Related papers: Diffusion-Based Depth Inpainting for Transparent a…
We introduce a new general-purpose approach to deep learning on 3D surfaces, based on the insight that a simple diffusion layer is highly effective for spatial communication. The resulting networks are automatically robust to changes in…
Image inpainting is the process of taking an image and generating lost or intentionally occluded portions. Inpainting has countless applications including restoring previously damaged pictures, restoring the quality of images that have been…
We extend Regularised Diffusion-Shock (RDS) filtering from Euclidean space $\mathbb{R}_2$ [1] to position-orientation space $\mathbb{M}_2 \cong \mathbb{R}^2 \times S^1$. This has numerous advantages, e.g. making it possible to enhance and…
Image inpainting is the task of reconstructing missing or damaged parts of an image in a way that seamlessly blends with the surrounding content. With the advent of advanced generative models, especially diffusion models and generative…
Diffusion models represent the state-of-the-art in generative modeling. Due to their high training costs, many works leverage pre-trained diffusion models' powerful representations for downstream tasks, such as face super-resolution (FSR),…
Diffusion-based inpainting is a powerful tool for the reconstruction of images from sparse data. Its quality strongly depends on the choice of known data. Optimising their spatial location -- the inpainting mask -- is challenging. A…
Image retouching aims to enhance the visual quality of photos. Considering the different aesthetic preferences of users, the target of retouching is subjective. However, current retouching methods mostly adopt deterministic models, which…
Color-guided depth map super-resolution (CDSR) improve the spatial resolution of a low-quality depth map with the corresponding high-quality color map, benefiting various applications such as 3D reconstruction, virtual reality, and…
Monocular depth estimation is a fundamental yet challenging task in computer vision, especially under complex conditions such as textureless surfaces, transparency, and specular reflections. Recent diffusion-based approaches have…
Digital imaging aims to replicate realistic scenes, but Low Dynamic Range (LDR) cameras cannot represent the wide dynamic range of real scenes, resulting in under-/overexposed images. This paper presents a deep learning-based approach for…
Diffusion models have become central to various image editing tasks, yet they often fail to fully adhere to physical laws, particularly with effects like shadows, reflections, and occlusions. In this work, we address the challenge of…
In recent years, diffusion models have been widely adopted for image inpainting tasks due to their powerful generative capabilities, achieving impressive results. Existing multimodal inpainting methods based on diffusion models often…
The perception of transparent objects is one of the well-known challenges in computer vision. Conventional depth sensors have difficulty in sensing the depth of transparent objects due to refraction and reflection of light. Previous…
Generating realistic 3D scenes is an area of growing interest in computer vision and robotics. However, creating high-quality, diverse synthetic 3D content often requires expert intervention, making it costly and complex. Recently, efforts…
Phase imaging is widely used in biomedical imaging, sensing, and material characterization, among other fields. However, direct imaging of phase objects with subwavelength resolution remains a challenge. Here, we demonstrate subwavelength…
Scattering medium brings great difficulties to locate and image planar objects especially when the object has a large depth. In this letter, a novel learning-based method is presented to locate and image the object hidden behind a thin…
We propose diffusion-shock (DS) inpainting as a hitherto unexplored integrodifferential equation for filling in missing structures in images. It combines two carefully chosen components that have proven their usefulness in different…
3D photography renders a static image into a video with appealing 3D visual effects. Existing approaches typically first conduct monocular depth estimation, then render the input frame to subsequent frames with various viewpoints, and…
Reflectance bounds the frequency spectrum of illumination in the object appearance. In this paper, we introduce the first stochastic inverse rendering method, which recovers the attenuated frequency spectrum of an illumination jointly with…
Capturing geometric and material information from images remains a fundamental challenge in computer vision and graphics. Traditional optimization-based methods often require hours of computational time to reconstruct geometry, material…