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Portrait animation aims to synthesize talking videos from a static reference face, conditioned on audio and style frame cues (e.g., emotion and head poses), while ensuring precise lip synchronization and faithful reproduction of speaking…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 He Feng , Yongjia Ma , Donglin Di , Lei Fan , Tonghua Su , Xiangqian Wu

Text-guided domain adaptation and generation of 3D-aware portraits find many applications in various fields. However, due to the lack of training data and the challenges in handling the high variety of geometry and appearance, the existing…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Biwen Lei , Kai Yu , Mengyang Feng , Miaomiao Cui , Xuansong Xie

Contact-rich manipulation is central to many everyday human activities, requiring continuous adaptation to contact uncertainty and external disturbances through multi-modal perception, particularly vision and tactile feedback. While…

Robotics · Computer Science 2026-04-28 Teng Xue , Alberto Rigo , Bingjian Huang , Jiayi Shen , Zhengtong Xu , Nick Colonnese , Amirhossein H. Memar

Talking head generation with arbitrary identities and speech audio remains a crucial problem in the realm of the virtual metaverse. Recently, diffusion models have become a popular generative technique in this field with their strong…

Graphics · Computer Science 2025-08-11 Xinyang Li , Gen Li , Zhihui Lin , Yichen Qian , GongXin Yao , Weinan Jia , Aowen Wang , Weihua Chen , Fan Wang

This paper presents DNAct, a language-conditioned multi-task policy framework that integrates neural rendering pre-training and diffusion training to enforce multi-modality learning in action sequence spaces. To learn a generalizable…

Robotics · Computer Science 2024-03-11 Ge Yan , Yueh-Hua Wu , Xiaolong Wang

The generation of emotional talking faces from a single portrait image remains a significant challenge. The simultaneous achievement of expressive emotional talking and accurate lip-sync is particularly difficult, as expressiveness is often…

Computer Vision and Pattern Recognition · Computer Science 2023-12-22 Chenxu Zhang , Chao Wang , Jianfeng Zhang , Hongyi Xu , Guoxian Song , You Xie , Linjie Luo , Yapeng Tian , Xiaohu Guo , Jiashi Feng

Recent advances in diffusion models have made significant progress in digital human generation. However, most existing models still struggle to maintain 3D consistency, temporal coherence, and motion accuracy. A key reason for these…

Graphics · Computer Science 2025-03-21 Xuan Gao , Jingtao Zhou , Dongyu Liu , Yuqi Zhou , Juyong Zhang

Recent advances in co-speech gesture and talking head generation have been impressive, yet most methods focus on only one of the two tasks. Those that attempt to generate both often rely on separate models or network modules, increasing…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Steven Hogue , Chenxu Zhang , Yapeng Tian , Xiaohu Guo

In this paper, we present TalkingMachines -- an efficient framework that transforms pretrained video generation models into real-time, audio-driven character animators. TalkingMachines enables natural conversational experiences by…

Sound · Computer Science 2025-06-04 Chetwin Low , Weimin Wang

Different forms of customized 2D avatars are widely used in gaming applications, virtual communication, education, and content creation. However, existing approaches often fail to capture fine-grained facial expressions and struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Hao Yu , Rupayan Mallick , Margrit Betke , Sarah Adel Bargal

Recent advancements in video diffusion models have significantly enhanced audio-driven portrait animation. However, current methods still suffer from flickering, identity drift, and poor audio-visual synchronization. These issues primarily…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Zhenjie Liu , Jianzhang Lu , Renjie Lu , Cong Liang , Shangfei Wang

Acting in human environments is a crucial capability for general-purpose robots, necessitating a robust understanding of natural language and its application to physical tasks. This paper seeks to harness the capabilities of diffusion…

Robotics · Computer Science 2026-04-28 Jonas Bode , Raphael Memmesheimer , Sven Behnke

We present X-Avatar, a novel avatar model that captures the full expressiveness of digital humans to bring about life-like experiences in telepresence, AR/VR and beyond. Our method models bodies, hands, facial expressions and appearance in…

Computer Vision and Pattern Recognition · Computer Science 2023-03-10 Kaiyue Shen , Chen Guo , Manuel Kaufmann , Juan Jose Zarate , Julien Valentin , Jie Song , Otmar Hilliges

Recent advances in generative motion synthesis have enabled the production of realistic human motions from diverse input modalities. However, synthesizing compound actions from texts, which integrate multiple concurrent actions into…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Yue Jiang , Mingyu Yang , Liuyuxin Yang , Yang Xu , Bingxin Yun , Yuhe Zhang

Speech-driven 3D face animation technique, extending its applications to various multimedia fields. Previous research has generated promising realistic lip movements and facial expressions from audio signals. However, traditional regression…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Ziqiao Peng , Yihao Luo , Yue Shi , Hao Xu , Xiangyu Zhu , Jun He , Hongyan Liu , Zhaoxin Fan

We present READ Avatars, a 3D-based approach for generating 2D avatars that are driven by audio input with direct and granular control over the emotion. Previous methods are unable to achieve realistic animation due to the many-to-many…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Jack Saunders , Vinay Namboodiri

This study explores a streamlined facial data collection method for conversational contexts, addressing the limitations of existing approaches that often require extensive datasets and prioritize technical metrics over user perception and…

Human-Computer Interaction · Computer Science 2026-02-03 Seoyoung Kang , Seokhwan Yang , Hail Song , Boram Yoon , Jinwook Kim , Kangsoo Kim , Woontack Woo

Text-based talking-head video editing aims to efficiently insert, delete, and substitute segments of talking videos through a user-friendly text editing approach. It is challenging because of \textbf{1)} generalizable talking-face…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Bo Han , Heqing Zou , Haoyang Li , Guangcong Wang , Chng Eng Siong

Human body restoration plays a vital role in various applications related to the human body. Despite recent advances in general image restoration using generative models, their performance in human body restoration remains mediocre, often…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Yiming Zhang , Zhe Wang , Xinjie Li , Yunchen Yuan , Chengsong Zhang , Xiao Sun , Zhihang Zhong , Jian Wang

Speech-driven 3D facial animation aims to synthesize realistic facial motion sequences from given audio, matching the speaker's speaking style. However, previous works often require priors such as class labels of a speaker or additional 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Hyung Kyu Kim , Sangmin Lee , Hak Gu Kim