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Proportional apportionment is the problem of assigning seats to parties according to their relative share of votes. Divisor methods are the de-facto standard solution, used in many countries. In recent literature, there are two algorithms…

Data Structures and Algorithms · Computer Science 2017-12-06 Raphael Reitzig , Sebastian Wild

We develop a model of multiwinner elections that combines performance-based measures of the quality of the committee (such as, e.g., Borda scores of the committee members) with diversity constraints. Specifically, we assume that the…

Computer Science and Game Theory · Computer Science 2017-11-23 Robert Bredereck , Piotr Faliszewski , Ayumi Igarashi , Martin Lackner , Piotr Skowron

Calls for heightened consideration of fairness and accountability in algorithmically-informed public decisions---like taxation, justice, and child protection---are now commonplace. How might designers support such human values? We…

Computers and Society · Computer Science 2018-05-01 Michael Veale , Max Van Kleek , Reuben Binns

Designing multiscale visualizations, particularly when the ratio between the largest scale and the smallest item is large, can be challenging, and designers have developed many approaches to overcome this challenge. We present a design…

Human-Computer Interaction · Computer Science 2025-10-07 Mara Solen , Matt Oddo , Tamara Munzner

Partisan gerrymandering poses a threat to democracy. Moreover, the complexity of the districting task may exceed human capacities. One potential solution is using computational models to automate the districting process by optimizing…

Computers and Society · Computer Science 2020-06-30 Olivia Guest , Frank J. Kanayet , Bradley C. Love

Impartial selection has recently received much attention within the multi-agent systems community. The task is, given a directed graph representing nominations to the members of a community by other members, to select the member with the…

Computer Science and Game Theory · Computer Science 2022-05-25 Ioannis Caragiannis , George Christodoulou , Nicos Protopapas

In this study, we propose a generalization of the classic model of liquid democracy that allows fractional delegation of voting weight, while simultaneously allowing for the existence of equilibrium states. Our approach empowers agents to…

Multiagent Systems · Computer Science 2025-10-09 Francisco M. Bersetche

This chapter reviews empirical evidence bearing on the design of online forums for deliberative civic engagement. Dimensions of design are defined for different aspects of the deliberation: its purpose, the target population, the…

Human-Computer Interaction · Computer Science 2013-02-22 Todd Davies , Reid Chandler

The study of fairness in multiwinner elections focuses on settings where candidates have attributes. However, voters may also be divided into predefined populations under one or more attributes (e.g., "California" and "Illinois" populations…

Computer Science and Game Theory · Computer Science 2022-11-24 Kunal Relia

Some argue that political stability is best served through a two-party system. This study refutes this. The author mathematically defines the stability and rigidity of electoral systems comprised of any quantity of electors and parties. In…

Economics · Quantitative Finance 2016-08-18 Michael Y. Levy

Dimension reduction is often the first step in statistical modeling or prediction of multivariate spatial data. However, most existing dimension reduction techniques do not account for the spatial correlation between observations and do not…

Methodology · Statistics 2025-05-27 Si Cheng , Magali N. Blanco , Timothy V. Larson , Lianne Sheppard , Adam Szpiro , Ali Shojaie

Emerging methods for participatory algorithm design have proposed collecting and aggregating individual stakeholder preferences to create algorithmic systems that account for those stakeholders' values. Using algorithmic student assignment…

Computers and Society · Computer Science 2020-07-15 Samantha Robertson , Niloufar Salehi

Elections and opinion polls often have many candidates, with the aim to either rank the candidates or identify a small set of winners according to voters' preferences. In practice, voters do not provide a full ranking; instead, each voter…

Computer Science and Game Theory · Computer Science 2019-08-16 Nikhil Garg , Lodewijk Gelauff , Sukolsak Sakshuwong , Ashish Goel

In light of the classic impossibility results of Arrow and Gibbard and Satterthwaite regarding voting with ordinal rules, there has been recent interest in characterizing how well common voting rules approximate the social optimum. In order…

Computer Science and Game Theory · Computer Science 2017-08-29 Yu Cheng , Shaddin Dughmi , David Kempe

We study two concepts of proportionality in the model of approval-based committee elections. In degressive proportionality small minorities of voters are favored in comparison with the standard linear proportionality. Regressive…

Computer Science and Game Theory · Computer Science 2022-01-13 Michal Jaworski , Piotr Skowron

The mathematical study of voting, social choice theory, has traditionally only been applicable to choices among a few predetermined alternatives, but not to open-ended decisions such as collectively selecting a textual statement. We…

Computer Science and Game Theory · Computer Science 2025-03-07 Sara Fish , Paul Gölz , David C. Parkes , Ariel D. Procaccia , Gili Rusak , Itai Shapira , Manuel Wüthrich

We consider a two-round election model involving $m$ voters and $n$ candidates. Each voter is endowed with a strict preference list ranking the candidates. In the first round, the candidates are partitioned into two subsets, $A$ and $B$,…

Computer Science and Game Theory · Computer Science 2026-03-17 Emilio De Santis , Antonio Di Crescenzo , Verdiana Mustaro

We consider a committee voting setting in which each voter approves of a subset of candidates and based on the approvals, a target number of candidates are selected. Aziz et al. (2015) proposed two representation axioms called justified…

Computer Science and Game Theory · Computer Science 2017-03-24 Haris Aziz , Shenwei Huang

Sortition is the practice of delegating public decision-making to randomly selected panels. Recently, it has gained momentum worldwide through its use in citizens' assemblies, sparking growing interest within the computer science community.…

Computer Science and Game Theory · Computer Science 2025-05-20 Johannes Brustle , Simone Fioravanti , Tomasz Ponitka , Jeremy Vollen

Metric distortion in social choice is a framework for evaluating how well voting rules minimize social cost when both voters and candidates exist in a shared metric space, with a voter's cost defined by their distance to a candidate. Voters…

Computer Science and Game Theory · Computer Science 2025-02-14 Mohak Goyal , Sahasrajit Sarmasarkar