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We conduct a comprehensive analysis of the discrete-time exponential-weights dynamic with a constant step size on all general-sum and symmetric $2 \times 2$ normal-form games, i.e. games with $2$ pure strategies per player, and where the…

Computer Science and Game Theory · Computer Science 2026-01-22 Guanghui Wang , Krishna Acharya , Lokranjan Lakshmikanthan , Juba Ziani , Vidya Muthukumar

Reinforcement Learning (RL) algorithms have led to recent successes in solving complex games, such as Atari or Starcraft, and to a huge impact in real-world applications, such as cybersecurity or autonomous driving. In the side of the…

Machine Learning · Computer Science 2021-02-15 Rubén Majadas , Javier García , Fernando Fernández

Deep feedforward and recurrent networks have achieved impressive results in many perception and language processing applications. This success is partially attributed to architectural innovations such as convolutional and long short-term…

Machine Learning · Statistics 2015-11-24 Arvind Neelakantan , Luke Vilnis , Quoc V. Le , Ilya Sutskever , Lukasz Kaiser , Karol Kurach , James Martens

Delays and asynchrony are inevitable in large-scale machine-learning problems where communication plays a key role. As such, several works have extensively analyzed stochastic optimization with delayed gradients. However, as far as we are…

Machine Learning · Computer Science 2023-08-28 Arman Adibi , Aritra Mitra , Hamed Hassani

A game theory inspired methodology is proposed for finding a function's saddle points. While explicit descent methods are known to have severe convergence issues, implicit methods are natural in an adversarial setting, as they take the…

Optimization and Control · Mathematics 2019-06-04 Montacer Essid , Esteban Tabak , Giulio Trigila

Recent studies show that prompt tuning can better leverage the power of large language models than fine-tuning on downstream natural language understanding tasks. However, the existing prompt tuning methods have training instability issues,…

Computation and Language · Computer Science 2023-05-05 Lichang Chen , Heng Huang , Minhao Cheng

While deep neural networks have been achieving state-of-the-art performance across a wide variety of applications, their vulnerability to adversarial attacks limits their widespread deployment for safety-critical applications. Alongside…

Computer Vision and Pattern Recognition · Computer Science 2020-03-04 Ahmadreza Jeddi , Mohammad Javad Shafiee , Michelle Karg , Christian Scharfenberger , Alexander Wong

Stochastic min-max optimization has gained interest in the machine learning community with the advancements in GANs and adversarial training. Although game optimization is fairly well understood in the deterministic setting, some issues…

Machine Learning · Computer Science 2024-03-27 Juan Ramirez , Rohan Sukumaran , Quentin Bertrand , Gauthier Gidel

Motivated by applications to data networks where fast convergence is essential, we analyze the problem of learning in generic N-person games that admit a Nash equilibrium in pure strategies. Specifically, we consider a scenario where…

Computer Science and Game Theory · Computer Science 2016-08-01 Johanne Cohen , Amélie Héliou , Panayotis Mertikopoulos

Recent advancements in flow-matching have enabled high-quality text-to-image generation. However, the deterministic nature of flow-matching models makes them poorly suited for reinforcement learning, a key tool for improving image quality…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Benjamin Yu , Jackie Liu , Justin Cui

We focus on reducing communication overhead in multiplayer games, where frequently exchanging strategies between players is not feasible and players have noisy or outdated strategies of the other players. We introduce Decoupled SGDA, a…

Machine Learning · Computer Science 2025-06-30 Ali Zindari , Parham Yazdkhasti , Anton Rodomanov , Tatjana Chavdarova , Sebastian U. Stich

While discounted payoff games and classic games that reduce to them, like parity and mean-payoff games, are symmetric, their solutions are not. We have taken a fresh view on the properties that optimal solutions need to have, and devised a…

Data Structures and Algorithms · Computer Science 2026-03-11 Daniele Dell'Erba , Arthur Dumas , Sven Schewe

Gradient descent is arguably one of the most popular online optimization methods with a wide array of applications. However, the standard implementation where agents simultaneously update their strategies yields several undesirable…

Computer Science and Game Theory · Computer Science 2019-07-11 James P. Bailey , Gauthier Gidel , Georgios Piliouras

To model complex real-world systems, such as traders in stock markets, or the dissemination of contagious diseases, graphon mean-field games (GMFG) have been proposed to model many agents. Despite the empirical success, our understanding of…

Computer Science and Game Theory · Computer Science 2024-10-14 Jing Dong , Baoxiang Wang , Yaoliang Yu

In this Letter, we introduce an aspiration-induced reconnection mechanism into the spatial public goods game. A player will reconnect to a randomly chosen player if its payoff acquired from the group centered on the neighbor does not exceed…

Physics and Society · Physics 2012-07-20 Hai-Feng Zhang , Run-Ran Liu , Zhen Wang , Han-Xin Yang , Bing-Hong Wang

This paper considers a class of reinforcement-based learning (namely, perturbed learning automata) and provides a stochastic-stability analysis in repeatedly-played, positive-utility, finite strategic-form games. Prior work in this class of…

Computer Science and Game Theory · Computer Science 2019-01-29 Georgios C. Chasparis

We propose new restarting strategies for accelerated gradient and accelerated coordinate descent methods. Our main contribution is to show that the restarted method has a geometric rate of convergence for any restarting frequency, and so it…

Optimization and Control · Mathematics 2016-09-26 Olivier Fercoq , Zheng Qu

Concavity and its refinements underpin tractability in multiplayer games, where players independently choose actions to maximize their own payoffs which depend on other players' actions. In concave games, where players' strategy sets are…

Computer Science and Game Theory · Computer Science 2025-12-12 Vincent Leon , Iosif Sakos , Ryann Sim , Antonios Varvitsiotis

Scalable algorithms of posterior approximation allow Bayesian nonparametrics such as Dirichlet process mixture to scale up to larger dataset at fractional cost. Recent algorithms, notably the stochastic variational inference performs local…

Machine Learning · Computer Science 2025-02-25 Kart-Leong Lim , Xudong Jiang

Multi-time-scale stochastic approximation is an iterative algorithm for finding the fixed point of a set of $N$ coupled operators given their noisy samples. It has been observed that due to the coupling between the decision variables and…

Optimization and Control · Mathematics 2024-09-13 Sihan Zeng , Thinh T. Doan