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Three different quantum cards which are non-orthogonal quantum bits are sent to two different players, Alice and Bob, randomly. Alice receives one of the three cards, and Bob receives the remaining two cards. We find that Bob could know…
This paper introduces two information-theoretically secure protocols that achieve quantum secure direct communication between Alice and Bob in the first case, and among Alice, Bod and Charlie in the second case. Both protocols use the same…
Here, we present the quantum version of a very famous statistical decision problem, whose classical version is counter-intuitive to many. The Monty Hall game can be phrased as a two person game between Alice and Bob. In their pioneering…
The uncertainty principle can be understood as constraining the probability of winning a game in which Alice measures one of two conjugate observables, such as position or momentum, on a system provided by Bob, and he is to guess the…
We give a (remote) quantum gambling scheme that makes use of the fact that quantum nonorthogonal states cannot be distinguished with certainty. In the proposed scheme, two participants Alice and Bob can be regarded as playing a game of…
In a variant of communication tasks, players cooperate in choosing their local strategies to compute a given task later, working separately. Utilizing quantum bits for communication and sharing entanglement between parties is a recognized…
In this work, we consider "decision" variants of a monogamy-of-entanglement game by Tomamichel, Fehr, Kaniewski, and Wehner [New Journal of Physics '13]. In its original "search" variant, Alice prepares a (possibly entangled) state on…
It is well known that no quantum bit commitment protocol is unconditionally secure. Nonetheless, there can be non-trivial upper bounds on both Bob's probability of correctly estimating Alice's commitment and Alice's probability of…
Fingerprinting is a technique in communication complexity in which two parties (Alice and Bob) with large data sets send short messages to a third party (a referee), who attempts to compute some function of the larger data sets. For the…
Quantum resources may provide advantage over their classical counterparts. Theoretically, in certain tasks, this advantage can be very high. In this work, we construct such a task based on a game, mediated by Referee and played between…
We consider a game in which two separate laboratories collaborate to prepare a quantum system and are then asked to guess the outcome of a measurement performed by a third party in a random basis on that system. Intuitively, by the…
Introducing the simplest of all No-Signalling Games: the RGB Game where two verifiers interrogate two provers, Alice and Bob, far enough from each other that communication between them is too slow to be possible. Each prover may be…
Recently, Shi et al. (Phys. Rev. A, 2015) proposed Quantum Oblivious Set Member Decision Protocol (QOSMDP) where two legitimate parties, namely Alice and Bob, play a game. Alice has a secret $k$ and Bob has a set $\{k_1,k_2,\cdots k_n\}$.…
Imagine that Alice and Bob, unable to communicate, are both given a 16-bit string such that the strings are either equal, or they differ in exactly 8 positions. Both parties are then supposed to output a 4-bit string in such a way that…
Quantum resources may provide advantage over their classical counterparts. We say this as quantum advantage. Here we consider a single communication task to study different approaches of observing quantum advantage. We say this setting as a…
Quantum entanglement has been recently demonstrated as a useful resource in conflicting interest games of incomplete information between two players, Alice and Bob [Pappa et al., Phys. Rev. Lett. 114, 020401 (2015)]. General setting for…
We investigate a game where a sender (Alice) teleports coherent states to two receivers (Bob and Charlie) through a tripartite Gaussian state. The aim of the receivers is to optimize their teleportation fidelities by means of local…
We analyse two party non-local games whose predicate requires Alice and Bob to generate matching bits, and their three party extensions where a third player receives all inputs and is required to output a bit that matches that of the…
Bob hides a ball in one of four drawers. Alice is to locate it. Classically she has to open up to three drawers, quantally just one. The fundamental reason for this quantum speedup is not known. The usual representation of the quantum…
The uncertainty principle sets lower bound on the uncertainties of two incompatible observables measured on a particle. The uncertainty lower bound can be reduced by considering a particle as a quantum memory entangled with the measured…