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Related papers: GALA: Geometry-Aware Local Adaptive Grids for Deta…

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This paper looks into the problem of grasping unknown objects in a cluttered environment using 3D point cloud data obtained from a range or an RGBD sensor. The objective is to identify graspable regions and detect suitable grasp poses from…

Robotics · Computer Science 2018-07-30 Olyvia Kundu , Swagat Kumar

3D Lookup Tables (3D LUTs) are widely used for color mapping, but their grid-based representation requires discretizing the RGB space, leading to a capacity-memory trade-off that becomes prohibitive when storing large numbers of LUTs.…

Graphics · Computer Science 2026-05-20 Danna Xue , David Serrano-Lozano , Shaolin Su , Javier Vazquez-Corral

For humans, visual understanding is inherently generative: given a 3D shape, we can postulate how it would look in the world; given a 2D image, we can infer the 3D structure that likely gave rise to it. We can thus translate between the 2D…

Computer Vision and Pattern Recognition · Computer Science 2020-11-17 Tristan Aumentado-Armstrong , Alex Levinshtein , Stavros Tsogkas , Konstantinos G. Derpanis , Allan D. Jepson

Point-clouds are a popular choice for vision and graphics tasks due to their accurate shape description and direct acquisition from range-scanners. This demands the ability to synthesize and reconstruct high-quality point-clouds. Current…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Sameera Ramasinghe , Salman Khan , Nick Barnes , Stephen Gould

Geometric consistency, i.e. the preservation of neighbourhoods, is a natural and strong prior in 3D shape matching. Geometrically consistent matchings are crucial for many downstream applications, such as texture transfer or statistical…

Graphics · Computer Science 2025-07-30 Paul Roetzer , Florian Bernard

Automated 3D scene generation is pivotal for applications spanning virtual reality, digital content creation, and Embodied AI. While computer graphics prioritizes aesthetic layouts, vision and robotics demand scenes that mirror real-world…

Graphics · Computer Science 2026-03-31 Minzhang Li , Kuixiang Shao , Xuebing Li , Yuyang Jiao , Yinuo Bai , Hengan Zhou , Sixian Shen , Jiayuan Gu , Jingyi Yu

Point cloud surface reconstruction has improved in accuracy with advances in deep learning, enabling applications such as infrastructure inspection. Recent approaches that reconstruct from small local regions rather than entire point clouds…

Computer Vision and Pattern Recognition · Computer Science 2025-11-12 Eito Ogawa , Taiga Hayami , Hiroshi Watanabe

Existing single-view 3D generative models typically adopt multiview diffusion priors to reconstruct object surfaces, yet they remain prone to inter-view inconsistencies and are unable to faithfully represent complex internal structure or…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Jingdong Zhang , Weikai Chen , Yuan Liu , Jionghao Wang , Zhengming Yu , Zhuowen Shen , Bo Yang , Wenping Wang , Xin Li

Deep Generative Models are frequently used to learn continuous representations of complex data distributions using a finite number of samples. For any generative model, including pre-trained foundation models with Diffusion or Transformer…

Open-vocabulary 3D scene understanding is crucial for applications requiring natural language-driven spatial interpretation, such as robotics and augmented reality. While 3D Gaussian Splatting (3DGS) offers a powerful representation for…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Wei Sun , Yanzhao Zhou , Jianbin Jiao , Yuan Li

In this paper, we present a novel geometry-aware RGB-D Gaussian Splatting SLAM system, named G2S-ICP SLAM. The proposed method performs high-fidelity 3D reconstruction and robust camera pose tracking in real-time by representing each scene…

Robotics · Computer Science 2025-07-25 Gyuhyeon Pak , Hae Min Cho , Euntai Kim

Creating and customizing a 3D clothed avatar from textual descriptions is a critical and challenging task. Traditional methods often treat the human body and clothing as inseparable, limiting users' ability to freely mix and match garments.…

Graphics · Computer Science 2025-03-18 Jia Gong , Shenyu Ji , Lin Geng Foo , Kang Chen , Hossein Rahmani , Jun Liu

Traditional explicit 3D representations, such as point clouds and meshes, demand significant storage to capture fine geometric details and require complex indexing systems for surface lookups, making functional representations an efficient,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Panagiotis Sapoutzoglou , George Terzakis , Georgios Floros , Maria Pateraki

Balancing accuracy and latency on high-resolution images is a critical challenge for lightweight models, particularly for Transformer-based architectures that often suffer from excessive latency. To address this issue, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Junzhou Li , Manqi Zhao , Yilin Gao , Zhiheng Yu , Yin Li , Dongsheng Jiang , Li Xiao

We present a novel two-stage fully sparse convolutional 3D object detection framework, named CAGroup3D. Our proposed method first generates some high-quality 3D proposals by leveraging the class-aware local group strategy on the object…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Haiyang Wang , Lihe Ding , Shaocong Dong , Shaoshuai Shi , Aoxue Li , Jianan Li , Zhenguo Li , Liwei Wang

Recent works have shown that 3D-aware GANs trained on unstructured single image collections can generate multiview images of novel instances. The key underpinnings to achieve this are a 3D radiance field generator and a volume rendering…

Computer Vision and Pattern Recognition · Computer Science 2023-10-12 Jianfeng Xiang , Jiaolong Yang , Yu Deng , Xin Tong

3D point cloud segmentation has received significant interest for its growing applications. However, the generalization ability of models suffers in dynamic scenarios due to the distribution shift between test and training data. To promote…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Tianpei Zou , Sanqing Qu , Zhijun Li , Alois Knoll , Lianghua He , Guang Chen , Changjun Jiang

In the realm of generative models for graphs, extensive research has been conducted. However, most existing methods struggle with large graphs due to the complexity of representing the entire joint distribution across all node pairs and…

Social and Information Networks · Computer Science 2024-05-15 Andreas Bergmeister , Karolis Martinkus , Nathanaël Perraudin , Roger Wattenhofer

In this paper, we propose a 3D geometry-aware deformable Gaussian Splatting method for dynamic view synthesis. Existing neural radiance fields (NeRF) based solutions learn the deformation in an implicit manner, which cannot incorporate 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Zhicheng Lu , Xiang Guo , Le Hui , Tianrui Chen , Min Yang , Xiao Tang , Feng Zhu , Yuchao Dai

Generative AI has demonstrated significant potential in creative design, enabling the rapid generation of visual content and imaginative concepts. Although deep AI models achieve effective featurization in the latent space, navigating the…

Human-Computer Interaction · Computer Science 2026-04-23 Mingwei Li , Suyang Li , Daisuke Sakurai , Bei Wang , Remco Chang