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With the rapid advancement of 3D representation techniques and generative models, substantial progress has been made in reconstructing full-body 3D avatars from a single image. However, this task remains fundamentally ill-posedness due to…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Gaofeng Liu , Hengsen Li , Ruoyu Gao , Xuetong Li , Zhiyuan Ma , Tao Fang

Humanoid agents are expected to emulate the complex coordination inherent in human social behaviors. However, existing methods are largely confined to single-agent scenarios, overlooking the physically plausible interplay essential for…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Bin Li , Ruichi Zhang , Han Liang , Jingyan Zhang , Juze Zhang , Xin Chen , Lan Xu , Jingyi Yu , Jingya Wang

Audio-driven single-image talking portrait generation plays a crucial role in virtual reality, digital human creation, and filmmaking. Existing approaches are generally categorized into keypoint-based and image-based methods. Keypoint-based…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Chaolong Yang , Kai Yao , Yuyao Yan , Chenru Jiang , Weiguang Zhao , Jie Sun , Guangliang Cheng , Yifei Zhang , Bin Dong , Kaizhu Huang

The goal of this paper is to optimize the training process of diffusion-based text-to-speech models. While recent studies have achieved remarkable advancements, their training demands substantial time and computational costs, largely due to…

Audio and Speech Processing · Electrical Eng. & Systems 2025-06-02 Jeongsoo Choi , Zhikang Niu , Ji-Hoon Kim , Chunhui Wang , Joon Son Chung , Xie Chen

Face reenactment methods attempt to restore and re-animate portrait videos as realistically as possible. Existing methods face a dilemma in quality versus controllability: 2D GAN-based methods achieve higher image quality but suffer in…

Computer Vision and Pattern Recognition · Computer Science 2023-05-02 Lizhen Wang , Xiaochen Zhao , Jingxiang Sun , Yuxiang Zhang , Hongwen Zhang , Tao Yu , Yebin Liu

Audio-driven talking video generation has advanced significantly, but existing methods often depend on video-to-video translation techniques and traditional generative networks like GANs and they typically generate taking heads and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Steven Hogue , Chenxu Zhang , Hamza Daruger , Yapeng Tian , Xiaohu Guo

In this study, we propose a method for video face reenactment that integrates a 3D face parametric model into a latent diffusion framework, aiming to improve shape consistency and motion control in existing video-based face generation…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Mengting Wei , Yante Li , Tuomas Varanka , Yan Jiang , Guoying Zhao

We address the problem of accurate capture and expressive modelling of interactive behaviors happening between two persons in daily scenarios. Different from previous works which either only consider one person or focus on conversational…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Yinghao Huang , Leo Ho , Dafei Qin , Mingyi Shi , Taku Komura

Speech-driven 3D facial animation is a challenging cross-modal task that has attracted growing research interest. During speaking activities, the mouth displays strong motions, while the other facial regions typically demonstrate…

Computer Vision and Pattern Recognition · Computer Science 2023-10-18 Zhaojie Chu , Kailing Guo , Xiaofen Xing , Yilin Lan , Bolun Cai , Xiangmin Xu

Creating realistic avatars from a single RGB image is an attractive yet challenging problem. Due to its ill-posed nature, recent works leverage powerful prior from 2D diffusion models pretrained on large datasets. Although 2D diffusion…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Yuxuan Xue , Xianghui Xie , Riccardo Marin , Gerard Pons-Moll

Animating stylized avatars with dynamic poses and expressions has attracted increasing attention for its broad range of applications. Previous research has made significant progress by training controllable generative models to synthesize…

Computer Vision and Pattern Recognition · Computer Science 2025-07-11 Ken Chen , Sachith Seneviratne , Wei Wang , Dongting Hu , Sanjay Saha , Md. Tarek Hasan , Sanka Rasnayaka , Tamasha Malepathirana , Mingming Gong , Saman Halgamuge

Recent progress in diffusion models has significantly advanced the field of human image animation. While existing methods can generate temporally consistent results for short or regular motions, significant challenges remain, particularly…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Shen Zheng , Jiaran Cai , Yuansheng Guan , Shenneng Huang , Xingpei Ma , Junjie Cao , Hanfeng Zhao , Qiang Zhang , Shunsi Zhang , Xiao-Ping Zhang

Audio-driven talking face video generation has attracted increasing attention due to its huge industrial potential. Some previous methods focus on learning a direct mapping from audio to visual content. Despite progress, they often struggle…

Computer Vision and Pattern Recognition · Computer Science 2024-08-13 Weizhi Zhong , Junfan Lin , Peixin Chen , Liang Lin , Guanbin Li

We introduce AV-Flow, an audio-visual generative model that animates photo-realistic 4D talking avatars given only text input. In contrast to prior work that assumes an existing speech signal, we synthesize speech and vision jointly. We…

Computer Vision and Pattern Recognition · Computer Science 2025-02-19 Aggelina Chatziagapi , Louis-Philippe Morency , Hongyu Gong , Michael Zollhoefer , Dimitris Samaras , Alexander Richard

The automatic co-speech gesture generation draws much attention in computer animation. Previous works designed network structures on individual datasets, which resulted in a lack of data volume and generalizability across different motion…

Human-Computer Interaction · Computer Science 2023-09-14 Sicheng Yang , Zilin Wang , Zhiyong Wu , Minglei Li , Zhensong Zhang , Qiaochu Huang , Lei Hao , Songcen Xu , Xiaofei Wu , changpeng yang , Zonghong Dai

Animatable head avatar generation typically requires extensive data for training. To reduce the data requirements, a natural solution is to leverage existing data-free static avatar generation methods, such as pre-trained diffusion models…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Zhenglin Zhou , Fan Ma , Hehe Fan , Tat-Seng Chua

Modeling the physical contacts between the hand and object is standard for refining inaccurate hand poses and generating novel human grasp in 3D hand-object reconstruction. However, existing methods rely on geometric constraints that cannot…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Zhongqun Zhang , Hengfei Wang , Ziwei Yu , Yihua Cheng , Angela Yao , Hyung Jin Chang

Current face reenactment and swapping methods mainly rely on GAN frameworks, but recent focus has shifted to pre-trained diffusion models for their superior generation capabilities. However, training these models is resource-intensive, and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Yue Han , Junwei Zhu , Keke He , Xu Chen , Yanhao Ge , Wei Li , Xiangtai Li , Jiangning Zhang , Chengjie Wang , Yong Liu

We introduce Talk2Move, a reinforcement learning (RL) based diffusion framework for text-instructed spatial transformation of objects within scenes. Spatially manipulating objects in a scene through natural language poses a challenge for…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Jing Tan , Zhaoyang Zhang , Yantao Shen , Jiarui Cai , Shuo Yang , Jiajun Wu , Wei Xia , Zhuowen Tu , Stefano Soatto

Image-based virtual try-on is an increasingly important task for online shopping. It aims to synthesize images of a specific person wearing a specified garment. Diffusion model-based approaches have recently become popular, as they are…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Xu Yang , Changxing Ding , Zhibin Hong , Junhao Huang , Jin Tao , Xiangmin Xu