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With the rapid development of spatial audio technologies today, applications in AR, VR, and other scenarios have garnered extensive attention. Unlike traditional mono sound, spatial audio offers a more realistic and immersive auditory…

Audio and Speech Processing · Electrical Eng. & Systems 2025-08-21 Zhiyuan Zhu , Yu Zhang , Wenxiang Guo , Changhao Pan , Zhou Zhao

Sounding Video Generation (SVG) remains a challenging task due to the inherent structural misalignment between audio and video, as well as the high computational cost of multimodal data processing. In this paper, we introduce ProAV-DiT, a…

Multimedia · Computer Science 2025-11-18 Jiahui Sun , Weining Wang , Mingzhen Sun , Yirong Yang , Xinxin Zhu , Jing Liu

The study of spatial audio and room acoustics aims to create immersive audio experiences by modeling the physics and psychoacoustics of how sound behaves in space. In the long history of this research area, various key technologies have…

Audio and Speech Processing · Electrical Eng. & Systems 2025-03-18 Shoichi Koyama , Enzo De Sena , Prasanga Samarasinghe , Mark R. P. Thomas , Fabio Antonacci

Diffusion models have become the go-to method for text-to-image generation, producing high-quality images from pure noise. However, the inner workings of diffusion models is still largely a mystery due to their black-box nature and complex,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-23 Berk Tinaz , Zalan Fabian , Mahdi Soltanolkotabi

Video and audio content creation serves as the core technique for the movie industry and professional users. Recently, existing diffusion-based methods tackle video and audio generation separately, which hinders the technique transfer from…

Computer Vision and Pattern Recognition · Computer Science 2024-02-29 Yazhou Xing , Yingqing He , Zeyue Tian , Xintao Wang , Qifeng Chen

Open-vocabulary semantic segmentation (OVSS) aims to segment objects from arbitrary text categories without requiring densely annotated datasets. Although contrastive learning based models enable zero-shot segmentation, they often lose fine…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Huy Che , Vinh-Tiep Nguyen

Large diffusion models have been successful in text-to-audio (T2A) synthesis tasks, but they often suffer from common issues such as semantic misalignment and poor temporal consistency due to limited natural language understanding and data…

The importance of the information in the direct sound to human perception of spatial sound sources is an ongoing research topic. The classification between direct sound and diffuse or reverberant sound forms the basis of numerous studies in…

Audio and Speech Processing · Electrical Eng. & Systems 2024-01-03 Eran Miller , Boaz Rafaely

Enabling virtual humans to dynamically and realistically respond to diverse auditory stimuli remains a key challenge in character animation, demanding the integration of perceptual modeling and motion synthesis. Despite its significance,…

Graphics · Computer Science 2025-11-04 Shuyang Xu , Zhiyang Dou , Mingyi Shi , Liang Pan , Leo Ho , Jingbo Wang , Yuan Liu , Cheng Lin , Yuexin Ma , Wenping Wang , Taku Komura

This paper tackles the problem of novel view audio-visual synthesis along an arbitrary trajectory in an indoor scene, given the audio-video recordings from other known trajectories of the scene. Existing methods often overlook the effect of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Huiyu Gao , Jiahao Ma , David Ahmedt-Aristizabal , Chuong Nguyen , Miaomiao Liu

We demonstrate how conditional generation from diffusion models can be used to tackle a variety of realistic tasks in the production of music in 44.1kHz stereo audio with sampling-time guidance. The scenarios we consider include…

Sound · Computer Science 2023-12-06 Mark Levy , Bruno Di Giorgi , Floris Weers , Angelos Katharopoulos , Tom Nickson

Score-based models generate samples by mapping noise to data (and vice versa) via a high-dimensional diffusion process. We question whether it is necessary to run this entire process at high dimensionality and incur all the inconveniences…

Machine Learning · Computer Science 2023-02-28 Bowen Jing , Gabriele Corso , Renato Berlinghieri , Tommi Jaakkola

Spatial audio formats like Ambisonics are playback device layout-agnostic and well-suited for applications such as teleconferencing and virtual reality. Conventional Ambisonic encoding methods often rely on spherical microphone arrays for…

Audio and Speech Processing · Electrical Eng. & Systems 2024-09-17 Yue Qiao , Vinay Kothapally , Meng Yu , Dong Yu

While many text-to-audio systems produce monophonic or fixed-stereo outputs, generating audio with user-defined spatial properties remains a challenge. Existing deep learning-based spatialization methods often rely on latent-space…

Sound · Computer Science 2025-09-16 Tutti Chi , Letian Gao , Yixiao Zhang

For audio in augmented reality (AR), knowledge of the users' real acoustic environment is crucial for rendering virtual sounds that seamlessly blend into the environment. As acoustic measurements are usually not feasible in practical AR…

Sound · Computer Science 2024-09-24 Francesc Lluís , Nils Meyer-Kahlen

Versatile audio super-resolution (SR) aims to predict high-frequency components from low-resolution audio across diverse domains such as speech, music, and sound effects. Existing diffusion-based SR methods often fail to produce…

Audio and Speech Processing · Electrical Eng. & Systems 2025-09-30 Jaekwon Im , Juhan Nam

Acoustic echo and background noise pose challenges on speech enhancement in hands-free systems and speakerphones. Discriminatively trained end-to-end methods represent a powerful solution for joint acoustic echo control (AEC) and denoising.…

Audio and Speech Processing · Electrical Eng. & Systems 2026-05-12 Haljan Lugo Girao , Ernst Seidel , Pejman Mowlaee , Ziyue Zhao , Tim Fingscheidt

Generative AI has demonstrated impressive performance in various fields, among which speech synthesis is an interesting direction. With the diffusion model as the most popular generative model, numerous works have attempted two active…

Foley sound presents the background sound for multimedia content and the generation of Foley sound involves computationally modelling sound effects with specialized techniques. In this work, we proposed a system for DCASE 2023 challenge…

Sound · Computer Science 2023-09-18 Yi Yuan , Haohe Liu , Xubo Liu , Xiyuan Kang , Mark D. Plumbley , Wenwu Wang

Recent works have shown the capability of deep generative models to tackle general audio synthesis from a single label, producing a variety of impulsive, tonal, and environmental sounds. Such models operate on band-limited signals and, as a…

Sound · Computer Science 2022-10-27 Santiago Pascual , Gautam Bhattacharya , Chunghsin Yeh , Jordi Pons , Joan Serrà