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Due to its perceptual limitations, an agent may have too little information about the state of the environment to act optimally. In such cases, it is important to keep track of the observation history to uncover hidden state. Recent deep…

Machine Learning · Computer Science 2021-02-18 Miguel Suau , Jinke He , Elena Congeduti , Rolf A. N. Starre , Aleksander Czechowski , Frans A. Oliehoek

In sparse reward scenarios of reinforcement learning (RL), the memory mechanism provides promising shortcuts to policy optimization by reflecting on past experiences like humans. However, current memory-based RL methods simply store and…

Machine Learning · Computer Science 2026-05-28 Renye Yan , Yaozhong Gan , You Wu , Junliang Xing , Ling Liangn , Yeshang Zhu , Yimao Cai

In partially observable (PO) environments, deep reinforcement learning (RL) agents often suffer from unsatisfactory performance, since two problems need to be tackled together: how to extract information from the raw observations to solve…

Machine Learning · Computer Science 2019-12-25 Dongqi Han , Kenji Doya , Jun Tani

Traditional memory writing operations proceed one bit at a time, where e.g. an individual magnetic domain is force-flipped by a localized external field. One way to increase material storage capacity would be to write several bits at a time…

Soft Condensed Matter · Physics 2022-05-10 Théo Jules , Laura Michel , Adèle Douin , Frédéric Lechenault

Large language models face challenges in long-context question answering, where key evidence of a query may be dispersed across millions of tokens. Existing works equip large language models with a memory buffer that is dynamically updated…

Computation and Language · Computer Science 2026-03-03 Yaorui Shi , Yuxin Chen , Siyuan Wang , Sihang Li , Hengxing Cai , Qi Gu , Xiang Wang , An Zhang

Reinforcement learning algorithms typically rely on the assumption that the environment dynamics and value function can be expressed in terms of a Markovian state representation. However, when state information is only partially observable,…

Long-term multi-agent systems inevitably generate vast amounts of trajectories and historical interactions, which makes efficient memory management essential for both performance and scalability. Existing methods typically depend on vector…

Artificial Intelligence · Computer Science 2025-09-29 Haoran Xu , Jiacong Hu , Ke Zhang , Lei Yu , Yuxin Tang , Xinyuan Song , Yiqun Duan , Lynn Ai , Bill Shi

Successful applications of reinforcement learning in real-world problems often require dealing with partially observable states. It is in general very challenging to construct and infer hidden states as they often depend on the agent's…

Machine Learning · Computer Science 2015-11-20 Xiujun Li , Lihong Li , Jianfeng Gao , Xiaodong He , Jianshu Chen , Li Deng , Ji He

Building deep reinforcement learning (RL) agents that find a good policy with few samples has proven notoriously challenging. To achieve sample efficiency, recent work has explored updating neural networks with large numbers of gradient…

Machine Learning · Computer Science 2025-04-04 Claas A Voelcker , Marcel Hussing , Eric Eaton , Amir-massoud Farahmand , Igor Gilitschenski

In standard reinforcement learning settings, agents typically assume immediate feedback about the effects of their actions after taking them. However, in practice, this assumption may not hold true due to physical constraints and can…

Machine Learning · Computer Science 2024-06-27 Armin Karamzade , Kyungmin Kim , Montek Kalsi , Roy Fox

Episodic memory plays a crucial role in various cognitive processes, such as the ability to mentally recall past events. While cognitive science emphasizes the significance of spatial context in the formation and retrieval of episodic…

Machine Learning · Computer Science 2024-03-04 Junmo Cho , Jaesik Yoon , Sungjin Ahn

The Hierarchical Reasoning Model (HRM) has impressive reasoning abilities given its small size, but has only been applied to supervised, static, fully-observable problems. One of HRM's strengths is its ability to adapt its computational…

Artificial Intelligence · Computer Science 2025-10-28 Long H Dang , David Rawlinson

In order to successfully perform tasks specified by natural language instructions, an artificial agent operating in a visual world needs to map words, concepts, and actions from the instruction to visual elements in its environment. This…

Computer Vision and Pattern Recognition · Computer Science 2019-10-15 Soumik Dasgupta , Badri N. Patro , Vinay P. Namboodiri

Real-world applications of reinforcement learning for recommendation and experimentation faces a practical challenge: the relative reward of different bandit arms can evolve over the lifetime of the learning agent. To deal with these…

Machine Learning · Computer Science 2022-06-29 Srivas Chennu , Andrew Maher , Jamie Martin , Subash Prabanantham

Inspired by the insights in cognitive science with respect to human memory and reasoning mechanism, a novel evolvable LLM-based (Large Language Model) agent framework is proposed as REMEMBERER. By equipping the LLM with a long-term…

Computation and Language · Computer Science 2023-10-31 Danyang Zhang , Lu Chen , Situo Zhang , Hongshen Xu , Zihan Zhao , Kai Yu

Large vision-language models have recently demonstrated impressive performance in planning and control tasks, driving interest in their application to real-world robotics. However, deploying these models for reasoning in embodied contexts…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Karmesh Yadav , Yusuf Ali , Gunshi Gupta , Yarin Gal , Zsolt Kira

Recent theoretical advances reveal that the Hadamard product induces nonlinear representations and implicit high-dimensional mappings for the field of deep learning, yet their practical deployment in resource-constrained vision models…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Xuyang Zhang , Xi Zhang , Liang Chen , Hao Shi , Qingshan Guo

Experience-driven learning has emerged as a promising paradigm for enabling agents to improve from interaction trajectories by accumulating and reusing past experience. However, existing approaches are predominantly developed in textual…

Artificial Intelligence · Computer Science 2026-05-19 Xingyu Sui , Weixiang Zhao , Yongxin Tang , Yanyan Zhao , Yang Wu , Dandan Tu , Bing Qin

Partially Observable Markov Decision Processes (POMDPs) remain a core challenge in reinforcement learning due to incomplete state information. We address this by reformulating POMDPs as fully observable processes with fixed-length…

Machine Learning · Computer Science 2025-09-16 Wuhao Wang , Zhiyong Chen

Recent improvements in deep reinforcement learning have allowed to solve problems in many 2D domains such as Atari games. However, in complex 3D environments, numerous learning episodes are required which may be too time consuming or even…

Machine Learning · Computer Science 2017-12-13 Nicolas Bougie , Ryutaro Ichise