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Related papers: Skill Issues: An Analysis of CS:GO Skill Rating Sy…

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The growing reproducibility crisis in machine learning has brought forward a need for careful examination of research findings. This paper investigates the claims made by Lei et al. (2023) regarding their proposed method, LICO, for…

Computer Vision and Pattern Recognition · Computer Science 2024-10-21 Luan Fletcher , Robert van der Klis , Martin Sedláček , Stefan Vasilev , Christos Athanasiadis

This paper describes an AI agent that plays the popular first-person-shooter (FPS) video game `Counter-Strike; Global Offensive' (CSGO) from pixel input. The agent, a deep neural network, matches the performance of the medium difficulty…

Artificial Intelligence · Computer Science 2021-12-10 Tim Pearce , Jun Zhu

Optimization problems routinely depend on uncertain parameters that must be predicted before a decision is made. Classical robust and regret formulations are designed to handle erroneous predictions and can provide statistical error bounds…

Optimization and Control · Mathematics 2026-03-30 Jannis Kurtz , Bart P. G. van Parys

The rapid adoption of generative AI-powered search engines, such as ChatGPT, Perplexity, and Gemini, is fundamentally reshaping information retrieval. We are witnessing a critical shift from traditional ranked lists to synthesized,…

Information Retrieval · Computer Science 2026-03-18 Julen Oruesagasti

Benchmarks are a useful tool for empirical performance comparisons. However, one of the main shortcomings of existing benchmarks is that it remains largely unclear how they relate to real-world problems. What does an algorithm's performance…

Neural and Evolutionary Computing · Computer Science 2020-04-15 Koen van der Blom , Timo M. Deist , Tea Tušar , Mariapia Marchi , Yusuke Nojima , Akira Oyama , Vanessa Volz , Boris Naujoks

As large language model (LLM) agents become more prevalent in real world social settings, social intelligence will play an increasingly critical role. But social intelligence is still a poorly defined construct, for humans and artificial…

Computers and Society · Computer Science 2026-04-13 David Shoresh , Sarit Kraus , Yonatan Loewenstein

Throughout the history of software, evolution has occurred in cycles of rise and fall driven by competition, and open-source software (OSS) is no exception. This cycle is accelerating, particularly in rapidly evolving domains such as web…

Software Engineering · Computer Science 2026-02-20 Yuki Takei , Toshiaki Aoki , Chaiyong Ragkhitwetsagul

Strategic decision-making involves interactive reasoning where agents adapt their choices in response to others, yet existing evaluations of large language models (LLMs) often emphasize Nash Equilibrium (NE) approximation, overlooking the…

Artificial Intelligence · Computer Science 2025-11-04 Jingru Jia , Zehua Yuan , Junhao Pan , Paul E. McNamara , Deming Chen

In this paper, we investigate the capability of the universal Kriging (UK) model for single-objective global optimization applied within an efficient global optimization (EGO) framework. We implemented this combined UK-EGO framework and…

Machine Learning · Statistics 2018-03-26 Pramudita Satria Palar , Koji Shimoyama

Offline design optimization problem arises in numerous science and engineering applications including material and chemical design, where expensive online experimentation necessitates the use of in silico surrogate functions to predict and…

Machine Learning · Computer Science 2025-03-05 Minh Hoang , Azza Fadhel , Aryan Deshwal , Janardhan Rao Doppa , Trong Nghia Hoang

Skills have become the de facto way to enable LLM agents to perform complex real-world tasks with customized instructions, workflows, and tools, but how to learn them automatically and effectively remains unclear. We introduce…

Computation and Language · Computer Science 2026-04-23 Shanshan Zhong , Yi Lu , Jingjie Ning , Yibing Wan , Lihan Feng , Yuyi Ao , Leonardo F. R. Ribeiro , Markus Dreyer , Sean Ammirati , Chenyan Xiong

Offline goal-conditioned reinforcement learning (GCRL) is a major problem in reinforcement learning (RL) because it provides a simple, unsupervised, and domain-agnostic way to acquire diverse behaviors and representations from unlabeled…

Machine Learning · Computer Science 2025-02-14 Seohong Park , Kevin Frans , Benjamin Eysenbach , Sergey Levine

Long-horizon LLM agents leave traces that could become reusable experience, but raw trajectories are noisy and hard to govern. We treat Agent Skills as an experience schema that couples executable scripts, with non-executable guidance on…

Computation and Language · Computer Science 2026-05-19 Hongyi Liu , Haoyan Yang , Tao Jiang , Bo Tang , Feiyu Xiong , Zhiyu Li

Understanding labour market dynamics requires accurately identifying the skills required for and possessed by the workforce. Automation techniques are increasingly being developed to support this effort. However, automatically extracting…

Computation and Language · Computer Science 2023-08-31 Benjamin Clavié , Guillaume Soulié

Heuristic optimisation algorithms explore the search space by sampling solutions, evaluating their fitness, and biasing the search in the direction of promising solutions. However, in many cases, this fitness function involves executing…

Neural and Evolutionary Computing · Computer Science 2024-10-07 Pablo S. Naharro , Pablo Toharia , Antonio LaTorre , José-María Peña

eSports is a developing multidisciplinary research area. At present, there is a lack of relevant data collected from real eSports athletes and lack of platforms which could be used for the data collection and further analysis. In this…

Human-Computer Interaction · Computer Science 2019-08-20 Alexander Korotin , Nikita Khromov , Anton Stepanov , Andrey Lange , Evgeny Burnaev , Andrey Somov

We suggest an improvement of the Elo rating system. Whereas Elo's theoretical background remains unaffected, we significantly change the way in which rating values are adjusted. It turns out that the modified system behaves much more…

Classical Analysis and ODEs · Mathematics 2018-01-17 Fabian Langholf

The Worldwide LHC Computing Grid (WLCG) provides the robust computing infrastructure essential for the LHC experiments by integrating global computing resources into a cohesive entity. Simulations of different compute models present a…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-10-14 Larissa Schmid , Maximilian Horzela , Valerii Zhyla , Manuel Giffels , Günter Quast , Anne Koziolek

In this study, we investigate the use of global information to speed up the learning process and increase the cumulative rewards of reinforcement learning (RL) in competition tasks. Within the actor-critic RL, we introduce multiple…

Machine Learning · Computer Science 2020-03-03 Zehong Cao , Chin-Teng Lin

Concurrent stochastic games (CSGs) are an ideal formalism for modelling probabilistic systems that feature multiple players or components with distinct objectives making concurrent, rational decisions. Examples include communication or…

Logic in Computer Science · Computer Science 2020-07-27 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos