Related papers: Revealing Directions for Text-guided 3D Face Editi…
Despite the recent success of multi-view diffusion models for text/image-based 3D asset generation, instruction-based editing of 3D assets lacks surprisingly far behind the quality of generation models. The main reason is that recent…
Diffusion-based approaches have recently achieved strong results in face swapping, offering improved visual quality over traditional GAN-based methods. However, even state-of-the-art models often suffer from fine-grained artifacts and poor…
Diffusion Handles is a novel approach to enabling 3D object edits on diffusion images. We accomplish these edits using existing pre-trained diffusion models, and 2D image depth estimation, without any fine-tuning or 3D object retrieval. The…
Achieving an effective fine-grained appearance variation over 2D facial images, whilst preserving facial identity, is a challenging task due to the high complexity and entanglement of common 2D facial feature encoding spaces. Despite these…
We present a novel approach to face aging that addresses the limitations of current methods which treat aging as a global, homogeneous process. Existing techniques using GANs and diffusion models often condition generation on a reference…
The existing text-guided image synthesis methods can only produce limited quality results with at most \mbox{$\text{256}^2$} resolution and the textual instructions are constrained in a small Corpus. In this work, we propose a unified…
In this paper, we address the problem of face aging: generating past or future facial images by incorporating age-related changes to the given face. Previous aging methods rely solely on human facial image datasets and are thus constrained…
Many 3D scene editing tasks focus on modifying local regions rather than the entire scene, except for some global applications like style transfer, and in the context of 3D Gaussian Splatting (3DGS), where scenes are represented by a series…
We present 3DiFACE, a novel method for personalized speech-driven 3D facial animation and editing. While existing methods deterministically predict facial animations from speech, they overlook the inherent one-to-many relationship between…
Image editing using a pretrained StyleGAN generator has emerged as a powerful paradigm for facial editing, providing disentangled controls over age, expression, illumination, etc. However, the approach cannot be directly adopted for video…
Many recent works have been proposed for face image editing by leveraging the latent space of pretrained GANs. However, few attempts have been made to directly apply them to videos, because 1) they do not guarantee temporal consistency, 2)…
One highly promising direction for enabling flexible real-time on-device image editing is utilizing data distillation by leveraging large-scale text-to-image diffusion models to generate paired datasets used for training generative…
Inspired by the impressive performance of recent face image editing methods, several studies have been naturally proposed to extend these methods to the face video editing task. One of the main challenges here is temporal consistency among…
Face editing modifies the appearance of face, which plays a key role in customization and enhancement of personal images. Although much work have achieved remarkable success in text-driven face editing, they still face significant…
Diffusion models have recently become the de-facto approach for generative modeling in the 2D domain. However, extending diffusion models to 3D is challenging due to the difficulties in acquiring 3D ground truth data for training. On the…
Understating and controlling generative models' latent space is a complex task. In this paper, we propose a novel method for learning to control any desired attribute in a pre-trained GAN's latent space, for the purpose of editing…
Our goal is to develop fine-grained real-image editing methods suitable for real-world applications. In this paper, we first summarize four requirements for these methods and propose a novel diffusion-based image editing framework with…
Facial attribute editing aims to manipulate single or multiple attributes of a face image, i.e., to generate a new face with desired attributes while preserving other details. Recently, generative adversarial net (GAN) and encoder-decoder…
3D stylization is central to game development, virtual reality, and digital arts, where the demand for diverse assets calls for scalable methods that support fast, high-fidelity manipulation. Existing text-to-3D stylization methods…
Although 2D generative models have made great progress in face image generation and animation, they often suffer from undesirable artifacts such as 3D inconsistency when rendering images from different camera viewpoints. This prevents them…