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Designing efficient algorithms to find Nash equilibrium (NE) refinements in sequential games is of paramount importance in practice. Indeed, it is well known that the NE has several weaknesses, since it may prescribe to play sub-optimal…

Computer Science and Game Theory · Computer Science 2022-08-18 Martino Bernasconi , Alberto Marchesi , Francesco Trovò

It is a challenging task to design a random access protocol that achieves the optimal throughput in multi-cell random access with decentralized transmission due to the difficulty of coordination. In this paper, we present a decentralized…

Information Theory · Computer Science 2020-06-16 Huifa Lin , Kwang Soon Kim , Won-Yong Shin

We consider the distributed uplink resource allocation problem in a multi-carrier wireless network with multiple access points (APs). Each mobile user can optimize its own transmission rate by selecting a suitable AP and by controlling its…

Information Theory · Computer Science 2016-08-24 Mingyi Hong , Alfredo Garcia , Jorge Barrera , Stephen G. Wilson

Distributed Nash equilibrium (NE) seeking problem for multi-coalition games has attracted increasing attention in recent years, but the research mainly focuses on the case without agreement demand within coalitions. This paper considers a…

Optimization and Control · Mathematics 2021-12-10 Jialing Zhou , Yuezu Lv , Guanghui Wen , Jinhu Lv , Dezhi Zheng

We consider a distributed IoT network, where each node wants to minimize its age of information and there is a cost to make any transmission. A collision model is considered, where any transmission is successful from a node to a common…

Information Theory · Computer Science 2020-01-14 Kumar Saurav , Rahul Vaze

In this paper, the problem of finding a generalized Nash equilibrium (GNE) of a networked game is studied. Players are only able to choose their decisions from a feasible action set. The feasible set is considered to be a private linear…

Computer Science and Game Theory · Computer Science 2017-03-27 Farzad Salehisadaghiani , Lacra Pavel

This paper studies the performance of Mobile Ad hoc Networks (MANETs) when the nodes, that form a Poisson point process, selfishly choose their Medium Access Probability (MAP). We consider goodput and delay as the performance metric that…

Computer Science and Game Theory · Computer Science 2012-01-06 Manjesh Kumar Hanawal , Eitan Altman , Francois Baccelli

There has been substantial progress on finding game-theoretic equilibria. Most of that work has focused on games with finite, discrete action spaces. However, many games involving space, time, money, and other fine-grained quantities have…

Computer Science and Game Theory · Computer Science 2025-10-28 Carlos Martin , Tuomas Sandholm

We consider network aggregative games to model and study multi-agent populations in which each rational agent is influenced by the aggregate behavior of its neighbors, as specified by an underlying network. Specifically, we examine systems…

Systems and Control · Computer Science 2015-06-26 Francesca Parise , Sergio Grammatico , Basilio Gentile , John Lygeros

We consider the framework of average aggregative games, where the cost function of each agent depends on his own strategy and on the average population strategy. We focus on the case in which the agents are coupled not only via their cost…

Systems and Control · Computer Science 2017-10-18 Francesca Parise , Basilio Gentile , John Lygeros

In this paper, a random access scheme is introduced which relies on the combination of packet erasure correcting codes and successive interference cancellation (SIC). The scheme is named coded slotted ALOHA. A bipartite graph representation…

Information Theory · Computer Science 2016-11-15 Enrico Paolini , Gianluigi Liva , Marco Chiani

This paper considers a non-cooperative game in which competing users sharing a frequency-selective interference channel selfishly optimize their power allocation in order to improve their achievable rates. Previously, it was shown that a…

Computer Science and Game Theory · Computer Science 2008-11-04 Yi Su , Mihaela van der Schaar

In this paper, the problem of seeking optimal distributed resource allocation (DRA) policies on cellular networks in the presence of an unknown malicious adding-edge attacker is investigated. This problem is described as the games of games…

Systems and Control · Electrical Eng. & Systems 2023-04-04 Yukang Cui , Xinru Yang , Tingwen Huang , Xin Gong

Multiple connected devices sharing common wireless resources might create interference if they access the channel simultaneously. Medium access control (MAC) protocols gener- ally regulate the access of the devices to the shared channel to…

Information Theory · Computer Science 2016-07-11 Konstantinos Dovelos , Laura Toni , Pascal Frossard

The recent research has established an analogy between successive interference cancellation in slotted ALOHA framework and iterative belief-propagation erasure-decoding, which has opened the possibility to enhance random access protocols by…

Information Theory · Computer Science 2013-07-02 Cedomir Stefanovic , Petar Popovski

With the proliferation of mobile phone users, interference management is a big concern in this neoteric years. To cope with this problem along with ensuring better Quality of Service (QoS), femtocell plays an imperious preamble in…

Networking and Internet Architecture · Computer Science 2018-10-08 A. S. M. Zadid Shifat , Mostafa Zaman Chowdhury , Yeong Min Jang

In this paper, we aim to design a distributed approximate algorithm for seeking Nash equilibria of an aggregative game. Due to the local set constraints of each player, projectionbased algorithms have been widely employed for solving such…

Optimization and Control · Mathematics 2021-08-30 Gehui Xu , Guanpu Chen , Hongsheng Qi , Yiguang Hong

We consider a model of priced resource sharing that combines both queueing behavior and strategic behavior. We study a priority service model where a single server allocates its capacity to agents in proportion to their payment to the…

Computer Science and Game Theory · Computer Science 2012-06-05 Yu Wu , Loc Bui , Ramesh Johari

Being able to accommodate multiple simultaneous transmissions on a single channel, non-orthogonal multiple access (NOMA) appears as an attractive solution to support massive machine type communication (mMTC) that faces a massive number of…

Signal Processing · Electrical Eng. & Systems 2020-02-11 Wenjuan Yu , Chuan Heng Foh , Atta ul Quddus , Yuanwei Liu , Rahim Tafazolli

We consider an attacker-operator game for monitoring a large-scale network that is comprised on components that differ in their criticality levels. In this zero-sum game, the operator seeks to position a limited number of sensors to monitor…

Computer Science and Game Theory · Computer Science 2019-03-19 Jezdimir Milosevic , Mathieu Dahan , Saurabh Amin , Henrik Sandberg