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Web agents struggle to adapt to new websites due to the scarcity of environment specific tasks and demonstrations. Recent works have explored synthetic data generation to address this challenge, however, they suffer from data quality issues…

Supervised crowd counting relies heavily on costly manual labeling, which is difficult and expensive, especially in dense scenes. To alleviate the problem, we propose a novel unsupervised framework for crowd counting, named CrowdCLIP. The…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Dingkang Liang , Jiahao Xie , Zhikang Zou , Xiaoqing Ye , Wei Xu , Xiang Bai

The significant progress on Generative Adversarial Networks (GANs) has facilitated realistic single-object image generation based on language input. However, complex-scene generation (with various interactions among multiple objects) still…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Tianyu Hua , Hongdong Zheng , Yalong Bai , Wei Zhang , Xiao-Ping Zhang , Tao Mei

The effective design and delivery of assessments in a wide variety of evolving educational environments remains a challenging problem. Proposals have included the use of learning dashboards, peer learning environments, and grading support…

Human-Computer Interaction · Computer Science 2019-10-15 Kendra M. L. Cooper , Hassan Khosravi

Animating metaphoric visualizations brings data to life, enhancing the comprehension of abstract data encodings and fostering deeper engagement. However, creators face significant challenges in designing these animations, such as crafting…

Human-Computer Interaction · Computer Science 2026-04-28 Liwenhan Xie , Jiayi Zhou , Anyi Rao , Huamin Qu , Xinhuan Shu

Generating videos for visual storytelling can be a tedious and complex process that typically requires either live-action filming or graphics animation rendering. To bypass these challenges, our key idea is to utilize the abundance of…

Computer Vision and Pattern Recognition · Computer Science 2023-07-14 Yingqing He , Menghan Xia , Haoxin Chen , Xiaodong Cun , Yuan Gong , Jinbo Xing , Yong Zhang , Xintao Wang , Chao Weng , Ying Shan , Qifeng Chen

This preprint presents a web app (essentially a web page-based program) with which two or more users (peers) can view and handle 3D molecular structures in a concurrent, interactive way through their web browsers. This means they can share…

Computers and Society · Computer Science 2018-03-02 Luciano A. Abriata

Traditional animation production decomposes visual elements into discrete layers to enable independent processing for sketching, refining, coloring, and in-betweening. Existing anime generation video methods typically treat animation as a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yuxue Yang , Lue Fan , Zuzeng Lin , Feng Wang , Zhaoxiang Zhang

Online programming communities provide a space for novices to engage with computing concepts, allowing them to learn and develop computing skills using user-generated projects. However, the lack of structured guidance in the informal…

Human-Computer Interaction · Computer Science 2024-12-10 Yunnong Chen , Yishu Shen , Ruiyi Liu , Xinyu Yu , Lingyun Sun , Liuqing Chen

Creating an animated data video enriched with audio narration takes a significant amount of time and effort and requires expertise. Users not only need to design complex animations, but also turn written text scripts into audio narrations…

Human-Computer Interaction · Computer Science 2024-06-10 Yun Wang , Leixian Shen , Zhengxin You , Xinhuan Shu , Bongshin Lee , John Thompson , Haidong Zhang , Dongmei Zhang

Designing a visualization is often a process of iterative refinement where the designer improves a chart over time by adding features, improving encodings, and fixing mistakes. However, effective design requires external critique and…

Human-Computer Interaction · Computer Science 2023-03-14 Sungbok Shin , Sanghyun Hong , Niklas Elmqvist

Machine learning (ML) models are constructed by expert ML practitioners using various coding languages, in which they tune and select models hyperparameters and learning algorithms for a given problem domain. They also carefully design an…

Machine Learning · Computer Science 2021-03-16 Subhajit Das , Alex Endert

Fine-grained understanding of human actions and poses in videos is essential for human-centric AI applications. In this work, we introduce ActionArt, a fine-grained video-caption dataset designed to advance research in human-centric…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Yi-Xing Peng , Qize Yang , Yu-Ming Tang , Shenghao Fu , Kun-Yu Lin , Xihan Wei , Wei-Shi Zheng

Most social applications, from Twitter to Wikipedia, have rigid one-size-fits-all designs, but building new social applications is both technically challenging and results in applications that are siloed away from existing communities. We…

Social and Information Networks · Computer Science 2025-08-12 Theia Henderson , David R. Karger , David D. Clark

Recent advances in camera-controllable video generation have been constrained by the reliance on static-scene datasets with relative-scale camera annotations, such as RealEstate10K. While these datasets enable basic viewpoint control, they…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Guangcong Zheng , Teng Li , Xianpan Zhou , Xi Li

Story visualization aims to generate a series of images that match the story described in texts, and it requires the generated images to satisfy high quality, alignment with the text description, and consistency in character identities.…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Wen Wang , Canyu Zhao , Hao Chen , Zhekai Chen , Kecheng Zheng , Chunhua Shen

The Metaverse represents a transformative shift beyond traditional mobile Internet, creating an immersive, persistent digital ecosystem where users can interact, socialize, and work within 3D virtual environments. Powered by large models…

Computers and Society · Computer Science 2025-08-12 Yuntao Wang , Qinnan Hu , Zhou Su , Linkang Du , Qichao Xu , Weiwei Li

A central area of interest in many competitive online games is spatial behavior which due to its complexity can be difficult to visualize. Such behaviors of interest include not only overall movement patterns but also being able to…

Human-Computer Interaction · Computer Science 2025-07-28 Jonas Peché , Aliaksei Tsishurou , Alexander Zap , Guenter Wallner

When multiple self-adaptive systems share the same environment and have common goals, they may coordinate their adaptations at runtime to avoid conflicts and to satisfy their goals. There are two approaches to coordination. (1) Logically…

Software Engineering · Computer Science 2023-10-27 Paul-Andrei Dragan , Andreas Metzger , Klaus Pohl

Multi-faceted data visualization typically involves several dedicated views. To create a comprehensive understanding of the data, users have to mentally integrate the information from the different views. This integration is hindered by…

Human-Computer Interaction · Computer Science 2025-07-23 Abdulhaq Adetunji Salako , Hannes Hagen , Christian Tominski