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Estimating the pose of animals can facilitate the understanding of animal motion which is fundamental in disciplines such as biomechanics, neuroscience, ethology, robotics and the entertainment industry. Human pose estimation models have…

Computer Vision and Pattern Recognition · Computer Science 2021-08-03 Moira Shooter , Charles Malleson , Adrian Hilton

Artificial data synthesis is currently a well studied topic with useful applications in data science, computer vision, graphics and many other fields. Generating realistic data is especially challenging since human perception is highly…

Computational Geometry · Computer Science 2019-01-23 Gil Shamai , Ron Slossberg , Ron Kimmel

Video data is more cost-effective than motion capture data for learning 3D character motion controllers, yet synthesizing realistic and diverse behaviors directly from videos remains challenging. Previous approaches typically rely on…

Graphics · Computer Science 2025-12-10 Jianan Li , Xiao Chen , Tao Huang , Tien-Tsin Wong

We present a novel approach for synthesizing photo-realistic images of people in arbitrary poses using generative adversarial learning. Given an input image of a person and a desired pose represented by a 2D skeleton, our model renders the…

Computer Vision and Pattern Recognition · Computer Science 2018-09-28 Albert Pumarola , Antonio Agudo , Alberto Sanfeliu , Francesc Moreno-Noguer

Creating a diverse and comprehensive dataset of hand gestures for dynamic human-machine interfaces in the automotive domain can be challenging and time-consuming. To overcome this challenge, we propose using synthetic gesture datasets…

Computer Vision and Pattern Recognition · Computer Science 2024-08-05 Amr Gomaa , Robin Zitt , Guillermo Reyes , Antonio Krüger

Intelligent Transportation Systems (ITS) require reliable environmental perception to support safe and efficient transportation. With the rapid development of Vehicle-to-everything (V2X), roadside perception has become an effective means to…

Robotics · Computer Science 2026-05-08 Yuhan Xia , Runxin Zhao , Hanyang Zhuang , Chunxiang Wang , Ming Yang

We propose ArtiLatent, a generative framework that synthesizes human-made 3D objects with fine-grained geometry, accurate articulation, and realistic appearance. Our approach jointly models part geometry and articulation dynamics by…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Honghua Chen , Yushi Lan , Yongwei Chen , Xingang Pan

We present En3D, an enhanced generative scheme for sculpting high-quality 3D human avatars. Unlike previous works that rely on scarce 3D datasets or limited 2D collections with imbalanced viewing angles and imprecise pose priors, our…

Computer Vision and Pattern Recognition · Computer Science 2024-01-03 Yifang Men , Biwen Lei , Yuan Yao , Miaomiao Cui , Zhouhui Lian , Xuansong Xie

Synthesizing natural interactions between virtual humans and their 3D environments is critical for numerous applications, such as computer games and AR/VR experiences. Our goal is to synthesize humans interacting with a given 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Kaifeng Zhao , Shaofei Wang , Yan Zhang , Thabo Beeler , Siyu Tang

Recent advancements in deep learning, computer vision, and embodied AI have given rise to synthetic causal reasoning video datasets. These datasets facilitate the development of AI algorithms that can reason about physical interactions…

Artificial Intelligence · Computer Science 2021-08-16 Jiafei Duan , Samson Yu Bai Jian , Cheston Tan

Although synthetic training data has been shown to be beneficial for tasks such as human pose estimation, its use for RGB human action recognition is relatively unexplored. Our goal in this work is to answer the question whether synthetic…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Gül Varol , Ivan Laptev , Cordelia Schmid , Andrew Zisserman

Controllable generative models for images and videos have seen significant success, yet 3D scene generation, especially in unbounded scenarios like autonomous driving, remains underdeveloped. Existing methods lack flexible controllability…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Ruiyuan Gao , Kai Chen , Zhihao Li , Lanqing Hong , Zhenguo Li , Qiang Xu

3D scene understanding is a long-standing challenge in computer vision and a key component in enabling mixed reality, wearable computing, and embodied AI. Providing a solution to these applications requires a multifaceted approach that…

Computer Vision and Pattern Recognition · Computer Science 2025-07-03 Anna-Maria Halacheva , Yang Miao , Jan-Nico Zaech , Xi Wang , Luc Van Gool , Danda Pani Paudel

Rigged objects are commonly used in artist pipelines, as they can flexibly adapt to different scenes and postures. However, articulating the rigs into realistic affordance-aware postures (e.g., following the context, respecting the physics…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Yu-Chu Yu , Chieh Hubert Lin , Hsin-Ying Lee , Chaoyang Wang , Yu-Chiang Frank Wang , Ming-Hsuan Yang

Accurate reconstruction of complex dynamic scenes from just a single viewpoint continues to be a challenging task in computer vision. Current dynamic novel view synthesis methods typically require videos from many different camera…

Computer Vision and Pattern Recognition · Computer Science 2024-07-08 Basile Van Hoorick , Rundi Wu , Ege Ozguroglu , Kyle Sargent , Ruoshi Liu , Pavel Tokmakov , Achal Dave , Changxi Zheng , Carl Vondrick

Training a robotic arm to accomplish real-world tasks has been attracting increasing attention in both academia and industry. This work discusses the role of computer vision algorithms in this field. We focus on low-cost arms on which no…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Yiming Zuo , Weichao Qiu , Lingxi Xie , Fangwei Zhong , Yizhou Wang , Alan L. Yuille

There have been significant advancements in dynamic novel view synthesis in recent years. However, current deep learning models often require (1) prior models (e.g., SMPL human models), (2) heavy pre-processing, or (3) per-scene…

Computer Vision and Pattern Recognition · Computer Science 2022-05-05 Shengze Wang , YoungJoong Kwon , Yuan Shen , Qian Zhang , Andrei State , Jia-Bin Huang , Henry Fuchs

Current state-of-the-art methods cast monocular 3D human pose estimation as a learning problem by training neural networks on large data sets of images and corresponding skeleton poses. In contrast, we propose an approach that can exploit…

Computer Vision and Pattern Recognition · Computer Science 2020-10-14 Simon Jenni , Paolo Favaro

Modern machine learning models for scene understanding, such as depth estimation and object tracking, rely on large, high-quality datasets that mimic real-world deployment scenarios. To address data scarcity, we propose an end-to-end system…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Sonia Laguna , Alberto Garcia-Garcia , Marie-Julie Rakotosaona , Stylianos Moschoglou , Leonhard Helminger , Sergio Orts-Escolano

Dense 3D reconstruction and tracking of dynamic scenes from monocular video remains an important open challenge in computer vision. Progress in this area has been constrained by the scarcity of high-quality datasets with dense, complete,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Zeren Jiang , Yushi Lan , Yihang Luo , Yufan Deng , Zihang Lai , Edgar Sucar , Christian Rupprecht , Iro Laina , Diane Larlus , Chuanxia Zheng , Andrea Vedaldi