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Agents navigating in 3D environments require some form of memory, which should hold a compact and actionable representation of the history of observations useful for decision taking and planning. In most end-to-end learning approaches the…

Robotics · Computer Science 2023-10-02 Guillaume Bono , Leonid Antsfeld , Assem Sadek , Gianluca Monaci , Christian Wolf

Surgical robot automation has attracted increasing research interest over the past decade, expecting its potential to benefit surgeons, nurses and patients. Recently, the learning paradigm of embodied intelligence has demonstrated promising…

Robotics · Computer Science 2023-06-07 Yonghao Long , Wang Wei , Tao Huang , Yuehao Wang , Qi Dou

Telepresence VR systems allow for face-to-face communication, promoting the feeling of presence and understanding of nonverbal cues. However, when discussing virtual 3D objects, limitations to presence and communication cause deictic…

Human-Computer Interaction · Computer Science 2025-04-08 João Simões , Anderson Maciel , Catarina Moreira , Joaquim Jorge

This paper investigates two techniques for developing efficient self-supervised vision transformers (EsViT) for visual representation learning. First, we show through a comprehensive empirical study that multi-stage architectures with…

Computer Vision and Pattern Recognition · Computer Science 2022-07-08 Chunyuan Li , Jianwei Yang , Pengchuan Zhang , Mei Gao , Bin Xiao , Xiyang Dai , Lu Yuan , Jianfeng Gao

Humans inherently possess generalizable visual representations that empower them to efficiently explore and interact with the environments in manipulation tasks. We advocate that such a representation automatically arises from…

Representation alignment (REPA) guides generative training by distilling representations from a strong, pretrained vision encoder to intermediate diffusion features. We investigate a fundamental question: what aspect of the target…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Jaskirat Singh , Xingjian Leng , Zongze Wu , Liang Zheng , Richard Zhang , Eli Shechtman , Saining Xie

Co-design is essential for grounding embodied artificial intelligence (AI) systems in real-world contexts, especially high-stakes domains such as healthcare. While prior work has explored multidisciplinary collaboration, iterative…

Human-Computer Interaction · Computer Science 2026-02-04 Yuanchen Bai , Ruixiang Han , Niti Parikh , Wendy Ju , Angelique Taylor

3D occupancy and scene flow offer a detailed and dynamic representation of 3D scene. Recognizing the sparsity and complexity of 3D space, previous vision-centric methods have employed implicit learning-based approaches to model spatial and…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Zhimin Liao , Ping Wei , Shuaijia Chen , Haoxuan Wang , Ziyang Ren

3D Gaussian Splatting (3DGS) has emerged as a mainstream for novel view synthesis, leveraging continuous aggregations of Gaussian functions to model scene geometry. However, 3DGS suffers from substantial memory requirements to store the…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Yangming Zhang , Wenqi Jia , Wei Niu , Miao Yin

Transformer-based models have achieved state-of-the-art performance in various computer vision tasks, including image and video analysis. However, Transformer's complex architecture and black-box nature pose challenges for explainability, a…

Computer Vision and Pattern Recognition · Computer Science 2024-11-04 Zerui Wang , Yan Liu

A critical gap exists between the general-purpose visual understanding of state-of-the-art physical AI models and the specialized perceptual demands of structured real-world deployment environments. We present PRISM, a 270K-sample…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Amirreza Rouhi , Parikshit Sakurikar , Satya Sai Reddy , Narsimha Menga , Anirudh Govil , Sri Harsha Chittajallu , Rajat Aggarwal , Anoop Namboodiri , Sashi Reddi

Visual navigation requires a whole range of capabilities. A crucial one of these is the ability of an agent to determine its own location and heading in an environment. Prior works commonly assume this information as given, or use methods…

Machine Learning · Computer Science 2024-02-20 Moritz Lange , Raphael C. Engelhardt , Wolfgang Konen , Laurenz Wiskott

Recent advances in scene understanding have leveraged multimodal large language models (MLLMs) for 3D reasoning by capitalizing on their strong 2D pretraining. However, the lack of explicit 3D data during MLLM pretraining limits 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Xiaohu Huang , Jingjing Wu , Qunyi Xie , Kai Han

Position representation is crucial for building position-aware representations in Transformers. Existing position representations suffer from a lack of generalization to test data with unseen lengths or high computational cost. We…

Computation and Language · Computer Science 2021-09-14 Shun Kiyono , Sosuke Kobayashi , Jun Suzuki , Kentaro Inui

When embodied AI is expanding from traditional object detection and recognition to more advanced tasks of robot manipulation and actuation planning, visual spatial reasoning from the video inputs is necessary to perceive the spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Haoming Wang , Qiyao Xue , Weichen Liu , Wei Gao

Holistic scene understanding poses a fundamental contribution to the autonomous operation of a robotic agent in its environment. Key ingredients include a well-defined representation of the surroundings to capture its spatial structure as…

Robotics · Computer Science 2024-05-24 Niclas Vödisch

Spatial reasoning is an important component of human intelligence. We can imagine the shapes of 3D objects and reason about their spatial relations by merely looking at their three-view line drawings in 2D, with different levels of…

Computer Vision and Pattern Recognition · Computer Science 2020-09-03 Wenyu Han , Siyuan Xiang , Chenhui Liu , Ruoyu Wang , Chen Feng

Vision-Language-Action models have achieved remarkable progress in robotic manipulation, yet they suffer from a critical limitation: a lack of 3D scene understanding. This deficiency manifests as three intertwined challenges: weak…

Robotics · Computer Science 2026-05-29 Zhongyu Xia , Yousen Tang , Bingqing Wei , Yongtao Wang

Self-attention has been successfully applied to video representation learning due to the effectiveness of modeling long range dependencies. Existing approaches build the dependencies merely by computing the pairwise correlations along…

Computer Vision and Pattern Recognition · Computer Science 2021-05-28 Xudong Guo , Xun Guo , Yan Lu

Understanding 3D object shapes necessitates shape representation by object parts abstracted from results of instance and semantic segmentation. Promising shape representations enable computers to interpret a shape with meaningful parts and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Jiaxin Li , Hongxing Wang , Jiawei Tan , Zhilong Ou , Junsong Yuan
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