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The presentation and analysis of image data from a single viewpoint are often not sufficient to solve a task. Several viewpoints are necessary to obtain more information. The next-best-view problem attempts to find the optimal viewpoint…

Autonomous robots need to be able to adapt to unforeseen situations and to acquire new skills through trial and error. Reinforcement learning in principle offers a suitable methodological framework for this kind of autonomous learning.…

Robotics · Computer Science 2016-08-02 Nikolas J. Hemion

Representation learning of textual networks poses a significant challenge as it involves capturing amalgamated information from two modalities: (i) underlying network structure, and (ii) node textual attributes. For this, most existing…

Computation and Language · Computer Science 2020-11-06 Tony Gracious , Ambedkar Dukkipati

We present a novel method for using agent experiences gathered through an embodied simulation to ground contextualized word vectors to object representations. We use similarity learning to make comparisons between different object types…

Computation and Language · Computer Science 2023-05-24 Sadaf Ghaffari , Nikhil Krishnaswamy

Visual imitation learning enables robotic agents to acquire skills by observing expert demonstration videos. In the one-shot setting, the agent generates a policy after observing a single expert demonstration without additional fine-tuning.…

Robotics · Computer Science 2026-01-01 Raktim Gautam Goswami , Prashanth Krishnamurthy , Yann LeCun , Farshad Khorrami

We propose a learning model for the task of visual storytelling. The main idea is to predict anchor word embeddings from the images and use the embeddings and the image features jointly to generate narrative sentences. We use the embeddings…

Computer Vision and Pattern Recognition · Computer Science 2020-01-15 Bowen Zhang , Hexiang Hu , Fei Sha

Rather than simply recognizing the action of a person individually, collective activity recognition aims to find out what a group of people is acting in a collective scene. Previ- ous state-of-the-art methods using hand-crafted potentials…

Computer Vision and Pattern Recognition · Computer Science 2017-09-21 Yongyi Tang , Peizhen Zhang , Jian-Fang Hu , Wei-Shi Zheng

Visual recognition tasks are often limited to dealing with a small subset of classes simply because the labels for the remaining classes are unavailable. We are interested in identifying novel concepts in a dataset through representation…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Geeho Kim , Junoh Kang , Bohyung Han

We present an information-theoretic framework to learn fixed-dimensional embeddings for tasks in reinforcement learning. We leverage the idea that two tasks are similar if observing an agent's performance on one task reduces our uncertainty…

Machine Learning · Computer Science 2024-05-10 Mridul Mahajan , Georgios Tzannetos , Goran Radanovic , Adish Singla

In this paper, we explore the problem of interesting scene prediction for mobile robots. This area is currently underexplored but is crucial for many practical applications such as autonomous exploration and decision making. Inspired by…

Computer Vision and Pattern Recognition · Computer Science 2020-11-04 Chen Wang , Wenshan Wang , Yuheng Qiu , Yafei Hu , Sebastian Scherer

Humans and animals excel in combining information from multiple sensory modalities, controlling their complex bodies, adapting to growth, failures, or using tools. These capabilities are also highly desirable in robots. They are displayed…

Robotics · Computer Science 2022-11-08 Matej Hoffmann

Adaptive control for real-time manipulation requires quick estimation and prediction of object properties. While robot learning in this area primarily focuses on using vision, many tasks cannot rely on vision due to object occlusion. Here,…

Robotics · Computer Science 2021-10-12 Ahalya Prabhakar , Stanislas Furrer , Lorenzo Panchetti , Maxence Perret , Aude Billard

This paper presents an effective approach for learning novel 4D embodied world models, which predict the dynamic evolution of 3D scenes over time in response to an embodied agent's actions, providing both spatial and temporal consistency.…

Computer Vision and Pattern Recognition · Computer Science 2025-04-30 Haoyu Zhen , Qiao Sun , Hongxin Zhang , Junyan Li , Siyuan Zhou , Yilun Du , Chuang Gan

The problem of learning the structure of a high dimensional graphical model from data has received considerable attention in recent years. In many applications such as sensor networks and proteomics it is often expensive to obtain samples…

Machine Learning · Statistics 2016-04-08 Gautam Dasarathy , Aarti Singh , Maria-Florina Balcan , Jong Hyuk Park

Observing that the key for robotic action planning is to understand the target-object motion when its associated part is manipulated by the end effector, we propose to generate the 3D object-part scene flow and extract its transformations…

Deep learning approaches to natural language processing have made great strides in recent years. While these models produce symbols that convey vast amounts of diverse knowledge, it is unclear how such symbols are grounded in data from the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-13 James Robert Kubricht , Zhaoyuan Yang , Jianwei Qiu , Peter Henry Tu

We present a novel problem setting in zero-shot learning, zero-shot object recognition and detection in the context. Contrary to the traditional zero-shot learning methods, which simply infers unseen categories by transferring knowledge…

Computer Vision and Pattern Recognition · Computer Science 2019-04-25 Ruotian Luo , Ning Zhang , Bohyung Han , Linjie Yang

We present an approach for building an active agent that learns to segment its visual observations into individual objects by interacting with its environment in a completely self-supervised manner. The agent uses its current segmentation…

Computer Vision and Pattern Recognition · Computer Science 2018-06-22 Deepak Pathak , Yide Shentu , Dian Chen , Pulkit Agrawal , Trevor Darrell , Sergey Levine , Jitendra Malik

We propose a method to learn object representations from 3D point clouds using bundles of geometrically interpretable hidden units, which we call geometric capsules. Each geometric capsule represents a visual entity, such as an object or a…

Machine Learning · Computer Science 2019-12-10 Nitish Srivastava , Hanlin Goh , Ruslan Salakhutdinov

The perception and recognition of the surroundings is one of the essential tasks for a robot. With preliminary knowledge about a target object, it can perform various manipulation tasks such as rolling motion, palpation, and force control.…