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For robot manipulation, both the controller and end-effector design are crucial. Soft grippers are generalizable by deforming to different geometries, but designing such a gripper and finding its grasp pose remains challenging. In this…

Robotics · Computer Science 2025-09-03 Sha Yi , Xueqian Bai , Adabhav Singh , Jianglong Ye , Michael T Tolley , Xiaolong Wang

Determining the 3D orientations of an object in an image, known as single-image pose estimation, is a crucial task in 3D vision applications. Existing methods typically learn 3D rotations parametrized in the spatial domain using Euler…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Jongmin Lee , Minsu Cho

We introduce a novel design of parallel-jaw grippers drawing inspiration from pin-pression toys. The proposed pin-pression gripper features a distinctive mechanism in which each finger integrates a 2D array of pins capable of independent…

Robotics · Computer Science 2025-05-27 Hewen Xiao , Xiuping Liu , Hang Zhao , Jian Liu , Kai Xu

Grasping is among the most fundamental and long-lasting problems in robotics study. This paper studies the problem of 6-DoF(degree of freedom) grasping by a parallel gripper in a cluttered scene captured using a commodity depth sensor from…

Robotics · Computer Science 2019-11-01 Yuzhe Qin , Rui Chen , Hao Zhu , Meng Song , Jing Xu , Hao Su

This article presents a new hand architecture with three under-actuated fingers. Each finger performs spatial movements to achieve more complex and varied grasping than the existing planar-movement fingers. The purpose of this hand is to…

Robotics · Computer Science 2021-06-18 Pol Hamon , Damien Chablat , Franck Plestan

The problem of object pose and shape estimation has seen key advancements lately. Encoder-decoder (e.g., SAM3D, LRM, CRISP) and diffusion-based models (e.g., InstantMesh, Zero123, SceneComplete) have shown category-agnostic shape encoding…

Robotics · Computer Science 2026-05-27 Pavan Karke , Kushal Shah , Gaurav Singh , Md Faizal Karim , K Madhava Krishna , Rajat Talak

Controllable affordance Hand-Object Interaction (HOI) generation has become an increasingly important area of research in computer vision. In HOI generation, the hand grasp generation is a crucial step for effectively controlling the…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Ishant , Rongliang Wu , Joo Hwee Lim

This paper, and its companion, propose a new fractal robotic gripper, drawing inspiration from the century-old Fractal Vise. The unusual synergistic properties allow it to passively conform to diverse objects using only one actuator.…

Robotics · Computer Science 2023-09-19 Malcolm G. A. Tisdale , Joel W. Burdick

In this paper, we propose a pose grammar to tackle the problem of 3D human pose estimation. Our model directly takes 2D pose as input and learns a generalized 2D-3D mapping function. The proposed model consists of a base network which…

Computer Vision and Pattern Recognition · Computer Science 2018-01-08 Haoshu Fang , Yuanlu Xu , Wenguan Wang , Xiaobai Liu , Song-Chun Zhu

Many man-made objects are characterised by a shape that is symmetric along one or more planar directions. Estimating the location and orientation of such symmetry planes can aid many tasks such as estimating the overall orientation of an…

Computer Vision and Pattern Recognition · Computer Science 2021-07-01 Mihaela Cătălina Stoian , Tommaso Cavallari

Estimating the 3D pose of a hand is an essential part of human-computer interaction. Estimating 3D pose using depth or multi-view sensors has become easier with recent advances in computer vision, however, regressing pose from a single RGB…

Computer Vision and Pattern Recognition · Computer Science 2018-04-26 Umar Iqbal , Pavlo Molchanov , Thomas Breuel , Juergen Gall , Jan Kautz

Robots with multi-fingered grippers could perform advanced manipulation tasks for us if we were able to properly specify to them what to do. In this study, we take a step in that direction by making a robot grasp an object like a grasping…

Robotics · Computer Science 2022-11-15 Yuming Du , Philippe Weinzaepfel , Vincent Lepetit , Romain Brégier

Many existing learning-based grasping approaches concentrate on a single embodiment, provide limited generalization to higher DoF end-effectors and cannot capture a diverse set of grasp modes. We tackle the problem of grasping using…

Learning representations through deep generative modeling is a powerful approach for dynamical modeling to discover the most simplified and compressed underlying description of the data, to then use it for other tasks such as prediction.…

Machine Learning · Computer Science 2022-03-01 Bahar Azari , Deniz Erdoğmuş

Rotation representations are foundational in fields such as computer graphics, robotics, and machine learning, where precise and efficient modeling of 3D orientations is critical. This paper comprehensively investigates diverse…

Graphics · Computer Science 2026-05-12 Aizierjiang Aiersilan , Haochen Liu , James Hahn

Robotic grasp should be carried out in a real-time manner by proper accuracy. Perception is the first and significant step in this procedure. This paper proposes an improved pipeline model trying to detect grasp as a rectangle…

Robotics · Computer Science 2024-03-12 Hamed Hosseini , Mehdi Tale Masouleh , Ahmad Kalhor

Evolution in nature illustrates that the creatures' biological structure and their sensorimotor skills adapt to the environmental changes for survival. Likewise, the ability to morph and acquire new skills can facilitate an embodied agent…

Robotics · Computer Science 2020-12-23 Xinlei Pan , Animesh Garg , Animashree Anandkumar , Yuke Zhu

Robotic grasping is an essential and fundamental task and has been studied extensively over the past several decades. Traditional work analyzes physical models of the objects and computes force-closure grasps. Such methods require…

Robotics · Computer Science 2023-05-25 Yuwei Wu , Weixiao Liu , Zhiyang Liu , Gregory S. Chirikjian

3D Hand pose estimation from a single depth image is an essential topic in computer vision and human-computer interaction. Although the rising of deep learning method boosts the accuracy a lot, the problem is still hard to solve due to the…

Computer Vision and Pattern Recognition · Computer Science 2021-01-01 Xingyuan Zhang , Fuhai Zhang

Tremendous amounts of expensive annotated data are a vital ingredient for state-of-the-art 3d hand pose estimation. Therefore, synthetic data has been popularized as annotations are automatically available. However, models trained only with…

Computer Vision and Pattern Recognition · Computer Science 2018-07-17 Masoud Abdi , Ehsan Abbasnejad , Chee Peng Lim , Saeid Nahavandi
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