Related papers: RNA: Video Editing with ROI-based Neural Atlas
We present Interactive Neural Video Editing (INVE), a real-time video editing solution, which can assist the video editing process by consistently propagating sparse frame edits to the entire video clip. Our method is inspired by the recent…
For the last decades, the concern of producing convincing facial animation has garnered great interest, that has only been accelerating with the recent explosion of 3D content in both entertainment and professional activities. The use of…
Video editing using diffusion models has achieved remarkable results in generating high-quality edits for videos. However, current methods often rely on large-scale pretraining, limiting flexibility for specific edits. First-frame-guided…
Humans do not perceive all parts of a scene with the same resolution, but rather focus on few regions of interest (ROIs). Traditional Object-Based codecs take advantage of this biological intuition, and are capable of non-uniform allocation…
Over the past few years, the automatic generation of facial animation for virtual characters has garnered interest among the animation research and industry communities. Recent research contributions leverage machine-learning approaches to…
Video analytics demand substantial computing resources, posing significant challenges in computing resource-constrained environment. In this paper, to achieve high accuracy with acceptable computational workload, we propose a cost-effective…
The proliferation of mobile devices and social media has revolutionized content dissemination, with short-form video becoming increasingly prevalent. This shift has introduced the challenge of video reframing to fit various screen aspect…
Region of Interest (ROI)-based image compression optimizes bit allocation by prioritizing ROI for higher-quality reconstruction. However, as the users (including human clients and downstream machine tasks) become more diverse, ROI-based…
Portrait video editing focuses on modifying specific attributes of portrait videos, guided by audio or video streams. Previous methods typically either concentrate on lip-region reenactment or require training specialized models to extract…
3D object editing is essential for interactive content creation in gaming, animation, and robotics, yet current approaches remain inefficient, inconsistent, and often fail to preserve unedited regions. Most methods rely on editing…
Convolutional neural nets (CNN) are the leading computer vision method for classifying images. In some cases, it is desirable to classify only a specific region of the image that corresponds to a certain object. Hence, assuming that the…
In this paper, we aim to tackle the task of semi-supervised video object segmentation across a sequence of frames where only the ground-truth segmentation of the first frame is provided. The challenges lie in how to online update the…
Neural Radiance Fields (NeRFs) have recently emerged as a popular option for photo-realistic object capture due to their ability to faithfully capture high-fidelity volumetric content even from handheld video input. Although much research…
Despite the fact that text-to-video (TTV) model has recently achieved remarkable success, there have been few approaches on TTV for its extension to video editing. Motivated by approaches on TTV models adapting from diffusion-based…
In human neuroimaging studies, atlas registration enables mapping MRI scans to a common coordinate frame, which is necessary to aggregate data from multiple subjects. Machine learning registration methods have achieved excellent speed and…
For fine-grained categorization tasks, videos could serve as a better source than static images as videos have a higher chance of containing discriminative patterns. Nevertheless, a video sequence could also contain a lot of redundant and…
Video editing is a critical component of content creation that transforms raw footage into coherent works aligned with specific visual and narrative objectives. Existing approaches face two major challenges: temporal inconsistencies due to…
We present a method that decomposes, or "unwraps", an input video into a set of layered 2D atlases, each providing a unified representation of the appearance of an object (or background) over the video. For each pixel in the video, our…
We present a diffusion-based video editing framework, namely DiffusionAtlas, which can achieve both frame consistency and high fidelity in editing video object appearance. Despite the success in image editing, diffusion models still…
Video understanding of robot-assisted surgery (RAS) videos is an active research area. Modeling the gestures and skill level of surgeons presents an interesting problem. The insights drawn may be applied in effective skill acquisition,…