Related papers: Occluded Human Pose Estimation based on Limb Joint…
By leveraging temporal dependency in video sequences, multi-frame human pose estimation algorithms have demonstrated remarkable results in complicated situations, such as occlusion, motion blur, and video defocus. These algorithms are…
We present a method that can recognize new objects and estimate their 3D pose in RGB images even under partial occlusions. Our method requires neither a training phase on these objects nor real images depicting them, only their CAD models.…
We propose a new single-shot method for multi-person 3D pose estimation in general scenes from a monocular RGB camera. Our approach uses novel occlusion-robust pose-maps (ORPM) which enable full body pose inference even under strong partial…
We present a method for human pose tracking that is based on learning spatiotemporal relationships among joints. Beyond generating the heatmap of a joint in a given frame, our system also learns to predict the offset of the joint from a…
Both the tasks of multi-person human pose estimation and pose tracking in videos are quite challenging. Existing methods can be categorized into two groups: top-down and bottom-up approaches. In this paper, following the top-down approach,…
Video-based human pose estimation in crowded scenes is a challenging problem due to occlusion, motion blur, scale variation and viewpoint change, etc. Prior approaches always fail to deal with this problem because of (1) lacking of usage of…
Human pose estimation is a fundamental and challenging task in computer vision. Larger-scale and more accurate keypoint annotations, while helpful for improving the accuracy of supervised pose estimation, are often expensive and difficult…
Recent advancements in computer vision have seen a rise in the prominence of applications using neural networks to understand human poses. However, while accuracy has been steadily increasing on State-of-the-Art datasets, these datasets…
In this work, we introduce the challenging problem of joint multi-person pose estimation and tracking of an unknown number of persons in unconstrained videos. Existing methods for multi-person pose estimation in images cannot be applied…
Robots are increasingly present in our lives, sharing the workspace and tasks with human co-workers. However, existing interfaces for human-robot interaction / cooperation (HRI/C) have limited levels of intuitiveness to use and safety is a…
Deep ConvNets have been shown to be effective for the task of human pose estimation from single images. However, several challenging issues arise in the video-based case such as self-occlusion, motion blur, and uncommon poses with few or no…
Human pose is typically represented by a coordinate vector of body joints or their heatmap embeddings. While easy for data processing, unrealistic pose estimates are admitted due to the lack of dependency modeling between the body joints.…
Accurate in-hand pose estimation is crucial for robotic object manipulation, but visual occlusion remains a major challenge for vision-based approaches. This paper presents an approach to robotic in-hand object pose estimation, combining…
Many human pose estimation methods estimate Skinned Multi-Person Linear (SMPL) models and regress the human joints from these SMPL estimates. In this work, we show that the most widely used SMPL-to-joint linear layer (joint regressor) is…
3D human pose estimation captures the human joint points in three-dimensional space while keeping the depth information and physical structure. That is essential for applications that require precise pose information, such as human-computer…
RGBD-based real-time dynamic 3D reconstruction suffers from inaccurate inter-frame motion estimation as errors may accumulate with online tracking. This problem is even more severe for single-view-based systems due to strong occlusions.…
Recently, occluded person re-identification(Re-ID) remains a challenging task that people are frequently obscured by other people or obstacles, especially in a crowd massing situation. In this paper, we propose a self-supervised deep…
Vision-based monocular human pose estimation, as one of the most fundamental and challenging problems in computer vision, aims to obtain posture of the human body from input images or video sequences. The recent developments of deep…
This study presents significant enhancements in human pose estimation using the MediaPipe framework. The research focuses on improving accuracy, computational efficiency, and real-time processing capabilities by comprehensively optimising…
The capability to accurately estimate 3D human poses is crucial for diverse fields such as action recognition, gait recognition, and virtual/augmented reality. However, a persistent and significant challenge within this field is the…