Related papers: Multi-Agent Actor-Critics in Autonomous Cyber Defe…
We propose a fully distributed actor-critic architecture, named Diff-DAC, with application to multitask reinforcement learning (MRL). During the learning process, agents communicate their value and policy parameters to their neighbours,…
Deep reinforcement learning has recently made significant progress in solving computer games and robotic control tasks. A known problem, though, is that policies overfit to the training environment and may not avoid rare, catastrophic…
The development of urban-air-mobility (UAM) is rapidly progressing with spurs, and the demand for efficient transportation management systems is a rising need due to the multifaceted environmental uncertainties. Thus, this paper proposes a…
With the increasing system complexity and attack sophistication, the necessity of autonomous cyber defense becomes vivid for cyber and cyber-physical systems (CPSs). Many existing frameworks in the current state-of-the-art either rely on…
The growing prospect of deep reinforcement learning (DRL) being used in cyber-physical systems has raised concerns around safety and robustness of autonomous agents. Recent work on generating adversarial attacks have shown that it is…
Self-organizing networks face challenges from complex parameter interdependencies and conflicting objectives. This study introduces two compositional learning approaches-Compositional Deep Reinforcement Learning (CDRL) and Compositional…
Reinforcement Learning (RL) is a learning paradigm concerned with learning to control a system so as to maximize an objective over the long term. This approach to learning has received immense interest in recent times and success manifests…
In 2015, Google's DeepMind announced an advancement in creating an autonomous agent based on deep reinforcement learning (DRL) that could beat a professional player in a series of 49 Atari games. However, the current manifestation of DRL is…
Multi-agent systems have evolved into practical LLM-driven collaborators for many applications, gaining robustness from diversity and cross-checking. However, multi-agent RL (MARL) training is resource-intensive and unstable: co-adapting…
We discuss the problem of decentralized multi-agent reinforcement learning (MARL) in this work. In our setting, the global state, action, and reward are assumed to be fully observable, while the local policy is protected as privacy by each…
As a data-driven approach, multi-agent reinforcement learning (MARL) has made remarkable advances in solving cooperative residential load scheduling problems. However, centralized training, the most common paradigm for MARL, limits…
We consider the problem of \emph{fully decentralized} multi-agent reinforcement learning (MARL), where the agents are located at the nodes of a time-varying communication network. Specifically, we assume that the reward functions of the…
We propose a new algorithm, Mean Actor-Critic (MAC), for discrete-action continuous-state reinforcement learning. MAC is a policy gradient algorithm that uses the agent's explicit representation of all action values to estimate the gradient…
As space becomes increasingly crowded and contested, robust autonomous capabilities for multi-agent environments are gaining critical importance. Current autonomous systems in space primarily rely on optimization-based path planning or…
In this paper, we present a multi-agent deep reinforcement learning (deep RL) framework for network slicing in a dynamic environment with multiple base stations and multiple users. In particular, we propose a novel deep RL framework with…
The Maximal Covering Location-Interdiction Problem (MCLIP) is a classic bi-level optimization problem, which is fundamental to resilient infrastructure planning yet remains computationally intractable. Specifically, the upper level…
Deep Reinforcement Learning (DRL) is a subfield of machine learning for training autonomous agents that take sequential actions across complex environments. Despite its significant performance in well-known environments, it remains…
Multi-agent reinforcement learning (MARL) is a prevalent learning paradigm for solving stochastic games. In most MARL studies, agents in a game are defined as teammates or enemies beforehand, and the relationships among the agents remain…
Penetration Testing plays a critical role in evaluating the security of a target network by emulating real active adversaries. Deep Reinforcement Learning (RL) is seen as a promising solution to automating the process of penetration tests…
Team competition in multi-agent Markov games is an increasingly important setting for multi-agent reinforcement learning, due to its general applicability in modeling many real-life situations. Multi-agent actor-critic methods are the most…