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Different people have different facial expressions while speaking emotionally. A realistic facial animation system should consider such identity-specific speaking styles and facial idiosyncrasies to achieve high-degree of naturalness and…

Artificial Intelligence · Computer Science 2023-10-27 Elif Bozkurt

In order to be widely applicable, speech-driven 3D head avatars must articulate their lips in accordance with speech, while also conveying the appropriate emotions with dynamically changing facial expressions. The key problem is that…

Graphics · Computer Science 2026-01-28 Radek Daněček , Carolin Schmitt , Senya Polikovsky , Michael J. Black

Predominant techniques on talking head generation largely depend on 2D information, including facial appearances and motions from input face images. Nevertheless, dense 3D facial geometry, such as pixel-wise depth, plays a critical role in…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Fa-Ting Hong , Li Shen , Dan Xu

The demand for realistic and versatile character animation has surged, driven by its wide-ranging applications in various domains. However, the animation generation algorithms modeling human pose with 2D or 3D structures all face various…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Tianyu Sun , Zhoujie Fu , Bang Zhang , Guosheng Lin

Multimodal large language models (MLLMs) have shown remarkable performance in vision-language tasks. However, existing MLLMs are primarily trained on generic datasets, limiting their ability to reason on domain-specific visual cues such as…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Hatef Otroshi Shahreza , Sébastien Marcel

Talking face generation aims at generating photo-realistic video portraits of a target person driven by input audio. Due to its nature of one-to-many mapping from the input audio to the output video (e.g., one speech content may have…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Anni Tang , Tianyu He , Xu Tan , Jun Ling , Li Song

Speech-driven 3D facial animation aims to synthesize vivid facial animations that accurately synchronize with speech and match the unique speaking style. However, existing works primarily focus on achieving precise lip synchronization while…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Hui Fu , Zeqing Wang , Ke Gong , Keze Wang , Tianshui Chen , Haojie Li , Haifeng Zeng , Wenxiong Kang

Recent works on multi-modal emotion recognition move towards end-to-end models, which can extract the task-specific features supervised by the target task compared with the two-phase pipeline. However, previous methods only model the…

Computation and Language · Computer Science 2022-09-21 Yang Wu , Pai Peng , Zhenyu Zhang , Yanyan Zhao , Bing Qin

Traditional 3D morphable face models (3DMMs) provide fine-grained control over expression but cannot easily capture geometric and appearance details. Neural volumetric representations approach photorealism but are hard to animate and do not…

Computer Vision and Pattern Recognition · Computer Science 2022-11-07 Yufeng Zheng , Victoria Fernández Abrevaya , Marcel C. Bühler , Xu Chen , Michael J. Black , Otmar Hilliges

Text-guided 3D motion editing has seen success in single-person scenarios, but its extension to multi-person settings is less explored due to limited paired data and the complexity of inter-person interactions. We introduce the task of…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Yebin Yang , Di Wen , Lei Qi , Weitong Kong , Junwei Zheng , Ruiping Liu , Yufan Chen , Chengzhi Wu , Kailun Yang , Yuqian Fu , Danda Pani Paudel , Luc Van Gool , Kunyu Peng

Video-driven 3D facial animation transfer aims to drive avatars to reproduce the expressions of actors. Existing methods have achieved remarkable results by constraining both geometric and perceptual consistency. However, geometric…

Graphics · Computer Science 2024-10-10 Feng Qiu , Wei Zhang , Chen Liu , Rudong An , Lincheng Li , Yu Ding , Changjie Fan , Zhipeng Hu , Xin Yu

All previous methods for audio-driven talking head generation assume the input audio to be clean with a neutral tone. As we show empirically, one can easily break these systems by simply adding certain background noise to the utterance or…

Computer Vision and Pattern Recognition · Computer Science 2019-10-03 Gaurav Mittal , Baoyuan Wang

This work addresses the problem of generating 3D holistic body motions from human speech. Given a speech recording, we synthesize sequences of 3D body poses, hand gestures, and facial expressions that are realistic and diverse. To achieve…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Hongwei Yi , Hualin Liang , Yifei Liu , Qiong Cao , Yandong Wen , Timo Bolkart , Dacheng Tao , Michael J. Black

With the rapid adoption of multimodal large language models (MLLMs) across diverse applications, there is a pressing need for task-centered, high-quality training data. A key limitation of current training datasets is their reliance on…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Xiaoyu Lin , Aniket Ghorpade , Hansheng Zhu , Justin Qiu , Dea Rrozhani , Monica Lama , Mick Yang , Zixuan Bian , Ruohan Ren , Alan B. Hong , Jiatao Gu , Chris Callison-Burch

Audio-driven portrait animation aims to synthesize portrait videos that are conditioned by given audio. Animating high-fidelity and multimodal video portraits has a variety of applications. Previous methods have attempted to capture…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Yunfei Liu , Lijian Lin , Fei Yu , Changyin Zhou , Yu Li

Training facial emotion recognition models requires large sets of data and costly annotation processes. To alleviate this problem, we developed a gamified method of acquiring annotated facial emotion data without an explicit labeling effort…

Computer Vision and Pattern Recognition · Computer Science 2022-11-10 Krist Shingjergji , Deniz Iren , Felix Bottger , Corrie Urlings , Roland Klemke

Speech-driven 3D talking heads generation has emerged as a significant area of interest among researchers, presenting numerous challenges. Existing methods are constrained by animating faces with fixed topologies, wherein point-wise…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Federico Nocentini , Thomas Besnier , Claudio Ferrari , Sylvain Arguillere , Stefano Berretti , Mohamed Daoudi

Currently, dialogue systems have achieved high performance in processing text-based communication. However, they have not yet effectively incorporated visual information, which poses a significant challenge. Furthermore, existing models…

Computation and Language · Computer Science 2023-12-19 Viktor Moskvoretskii , Anton Frolov , Denis Kuznetsov

In this work, we present TalkCuts, a large-scale dataset designed to facilitate the study of multi-shot human speech video generation. Unlike existing datasets that focus on single-shot, static viewpoints, TalkCuts offers 164k clips…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Jiaben Chen , Zixin Wang , Ailing Zeng , Yang Fu , Xueyang Yu , Siyuan Cen , Julian Tanke , Yihang Chen , Koichi Saito , Yuki Mitsufuji , Chuang Gan

Human head detection, keypoint estimation, and 3D head model fitting are essential tasks with many applications. However, traditional real-world datasets often suffer from bias, privacy, and ethical concerns, and they have been recorded in…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Orest Kupyn , Eugene Khvedchenia , Christian Rupprecht
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