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Hand-eye calibration is a critical task in robotics, as it directly affects the efficacy of critical operations such as manipulation and grasping. Traditional methods for achieving this objective necessitate the careful design of joint…

Robotics · Computer Science 2023-11-08 Linghao Chen , Yuzhe Qin , Xiaowei Zhou , Hao Su

Understanding hand-object interaction (HOI) is fundamental to computer vision, robotics, and AR/VR. However, conventional hand videos often lack essential physical information such as contact forces and motion signals, and are prone to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Xinyu Zhang , Ziyi Kou , Chuan Qin , Mia Huang , Ergys Ristani , Ankit Kumar , Lele Chen , Kun He , Abdeslam Boularias , Li Guan

Current Virtual Reality systems are designed for interaction under visual control. Using built-in cameras, headsets track the user's hands or hand-held controllers while they are inside the field of view. Current systems thus ignore the…

Human-Computer Interaction · Computer Science 2023-05-02 Paul Streli , Rayan Armani , Yi Fei Cheng , Christian Holz

Estimating 3D interacting hand pose from a single RGB image is essential for understanding human actions. Unlike most previous works that directly predict the 3D poses of two interacting hands simultaneously, we propose to decompose the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Hao Meng , Sheng Jin , Wentao Liu , Chen Qian , Mengxiang Lin , Wanli Ouyang , Ping Luo

We present ETHOS (Encountered-Type Haptics for On-demand Social Interaction), a dynamic encountered-type haptic display (ETHD) that enables natural physical contact in virtual reality (VR) during social interactions such as handovers, fist…

Robotics · Computer Science 2026-02-13 Eric Godden , Jacquie Groenewegen , Matthew K. X. J. Pan

The uncertainty and variability of underwater environment propose the request to control underwater robots in real time and dynamically, especially in the scenarios where human and robots need to work collaboratively in the field. However,…

Human-Computer Interaction · Computer Science 2017-09-27 Pei Xu

In this work, we introduce the Virtual In-Hand Eye Transformer (VIHE), a novel method designed to enhance 3D manipulation capabilities through action-aware view rendering. VIHE autoregressively refines actions in multiple stages by…

Robotics · Computer Science 2024-03-20 Weiyao Wang , Yutian Lei , Shiyu Jin , Gregory D. Hager , Liangjun Zhang

This paper addresses the task of 3D pose estimation for a hand interacting with an object from a single image observation. When modeling hand-object interaction, previous works mainly exploit proximity cues, while overlooking the dynamical…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Rong Wang , Wei Mao , Hongdong Li

When humans grasp objects in the real world, we often move our arms to hold the object in a different pose where we can use it. In contrast, typical lab settings only study the stability of the grasp immediately after lifting, without any…

Robotics · Computer Science 2022-09-13 Shubham Kanitkar , Helen Jiang , Wenzhen Yuan

Accurately estimating hand pose and hand-object contact events is essential for robot data-collection, immersive virtual environments, and biomechanical analysis, yet remains challenging due to visual occlusion, subtle contact cues,…

Human-Computer Interaction · Computer Science 2025-08-25 Yuemin Mao , Uksang Yoo , Yunchao Yao , Shahram Najam Syed , Luca Bondi , Jonathan Francis , Jean Oh , Jeffrey Ichnowski

3D hand pose estimation has received a lot of attention for its wide range of applications and has made great progress owing to the development of deep learning. Existing approaches mainly consider different input modalities and settings,…

Computer Vision and Pattern Recognition · Computer Science 2020-01-01 Kuo-Wei Lee , Shih-Hung Liu , Hwann-Tzong Chen , Koichi Ito

State-of-the-art object pose estimation methods are prone to generating geometrically infeasible pose hypotheses. This problem is prevalent in dexterous manipulation, where estimated poses often intersect with the robotic hand or are not…

Robotics · Computer Science 2026-03-24 Anil Zeybek , Rhys Newbury , Snehal Dikhale , Nawid Jamali , Soshi Iba , Akansel Cosgun

Crucial to the success of training a depth-based 3D hand pose estimator (HPE) is the availability of comprehensive datasets covering diverse camera perspectives, shapes, and pose variations. However, collecting such annotated datasets is…

Computer Vision and Pattern Recognition · Computer Science 2018-05-14 Seungryul Baek , Kwang In Kim , Tae-Kyun Kim

There has been significant progress in machine learning algorithms for human pose estimation that may provide immense value in rehabilitation and movement sciences. However, there remain several challenges to routine use of these tools for…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 R. James Cotton

Recent advancements in millimeter-wave (mmWave) radar have demonstrated its potential for human action recognition and pose estimation, offering privacy-preserving advantages over conventional cameras while maintaining occlusion robustness,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Yizhe Lv , Tingting Zhang , Zhijian Wang , Yunpeng Song , Han Ding , Jinsong Han , Fei Wang

We introduce Hybrid Bayesian Eigenobjects (HBEOs), a novel representation for 3D objects designed to allow a robot to jointly estimate the pose, class, and full 3D geometry of a novel object observed from a single viewpoint in a single…

Computer Vision and Pattern Recognition · Computer Science 2019-05-31 Benjamin Burchfiel , George Konidaris

We propose a real-time 3D human pose estimation and motion analysis method termed RePose for rehabilitation training. It is capable of real-time monitoring and evaluation of patients'motion during rehabilitation, providing immediate…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Junxiao Xue , Pavel Smirnov , Ziao Li , Yunyun Shi , Shi Chen , Xinyi Yin , Xiaohan Yue , Lei Wang , Yiduo Wang , Feng Lin , Yijia Chen , Xiao Ma , Xiaoran Yan , Qing Zhang , Fengjian Xue , Xuecheng Wu

Human body orientation estimation (HBOE) is widely applied into various applications, including robotics, surveillance, pedestrian analysis and autonomous driving. Although many approaches have been addressing the HBOE problem from specific…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Huayi Zhou , Fei Jiang , Jiaxin Si , Hongtao Lu

Various heuristic objectives for modeling hand-object interaction have been proposed in past work. However, due to the lack of a cohesive framework, these objectives often possess a narrow scope of applicability and are limited by their…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Shutong Zhang , Yi-Ling Qiao , Guanglei Zhu , Eric Heiden , Dylan Turpin , Jingzhou Liu , Ming Lin , Miles Macklin , Animesh Garg

Scalable learning of dexterous manipulation remains bottlenecked by the difficulty of collecting natural, high-fidelity human demonstrations of multi-finger hands due to occlusion, complex hand kinematics, and contact-rich interactions. We…