prajapati , Mark Zolotas , Taşkın Padır

With the advancement of robotics, machine learning, and machine perception, increasingly more robots will enter human environments to assist with daily tasks. However, dynamically-changing human environments requires reactive motion plans.…

Robotics · Computer Science 2017-08-08 Akshara Rai , Giovanni Sutanto , Stefan Schaal , Franziska Meier

Multi-robot motion planning (MRMP) is the fundamental problem of finding non-colliding trajectories for multiple robots acting in an environment, under kinodynamic constraints. Due to its complexity, existing algorithms either utilize…

Robotics · Computer Science 2023-03-15 Justin Kottinger , Shaull Almagor , Morteza Lahijanian

Real-time computation of optimal control is a challenging problem and, to solve this difficulty, many frameworks proposed to use learning techniques to learn (possibly sub-optimal) controllers and enable their usage in an online fashion.…

Motion capture from a monocular video is fundamental and crucial for us humans to naturally experience and interact with each other in Virtual Reality (VR) and Augmented Reality (AR). However, existing methods still struggle with…

Computer Vision and Pattern Recognition · Computer Science 2022-10-31 Xin Chen , Zhuo Su , Lingbo Yang , Pei Cheng , Lan Xu , Bin Fu , Gang Yu

Differential Dynamic Programming (DDP) is a popular technique used to generate motion for dynamic-legged robots in the recent past. However, in most cases, only the first-order partial derivatives of the underlying dynamics are used,…

Robotics · Computer Science 2023-07-25 Shubham Singh , Ryan P. Russell , Patrick M. Wensing

Interpretable policy representations like Behavior Trees (BTs) and Dynamic Motion Primitives (DMPs) enable robot skill transfer from human demonstrations, but each faces limitations: BTs require expert-crafted low-level actions, while DMPs…

Robotics · Computer Science 2025-05-14 David Cáceres Domínguez , Erik Schaffernicht , Todor Stoyanov

This paper presents a contact-implicit model predictive control (MPC) framework for the real-time discovery of multi-contact motions, without predefined contact mode sequences or foothold positions. This approach utilizes the…

Robotics · Computer Science 2024-10-03 Gijeong Kim , Dongyun Kang , Joon-Ha Kim , Seungwoo Hong , Hae-Won Park

In monocular videos that capture dynamic scenes, estimating the 3D geometry of video contents has been a fundamental challenge in computer vision. Specifically, the task is significantly challenged by the object motion, where existing…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Seong Hyeon Park , Jinwoo Shin

Capturing both geometry and rigid motion for structured dynamic objects, like multi-part assemblies or jointed mechanisms, remains a key challenge. Existing dynamic methods, such as deformable meshes or 3DGS, rely on unstructured…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Xingyuan Yu , Yijin Li , Chong Zeng , Yuhang Ming , Hujun Bao , Guofeng Zhang

Constrained Motion Planning (CMP) aims to find a collision-free path between the given start and goal configurations on the kinematic constraint manifolds. These problems appear in various scenarios ranging from object manipulation to…

Robotics · Computer Science 2024-03-12 Ruiqi Ni , Ahmed H. Qureshi

Trajectory optimization considers the problem of deciding how to control a dynamical system to move along a trajectory which minimizes some cost function. Differential Dynamic Programming (DDP) is an optimal control method which utilizes a…

Systems and Control · Computer Science 2017-01-10 David D. Fan , Evangelos A. Theodorou

Dynamic Movement Primitives have successfully been used to realize imitation learning, trial-and-error learning, reinforce- ment learning, movement recognition and segmentation and control. Because of this they have become a popular…

Robotics · Computer Science 2016-12-20 Franziska Meier , Stefan Schaal

Motion planning under dynamics constraints, i.e, kinodynamic planning, enables safe robot operation by generating dynamically feasible trajectories that the robot can accurately track. For high-DOF robots such as manipulators,…

Robotics · Computer Science 2026-04-23 Thai Duong , Clayton W. Ramsey , Zachary Kingston , Wil Thomason , Lydia E. Kavraki

This work considers a Motion Planning Problem with Dynamic Obstacles (MPDO) in 2D that requires finding a minimum-arrival-time collision-free trajectory for a point robot between its start and goal locations amid dynamic obstacles moving…

Robotics · Computer Science 2022-06-03 Zhongqiang Ren , Sivakumar Rathinam , Howie Choset

Learning grinding skills from human craftsmen via imitation learning has become a key research topic in robotic machining. Due to their strong generalization and robustness to external disturbances, Dynamical Movement Primitives (DMPs)…

Robotics · Computer Science 2025-04-25 Shuai Ke , Huan Zhao , Xiangfei Li , Zhiao Wei , Yecan Yin , Han Ding

Dynamical systems (DS) methods for Learning-from-Demonstration (LfD) provide stable, continuous policies from few demonstrations. First-order dynamical systems (DS) are effective for many point-to-point and periodic tasks, as long as a…

Robotics · Computer Science 2026-05-19 Ahmet Tekden , Dimitrios Kanoulas , Aude Billard , Yasemin Bekiroglu

Obstacle avoidance for DMPs is still a challenging problem. In our previous work, we proposed a framework for obstacle avoidance based on superquadric potential functions to represent volumes. In this work, we extend our previous work to…

Robotics · Computer Science 2021-02-26 Michele Ginesi , Daniele Meli , Andrea Roberti , Nicola Sansonetto , Paolo Fiorini
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