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Long-range human movement generation remains a central challenge in computer vision and graphics. Generating coherent transitions across semantically distinct motion domains remains largely unexplored. This capability is particularly…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Haichao Wang , Alexander Okupnik , Yuxing Han , Gene Wen , Johannes Schneider , Kyriakos Flouris

Evaluating autonomous vehicles with controllability enables scalable testing in counterfactual or structured settings, enhancing both efficiency and safety. We introduce LangTraj, a language-conditioned scene-diffusion model that simulates…

Machine Learning · Computer Science 2025-10-21 Wei-Jer Chang , Wei Zhan , Masayoshi Tomizuka , Manmohan Chandraker , Francesco Pittaluga

Evaluating and training autonomous driving systems require diverse and scalable corner cases. However, most existing scene generation methods lack controllability, accuracy, and versatility, resulting in unsatisfactory generation results.…

Robotics · Computer Science 2024-10-11 Sheng Wang , Ge Sun , Fulong Ma , Tianshuai Hu , Qiang Qin , Yongkang Song , Lei Zhu , Junwei Liang

Controlling physics-based humanoids from natural-language instructions is a critical step toward general-purpose embodied agents. However, existing methods remain constrained by a tension between semantic expressiveness and physical…

Graphics · Computer Science 2026-05-26 Jingyan Zhang , Han Liang , Ruichi Zhang , Bin Li , Juze Zhang , Xin Chen , Jingya Wang , Lan Xu , Jingyi Yu

Non-autoregressive (NAR) text generation has attracted much attention in the field of natural language processing, which greatly reduces the inference latency but has to sacrifice the generation accuracy. Recently, diffusion models, a class…

Computation and Language · Computer Science 2023-05-16 Yifan Li , Kun Zhou , Wayne Xin Zhao , Ji-Rong Wen

Developing robust autonomous loco-manipulation skills for humanoids remains an open problem in robotics. While RL has been applied successfully to legged locomotion, applying it to complex, interaction-rich manipulation tasks is harder…

Synthesizing natural human motion that adapts to complex environments while allowing creative control remains a fundamental challenge in motion synthesis. Existing models often fall short, either by assuming flat terrain or lacking the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-23 Xiaohan Zhang , Sebastian Starke , Vladimir Guzov , Zhensong Zhang , Eduardo Pérez Pellitero , Gerard Pons-Moll

Text-driven multi-human motion generation with complex interactions remains a challenging problem. Despite progress in performance, existing offline methods that generate fixed-length motions with a fixed number of agents, are inherently…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Mengge Liu , Yan Di , Gu Wang , Yun Qu , Dekai Zhu , Yanyan Li , Xiangyang Ji

Text-to-motion generation has gained increasing attention, but most existing methods are limited to generating short-term motions that correspond to a single sentence describing a single action. However, when a text stream describes a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-04 Zhao Yang , Bing Su , Ji-Rong Wen

Diffusion models have gained significant attention in the realm of image generation due to their exceptional performance. Their success has been recently expanded to text generation via generating all tokens within a sequence concurrently.…

Computation and Language · Computer Science 2023-12-14 Tong Wu , Zhihao Fan , Xiao Liu , Yeyun Gong , Yelong Shen , Jian Jiao , Hai-Tao Zheng , Juntao Li , Zhongyu Wei , Jian Guo , Nan Duan , Weizhu Chen

Natural and expressive human motion generation is the holy grail of computer animation. It is a challenging task, due to the diversity of possible motion, human perceptual sensitivity to it, and the difficulty of accurately describing it.…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Guy Tevet , Sigal Raab , Brian Gordon , Yonatan Shafir , Daniel Cohen-Or , Amit H. Bermano

Diffusion models have recently become the dominant paradigm for image generation, yet existing systems struggle to interpret and follow numeric instructions for adjusting semantic attributes. In real-world creative scenarios, especially…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Die Chen , Zhongjie Duan , Zhiwen Li , Cen Chen , Daoyuan Chen , Yaliang Li , Yingda Chen

We study a challenging task, conditional human motion generation, which produces plausible human motion sequences according to various conditional inputs, such as action classes or textual descriptors. Since human motions are highly diverse…

Computer Vision and Pattern Recognition · Computer Science 2023-05-22 Xin Chen , Biao Jiang , Wen Liu , Zilong Huang , Bin Fu , Tao Chen , Jingyi Yu , Gang Yu

Diffusion Transformers (DiT)-based video generation models with 3D full attention exhibit strong generative capabilities. Trajectory control represents a user-friendly task in the field of controllable video generation. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Cheng Lei , Jiayu Zhang , Yue Ma , Xinyu Wang , Long Chen , Liang Tang , Yiqiang Yan , Fei Su , Zhicheng Zhao

Motion transfer enables controllable video generation by transferring temporal dynamics from a reference video to synthesize a new video conditioned on a target caption. However, existing Diffusion Transformer (DiT)-based methods are…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Samuel Teodoro , Yun Chen , Agus Gunawan , Soo Ye Kim , Jihyong Oh , Munchurl Kim

Controllable human motion synthesis is essential for applications in AR/VR, gaming and embodied AI. Existing methods often focus solely on either language or full trajectory control, lacking precision in synthesizing motions aligned with…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Weilin Wan , Zhiyang Dou , Taku Komura , Wenping Wang , Dinesh Jayaraman , Lingjie Liu

Controlling the behavior of language models (LMs) without re-training is a major open problem in natural language generation. While recent works have demonstrated successes on controlling simple sentence attributes (e.g., sentiment), there…

Computation and Language · Computer Science 2022-05-31 Xiang Lisa Li , John Thickstun , Ishaan Gulrajani , Percy Liang , Tatsunori B. Hashimoto

Video diffusion models provide powerful real-world simulators for embodied AI but remain limited in controllability for robotic manipulation. Recent works on trajectory-conditioned video generation address this gap but often rely on 2D…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Yang Bai , Liudi Yang , George Eskandar , Fengyi Shen , Mohammad Altillawi , Ziyuan Liu , Gitta Kutyniok

Human motion generation aims to produce plausible human motion sequences according to various conditional inputs, such as text or audio. Despite the feasibility of existing methods in generating motion based on short prompts and simple…

Multimedia · Computer Science 2024-11-12 Bo Han , Hao Peng , Minjing Dong , Yi Ren , Yixuan Shen , Chang Xu

3D Human motion generation is pivotal across film, animation, gaming, and embodied intelligence. Traditional 3D motion synthesis relies on costly motion capture, while recent work shows that 2D videos provide rich, temporally coherent…

Graphics · Computer Science 2026-05-20 Yi-Yang Zhang , Tengjiao Sun , Pengcheng Fang , Deng-Bao Wang , Xiaohao Cai , Min-Ling Zhang , Hansung Kim