Related papers: Smoothed analysis for graph isomorphism
Color refinement is an important technique that works very well in practice for the graph isomorphism problem. Tinhofer graphs are the class of graphs for which refinement together with individualization correctly tests graph isomorphism…
A hole in a graph is an induced cycle on at least four vertices. A graph is Berge if it has no odd hole and if its complement has no odd hole. In 2002, Chudnovsky, Robertson, Seymour and Thomas proved a decomposition theorem for Berge…
Graph Neural Networks (GNNs) have emerged as prominent models for representation learning on graph structured data. GNNs follow an approach of message passing analogous to 1-dimensional Weisfeiler Lehman (1-WL) test for graph isomorphism…
We present a new algorithm for the exact uniform sampling of proper \(k\)-colorings of a graph on \(n\) vertices with maximum degree~\(\Delta\). The algorithm is based on partial rejection sampling (PRS) and introduces a soft relaxation of…
In this paper we study the problem of testing graph isomorphism (GI) in the CONGEST distributed model. In this setting we test whether the distributive network, $G_U$, is isomorphic to $G_K$ which is given as an input to all the nodes in…
A graph $G=(V,E)$ is called $d$-rigid if, for a generic embedding of its vertices in $\mathbb{R}^d$, every edge-length preserving continuous motion of the vertices preserves the distances between all pairs of non-adjacent vertices as well.…
Two graphs $G$ and $H$ are homomorphism indistinguishable over a family of graphs $\mathcal{F}$ if for all graphs $F \in \mathcal{F}$ the number of homomorphisms from $F$ to $G$ is equal to the number of homomorphism from $F$ to $H$. Many…
Approximate random k-colouring of a graph G=(V,E) is a very well studied problem in computer science and statistical physics. It amounts to constructing a k-colouring of G which is distributed close to Gibbs distribution, i.e. the uniform…
We present two new combinatorial tools for the design of parameterized algorithms. The first is a simple linear time randomized algorithm that given as input a $d$-degenerate graph $G$ and an integer $k$, outputs an independent set $Y$,…
Graph isomorphism problem is a known hard problem. In this paper, a novel randomized algorithm is proposed for this problem which is very simple and fast. It solves the graph isomorphism problem with running time O(n^2.373) for any pair of…
The increasing availability of graph-structured data motivates the task of optimising over functions defined on the node set of graphs. Traditional graph search algorithms can be applied in this case, but they may be sample-inefficient and…
Signed graphs are equipped with both positive and negative edge weights, encoding pairwise correlations as well as anti-correlations in data. A balanced signed graph has no cycles of odd number of negative edges. Laplacian of a balanced…
The K{\L}R conjecture of Kohayakawa, {\L}uczak, and R\"odl is a statement that allows one to prove that asymptotically almost surely all subgraphs of the random graph G_{n,p}, for sufficiently large p : = p(n), satisfy an embedding lemma…
A dynamic graph algorithm is a data structure that answers queries about a property of the current graph while supporting graph modifications such as edge insertions and deletions. Prior work has shown strong conditional lower bounds for…
The graph isomorphism problem is considered. We assign modified $n$-variable characteristic polynomials for graphs and reduce the graph isomorphism problem to the problem of the polynomials isomorphism. It is required to find out, is there…
We claimed that there is a polynomial algorithm to test if two graphs are isomorphic. But the algorithm is wrong. It only tests if the adjacency matrices of two graphs have the same eigenvalues. There is a counterexample of two…
We propose a new yet natural algorithm for learning the graph structure of general discrete graphical models (a.k.a. Markov random fields) from samples. Our algorithm finds the neighborhood of a node by sequentially adding nodes that…
Graph coloring is one of the central problems in distributed graph algorithms. Much of the research on this topic has focused on coloring with $\Delta+1$ colors, where $\Delta$ denotes the maximum degree. Using $\Delta+1$ colors may be…
We give a simple and natural (probabilistic) construction of hypergraph regularization. It is done just by taking a constant-bounded number of random vertex samplings only one time (thus, iteration-free). It is independent from the…
Smoothed analysis is a method for analyzing the performance of algorithms, used especially for those algorithms whose running time in practice is significantly better than what can be proven through worst-case analysis. Spielman and Teng…