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Related papers: GS-VTON: Controllable 3D Virtual Try-on with Gauss…

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Reconstructing sharp 3D representations from blurry multi-view images are long-standing problem in computer vision. Recent works attempt to enhance high-quality novel view synthesis from the motion blur by leveraging event-based cameras,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Seungjun Lee , Gim Hee Lee

Neural rendering methods have significantly advanced photo-realistic 3D scene rendering in various academic and industrial applications. The recent 3D Gaussian Splatting method has achieved the state-of-the-art rendering quality and speed…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Tao Lu , Mulin Yu , Linning Xu , Yuanbo Xiangli , Limin Wang , Dahua Lin , Bo Dai

View transformation robustness (VTR) is critical for deep-learning-based multi-view 3D object reconstruction models, which indicates the methods' stability under inputs with various view transformations. However, existing research seldom…

Computer Vision and Pattern Recognition · Computer Science 2025-10-22 Qi Zhang , Zhouhang Luo , Tao Yu , Hui Huang

Recent developments in 3D reconstruction and neural rendering have significantly propelled the capabilities of photo-realistic 3D scene rendering across various academic and industrial fields. The 3D Gaussian Splatting technique, alongside…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Zexu Huang , Min Xu , Stuart Perry

Feedforward 3D Gaussian Splatting (3DGS) often struggles in trajectory-based sparse-view driving scenes. Existing Gaussian repair methods mainly target optimization-based 3DGS, while diffusion-based repair is typically restricted to…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Rui Song , Tianhui Cai , Markus Gross , Xingcheng Zhou , Zewei Zhou , Zhiyu Huang , Olaf Wysocki , Jiaqi Ma

Object navigation is a core capability of embodied intelligence, enabling an agent to locate target objects in unknown environments. Recent advances in vision-language models (VLMs) have facilitated zero-shot object navigation (ZSON).…

Robotics · Computer Science 2026-02-13 Wancai Zheng , Hao Chen , Xianlong Lu , Linlin Ou , Xinyi Yu

Computer vision is transforming fashion industry through Virtual Try-On (VTON) and Virtual Try-Off (VTOFF). VTON generates images of a person in a specified garment using a target photo and a standardized garment image, while a more…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Riza Velioglu , Petra Bevandic , Robin Chan , Barbara Hammer

Neural implicit representations, including Neural Distance Fields and Neural Radiance Fields, have demonstrated significant capabilities for reconstructing surfaces with complicated geometry and topology, and generating novel views of a…

Graphics · Computer Science 2024-02-08 Lin Gao , Jie Yang , Bo-Tao Zhang , Jia-Mu Sun , Yu-Jie Yuan , Hongbo Fu , Yu-Kun Lai

3D human reconstruction from a single image is a challenging problem and has been exclusively studied in the literature. Recently, some methods have resorted to diffusion models for guidance, optimizing a 3D representation via Score…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Kaiqiang Xiong , Rui Peng , Jiahao Wu , Zhanke Wang , Jie Liang , Xiaoyun Zheng , Feng Gao , Ronggang Wang

The modeling and manipulation of 3D scenes captured from the real world are pivotal in various applications, attracting growing research interest. While previous works on editing have achieved interesting results through manipulating 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Guan Luo , Tian-Xing Xu , Ying-Tian Liu , Xiao-Xiong Fan , Fang-Lue Zhang , Song-Hai Zhang

Generalizable 3D Gaussian Splatting reconstruction showcases advanced Image-to-3D content creation but requires substantial computational resources and large datasets, posing challenges to training models from scratch. Current methods…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Xiufeng Huang , Ka Chun Cheung , Runmin Cong , Simon See , Renjie Wan

We propose VRSketch2Gaussian, a first VR sketch-guided, multi-modal, native 3D object generation framework that incorporates a 3D Gaussian Splatting representation. As part of our work, we introduce VRSS, the first large-scale paired…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Songen Gu , Haoxuan Song , Binjie Liu , Qian Yu , Sanyi Zhang , Haiyong Jiang , Jin Huang , Feng Tian

Recent advancements in 3D content generation from text or a single image struggle with limited high-quality 3D datasets and inconsistency from 2D multi-view generation. We introduce DiffSplat, a novel 3D generative framework that natively…

Computer Vision and Pattern Recognition · Computer Science 2025-01-29 Chenguo Lin , Panwang Pan , Bangbang Yang , Zeming Li , Yadong Mu

Recent advancements in neural representations, such as Neural Radiance Fields and 3D Gaussian Splatting, have increased interest in applying style transfer to 3D scenes. While existing methods can transfer style patterns onto 3D-consistent…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Jimin Xu , Bosheng Qin , Tao Jin , Zhou Zhao , Zhenhui Ye , Jun Yu , Fei Wu

Despite the rapid advancement of Virtual Try-On (VTON) and Try-Off (VTOFF) technologies, existing VTON methods face challenges with fine-grained detail preservation, generalization to complex scenes, complicated pipeline, and efficient…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Weixuan Zeng , Pengcheng Wei , Huaiqing Wang , Boheng Zhang , Jia Sun , Dewen Fan , Lin HE , Long Chen , Qianqian Gan , Fan Yang , Tingting Gao

Recent advancements in Generalizable Gaussian Splatting have enabled robust 3D reconstruction from sparse input views by utilizing feed-forward Gaussian Splatting models, achieving superior cross-scene generalization. However, while many…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Zhicong Wu , Hongbin Xu , Gang Xu , Ping Nie , Zhixin Yan , Jinkai Zheng , Liangqiong Qu , Ming Li , Liqiang Nie

Level of Detail (LoD) is a fundamental technique in real-time computer graphics for managing the rendering costs of complex scenes while preserving visual fidelity. Traditionally, LoD is implemented using discrete levels (DLoD), where…

Graphics · Computer Science 2026-04-02 Zhigang Cheng , Mingchao Sun , Yu Liu , Zengye Ge , Luyang Tang , Mu Xu , Yangyan Li , Peng Pan

In this paper, we introduce GaussianMotion, a novel human rendering model that generates fully animatable scenes aligned with textual descriptions using Gaussian Splatting. Although existing methods achieve reasonable text-to-3D generation…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Gyumin Shim , Sangmin Lee , Jaegul Choo

Video virtual try-on aims to generate realistic sequences that maintain garment identity and adapt to a person's pose and body shape in source videos. Traditional image-based methods, relying on warping and blending, struggle with complex…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Zijian He , Peixin Chen , Guangrun Wang , Guanbin Li , Philip H. S. Torr , Liang Lin

Virtual try-on (VITON) aims to generate realistic images of a person wearing a target garment, requiring precise garment alignment in try-on regions and faithful preservation of identity and background in non-try-on regions. While latent…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Junseo Park , Hyeryung Jang