Related papers: Depth Any Video with Scalable Synthetic Data
We propose DeepV2D, an end-to-end deep learning architecture for predicting depth from video. DeepV2D combines the representation ability of neural networks with the geometric principles governing image formation. We compose a collection of…
We present a unified network for simultaneously generating videos and their corresponding entity segmentation and depth maps from text prompts. We utilize colormap to represent entity masks and depth maps, tightly integrating dense…
Advances in generative artificial intelligence have altered multimedia creation, allowing for automatic cinematic video synthesis from text inputs. This work describes a method for creating 60-second cinematic movies incorporating Stable…
Monocular depth estimation is crucial for tracking and reconstruction algorithms, particularly in the context of surgical videos. However, the inherent challenges in directly obtaining ground truth depth maps during surgery render…
Scaling video generation from seconds to minutes faces a critical bottleneck: while short-video data is abundant and high-fidelity, coherent long-form data is scarce and limited to narrow domains. To address this, we propose a training…
Autonomous driving systems struggle with complex scenarios due to limited access to diverse, extensive, and out-of-distribution driving data which are critical for safe navigation. World models offer a promising solution to this challenge;…
Notable breakthroughs in diffusion modeling have propelled rapid improvements in video generation, yet current foundational model still face critical challenges in simultaneously balancing prompt following, motion plausibility, and visual…
Video interpolation is an important problem in computer vision, which helps overcome the temporal limitation of camera sensors. Existing video interpolation methods usually assume uniform motion between consecutive frames and use linear…
Depth estimation from monocular video has become a key component of many real-world computer vision systems. Recently, Video Depth Anything (VDA) has demonstrated strong performance on long video sequences. However, it relies on…
We present Buffer Anytime, a framework for estimation of depth and normal maps (which we call geometric buffers) from video that eliminates the need for paired video--depth and video--normal training data. Instead of relying on large-scale…
Estimating camera motion and intrinsics from casual videos is a core challenge in computer vision. Traditional bundle-adjustment based methods, such as SfM and SLAM, struggle to perform reliably on arbitrary data. Although specialized SfM…
Temporally consistent dense video annotations are scarce and hard to collect. In contrast, image segmentation datasets (and pre-trained models) are ubiquitous, and easier to label for any novel task. In this paper, we introduce a method to…
Existing monocular depth estimation methods have achieved excellent robustness in diverse scenes, but they can only retrieve affine-invariant depth, up to an unknown scale and shift. However, in some video-based scenarios such as video…
Video depth estimation is crucial in various applications, such as scene reconstruction and augmented reality. In contrast to the naive method of estimating depths from images, a more sophisticated approach uses temporal information,…
Video editing increasingly demands the ability to incorporate specific real-world instances into existing footage, yet current approaches fundamentally fail to capture the unique visual characteristics of particular subjects and ensure…
This paper presents a novel semi-supervised deep learning algorithm for retrieving similar 2D and 3D videos based on visual content. The proposed approach combines the power of deep convolutional and recurrent neural networks with dynamic…
While large-scale diffusion models have revolutionized video synthesis, achieving precise control over both multi-subject identity and multi-granularity motion remains a significant challenge. Recent attempts to bridge this gap often suffer…
Generating videos predicting the future of a given sequence has been an area of active research in recent years. However, an essential problem remains unsolved: most of the methods require large computational cost and memory usage for…
Classifying videos into distinct categories, such as Sport and Music Video, is crucial for multimedia understanding and retrieval, especially when an immense volume of video content is being constantly generated. Traditional methods require…
Learning to synthesize high frame rate videos via interpolation requires large quantities of high frame rate training videos, which, however, are scarce, especially at high resolutions. Here, we propose unsupervised techniques to synthesize…