Related papers: CoTracker3: Simpler and Better Point Tracking by P…
We propose an unsupervised method for detecting and tracking moving objects in 3D, in unlabelled RGB-D videos. The method begins with classic handcrafted techniques for segmenting objects using motion cues: we estimate optical flow and…
Frame-by-frame annotation of bounding boxes by clinical experts is often required to train fully supervised object detection models on medical video data. We propose a method for improving object detection in medical videos through weak…
High-level Computer-Aided Process Planning (CAPP) generates manufacturing process plans from part specifications. It suffers from limited dataset availability in industry, reducing model generalization. We propose a semi-supervised learning…
Detection of anomalous events in videos is an important problem in applications such as surveillance. Video anomaly detection (VAD) is well-studied in the one-class classification (OCC) and weakly supervised (WS) settings. However, fully…
In this paper we revisit the idea of pseudo-labeling in the context of semi-supervised learning where a learning algorithm has access to a small set of labeled samples and a large set of unlabeled samples. Pseudo-labeling works by applying…
Real-world image restoration (RWIR) is a highly challenging task due to the absence of clean ground-truth images. Many recent methods resort to pseudo-label (PL) supervision, often within a Mean-Teacher (MT) framework. However, these…
An insufficient number of training samples is a common problem in neural network applications. While data augmentation methods require at least a minimum number of samples, we propose a novel, rendering-based pipeline for synthesizing…
The major driving force behind the immense success of deep learning models is the availability of large datasets along with their clean labels. Unfortunately, this is very difficult to obtain, which has motivated research on the training of…
We propose a novel algorithm for accelerating dense long-term 3D point tracking in videos. Through analysis of existing state-of-the-art methods, we identify two major computational bottlenecks. First, transformer-based iterative tracking…
The application of cross-dataset training in object detection tasks is complicated because the inconsistency in the category range across datasets transforms fully supervised learning into semi-supervised learning. To address this problem,…
With the recent growth of urban mapping and autonomous driving efforts, there has been an explosion of raw 3D data collected from terrestrial platforms with lidar scanners and color cameras. However, due to high labeling costs, ground-truth…
Eye tracking (ET) is a key enabler for Augmented and Virtual Reality (AR/VR). Prototyping new ET hardware requires assessing the impact of hardware choices on eye tracking performance. This task is compounded by the high cost of obtaining…
Solving depth estimation with monocular cameras enables the possibility of widespread use of cameras as low-cost depth estimation sensors in applications such as autonomous driving and robotics. However, learning such a scalable depth…
Point tracking aims to localize corresponding points across video frames, serving as a fundamental task for 4D reconstruction, robotics, and video editing. Existing methods commonly rely on shallow convolutional backbones such as ResNet…
Accurate surgical phase recognition is crucial for computer-assisted interventions and surgical video analysis. Annotating long surgical videos is labor-intensive, driving research toward leveraging unlabeled data for strong performance…
3D point cloud semantic segmentation is a challenging topic in the computer vision field. Most of the existing methods in literature require a large amount of fully labeled training data, but it is extremely time-consuming to obtain these…
Multi-object tracking under low-light environments is prevalent in real life. Recent years have seen rapid development in the field of multi-object tracking. However, due to the lack of datasets and the high cost of annotations,…
Deep learning methods typically require vast amounts of training data to reach their full potential. While some publicly available datasets exists, domain specific data always needs to be collected and manually labeled, an expensive, time…
3D scene understanding, e.g., point cloud semantic and instance segmentation, often requires large-scale annotated training data, but clearly, point-wise labels are too tedious to prepare. While some recent methods propose to train a 3D…
Dataset pruning reduces the storage and training costs of deep learning by selecting an informative subset from a large dataset. However, most existing pruning methods require fully labeled data, which limits their applicability in…