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Related papers: Thing2Reality: Transforming 2D Content into Condit…

200 papers

In the Internet of Things era, an increasing number of household devices and everyday objects are able to send to and retrieve information from the Internet, offering innovative services to the user. However, most of these devices provide…

Human-Computer Interaction · Computer Science 2017-08-10 Leonardo Angelini , Nadine Couture , Omar Abou Khaled , Elena Mugellini

Augmented Reality (AR) technologies hold immense potential for revolutionizing the way individuals with disabilities interact with the world. AR systems can provide real-time assistance and support by overlaying digital information over the…

Human-Computer Interaction · Computer Science 2025-08-12 Riju Marwah , Jyotin Singh Thakur , Pranav Tanwar

This paper introduces VIVRA (Voice Interactive Virtual Reality Annotation), a VR application combining multimodal interaction with large language models (LLMs) to transform users' ideas into interactive 3D visualizations. VIVRA converts…

Human-Computer Interaction · Computer Science 2024-09-24 Yunhao Xing , Jerrick Ban , Timothy D. Hubbard , Michael Villano , Diego Gomez-Zara

The world is slowly moving towards everything being simulated digitally and virtually. Mixed Reality (MR) is the amalgam of the real world with virtual stimuli. It has great prospects in the future in terms of various applications…

Human-Computer Interaction · Computer Science 2023-09-06 Dipesh Gyawali

Task-oriented conversational agents rely on semantic parsers to translate natural language to formal representations. In this paper, we propose the design and rationale of the ThingTalk formal representation, and how the design improves the…

Programming Languages · Computer Science 2022-03-25 Monica S. Lam , Giovanni Campagna , Mehrad Moradshahi , Sina J. Semnani , Silei Xu

Extended Reality (XR) has expanded the horizons of entertainment and social life and shows great potential in the manufacturing industry. Prototyping in XR can help designers make initial proposals and iterations at low cost before…

Human-Computer Interaction · Computer Science 2025-04-07 Bixun Chen , Shaun Macdonald , Moataz Attallah , Paul Chapman , Rami Ghannam

Academic events, such as a doctoral thesis defense, are typically limited to either physical co-location or flat video conferencing, resulting in rigid participation formats and fragmented presence. We present a multimodal framework that…

Multimedia · Computer Science 2026-03-17 Ahmad Alhilal , Kit Yung Lam , Lik-Hang Lee , Xuetong Wang , Sijia Li , Matti Siekkinen , Tristan Braud , Pan Hui

For decades, the growth and volume of digital data collection has made it challenging to digest large volumes of information and extract underlying structure. Coined 'Big Data', massive amounts of information has quite often been gathered…

Human-Computer Interaction · Computer Science 2016-11-17 Andrew Moran , Vijay Gadepally , Matthew Hubbell , Jeremy Kepner

Tangible interfaces in mixed reality (MR) environments allow for intuitive data interactions. Tangible cubes, with their rich interaction affordances, high maneuverability, and stable structure, are particularly well-suited for exploring…

Human-Computer Interaction · Computer Science 2024-03-12 Shuqi He , Haonan Yao , Luyan Jiang , Kaiwen Li , Nan Xiang , Yue Li , Hai-Ning Liang , Lingyun Yu

In Augmented Reality (AR), virtual objects interact with real objects. However, the lack of physicality of virtual objects leads to the absence of natural sonic interactions. When virtual and real objects collide, either no sound or a…

Human-Computer Interaction · Computer Science 2025-08-05 Laura Schütz , Sasan Matinfar , Ulrich Eck , Daniel Roth , Nassir Navab

The rise of automation has provided an opportunity to achieve higher efficiency in manufacturing processes, yet it often compromises the flexibility required to promptly respond to evolving market needs and meet the demand for…

3D content creation from a single image is a long-standing yet highly desirable task. Recent advances introduce 2D diffusion priors, yielding reasonable results. However, existing methods are not hyper-realistic enough for post-generation…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Tong Wu , Zhibing Li , Shuai Yang , Pan Zhang , Xinggang Pan , Jiaqi Wang , Dahua Lin , Ziwei Liu

This in-person studio explores how mixed reality (MR) and biometrics can make intangible emotional states tangible through embodied art practices. We begin with two well-established modalities, clay sculpting and free-form 2D drawing, to…

Human-Computer Interaction · Computer Science 2025-12-16 Mahsa Nasri , Mahnoosh Jahanian , Wei Wu , Binyan Xu , Casper Harteveld

The increasing complexity of Extended Reality (XR) applications demands substantial processing power and high bandwidth communications, often unavailable on lightweight devices. Remote rendering consists of offloading processing tasks to a…

Networking and Internet Architecture · Computer Science 2025-09-05 Daniel Mejías , Inhar Yeregui , Roberto Viola , Miguel Fernández , Mario Montagud

Teaching that uses projected presentation media such as slide-shows lacks support for dynamic content whose form and behaviors require live changes during a lecture. Recent software alternatives such as the Chalktalk software platform allow…

Human-Computer Interaction · Computer Science 2020-08-20 Zhenyi He , Ken Perlin

As the use of Augmented Reality (AR) to enhance interactions between human agents and robotic systems in a work environment continues to grow, robots must communicate their intents in informative yet straightforward ways. This improves the…

Robotics · Computer Science 2023-03-13 Chrisantus Eze , Christopher Crick

Adults with Attention Deficit Hyperactivity Disorder (ADHD) often experience communication challenges, primarily due to executive dysfunction and emotional dysregulation, even after years of social integration. While existing interventions…

Human-Computer Interaction · Computer Science 2025-07-29 Shizhen Zhang , Shengxin Li , Quan Li

We characterize 16 challenges faced by those investigating and developing remote and synchronous collaborative experiences around visualization. Our work reflects the perspectives and prior research efforts of an international group of 29…

We present the Telepresence Lantern concept, developed to provide opportunities for older adults to stay in contact with remote family and friends. It provides a new approach to video-mediated communication, designed to facilitate natural…

Human-Computer Interaction · Computer Science 2023-08-31 Thomas H. Weisswange , Joel B. Schwartz , Aaron J. Horowitz , Jens Schmüdderich

eXtended Reality (XR) autism research, ranging from Augmented Reality to Virtual Reality, focuses on socio-emotional abilities and high-functioning autism. However common autism interventions address the entire spectrum over social, sensory…

Human-Computer Interaction · Computer Science 2022-04-11 Valentin Bauer , Tifanie Bouchara , Patrick Bourdot